WS acc +!5 STR +4
agi +4 ws dmg +2% for me
Cape was resist paralyze +1
and spell interruption 2%
![]()
WS acc +!5 STR +4
agi +4 ws dmg +2% for me
Cape was resist paralyze +1
and spell interruption 2%
![]()
okay, okay, I got it.
Moogles are Prinnies.
http://wiki.bluegartr.com/images/2/2...Caves-map1.jpg
The area near the bottom (just north of where it says "Land B" has 7 worms, 2 spiders, and about 12 Antica all in a nice little area. If you run out of mobs there, that entire map is coffer mobs, so you can move up north and back, etc.
sand lizards near the goblin geologist.
especially if you're a lv75.
I was with a pt and like 2 guys needed the keys and they were farming off those mobs near the East Altep entrance (i think) and for 30mins or so, when I was doing my 9 stones gathering quest, none dropped...
then after I got my key item, i decided to help the guy out.. and killed ONE sand lizard. it dropped.
2nd guy came in, killed another 2 sand lizards and another dropped.
i learnt this the hard way cos I once farmed elsewhere in QSC for 2 hrs for key for coffer AF, never dropped. i even called GM lol.. thinking it might have been bugged...
went to that same spot near weighted doors... got my key on the first try.
Past getting 3 Coffer Keys (Jesus Christ that was long) + 9 Stones collecting.
Beat the Chamber of Oracles BCNM with smooth sailing 1st try! Went as:
PLD/NIN < Tanked
SAM/NIN < Me, DD
COR/RDM < Friend, Sleeps + Rolls (Evoker + Monk for less TP moves) + DD + SC Partner Leaden Salute > Tachi: Gekko
WHM/SCH < Cures (Keep PLD at 100% HP at all times) + Sleeps + -Na Spells + Haste
BLM/RDM < Sleeps + Enfeebles + Nukes
SMN/WHM < Sister, Cures + DD w/ Shiva Heavenly Strike 5/5 (doing about 1k~ each time, 1.5k on MB), -Na Spells
Honestly, once you handle the goblins and the swoopdawhoop Mithra helpers carefully with sleeps (literally, they just... swoop down from out of nowhere and try and rape you), the NM can be easily controlled + tanked. Only thing was sleeps getting resisted on the Boss during the fight (they didn't have ES though) but as you can see, we had an abundance of sleeps (Sleep, SleepII, Sleepga, SleepgaII, Repose and Light Shot) so it didn't seem to be too problematic. If the Boss just used King Cobra Clamp (for all that is good, please face away from the mages!), the BLM stunned right after which allowed time for Cures to go through. Carefully and cautiously won!
The kill shot was me and the COR had done Darkness... and apparently, the BLM had so happened to be casting Freeze II earlier, and it just had the impeccable timing to MB without even trying to set it up! Lucky, eh?
Stuck on the last quest part now with Beaucedine/Xarcabard/Castle Zvahl since everyone was too tired to continue. Tomorrow though, to the final fight! >0<
http://i31.tinypic.com/2lwty0g.png
6 new helms on the Ragnarok server.
BLM, DNC, RDM, BLU, SCH, SAM was our setup.
congrats to all! and.. would definitely repeat this fight again if I had too, the key item gathering part is not anywhere near as painful to get as that ACP shit, fuck that was like pulling teeth D:
Completed the final BC a couple nights ago. 1/2 with pick-up groups.
The second attempt was manaburn, and I'd recommend going that route.
Two BLMs kite/nuke, Prep for draw-in near 75%, nuke it down, let yourselves recover afterwards, nuke it down, 2 DDs dispatch henchmen at 50%. Rinse repeat.
Third form go nuts if you want (after 50%).
Party setup was:
BLM/RDM
BLM/RDM
RDM/BLM
SAM/NIN
SAM/NIN
BRD/WHM
My quicksand caves key items search seems to be glitched. Im stuck at 7 Key items, I found the 8th marker, but when i click on it, it wont give me the Stone. Keeps saying nothing out of the ordinary. OtherWiki says that it glitches from time to time, and to try going back to the goblin. Which Ive done twice...
Ive even Logged out and back in, but the marker spot on my map never changes, and it keeps that exact marker marked. But no matter how often I try, it wont give me the item.
Ive even reduced to randomly searching for other ??? not on my map, and they also give nothing.
So is it possible that its so glitched that the markers can be wrong? Can you get a stone from a ??? thats not on your map marker?
Lol this is frustrating..
Are most PLDs really taking the Fast Cast +5% approach for the headgear? I can't decide between a full Fast Cast approach (+5%), or a full haste approach (+5%). I can make it an initialization macro piece for Ichi, but then it seems like the Counter effect is completely wasted since I have to swap back to Turban to finish the cast. Losing 2.5% on the recast is pretty unacceptable really in my mind if I was to leave it on for the entire casting too.
My only other thinking was that if I take the haste approach, I end up with a really badass DoT helm as well, especially if I take the +2 DEX option. I know people were snickering at the modified W turban, but being able to DoT with DEF, some extra DEX, and the Counter+3 is pretty awesome in my mind.
I've also seen a few really weird Ichi hybrid hats with Shield+5 and Evasion+10 but those seem completely retarded. Anyone else have any thoughts?
Any recommendations on what augements I should use for a Drakesbane piece? Naturally the first slot is going to be STR +4 and WS ACC +15, but I can't decide on the second. I don't know if Acc +10 Att +5 or STR+2 Haste +2 would be better.
I used a semi different setup to win.
COR/WHM
MNK + SAM/NIN
BLM/RDM
RDM/BLM
SCH/RDM
MNK and SAM, pulled the Boss and Dd it (near wall to evite knockback).
COR buffed and ranged attack.
SCH healed and gave us Stoneskin at 76%
at 76% we get SSga and everyone exept me and SAm went up stairs. Pushed it down for Flare, then healed up. With BLM help we pushed it down to 50.
Then we took the Helpers 1by1.
Repeat for stage 2
Stage 3 was the same, but we bound the boss and kited the adds away to kill them, because we had too much hate for the RDM to kite the boss.
When 3rd henchman were dead we pulled boss to the wall and 2h it to death.
0 death and 20min fight
It's funny cuz even with the screwy aspect ratio, the one in the back is still short and fat, although slightly skinnier than normal.