Item Search
     
BG-Wiki Search
Page 25 of 25 FirstFirst ... 15 23 24 25
Results 481 to 491 of 491

Thread: Moogle Kupo'detat     submit to reddit submit to twitter

  1. #481
    Nidhogg
    Join Date
    Jun 2007
    Posts
    3,528
    BG Level
    7
    FFXI Server
    Odin
    WoW Realm
    Lightbringer

    Don't know what people wanted. I thought the plot for Kupo was cute and the hat stats were quite impressive too. People will either bitch that the add-on was too short, or had too much filler. This one was definitely better than the first one though, assuming you wern't just pounding through all the cutscenes.

  2. #482
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    The cutscenes at throne room were good, the rest were crap, imo.

    As far as the missions themselves... worst expansion/update/whatever the hell you want to call it in any mmo I've ever played.

  3. #483
    Relic Weapons
    Join Date
    Feb 2009
    Posts
    346
    BG Level
    4
    FFXI Server
    Leviathan

    Couldn't find an answer to this in the thread, but does anyone know if you must redo the Beaucedine Glacer > Castle Zvahl stuff to reobtain the head armour and/or a new Angelskin key?

  4. #484
    Puppetmaster
    Join Date
    Aug 2008
    Posts
    56
    BG Level
    2
    FFXI Server
    Lakshmi

    Of course you have to redo everything if you want ANY key from ANY of the new add-ons

    *implied facepalm*

  5. #485
    Banned.

    Join Date
    Sep 2007
    Posts
    92
    BG Level
    2
    FFXI Server
    Sylph

    I don't mind refarming items to spam the fights for items...BUT you shouldn't lose your key item till you win the fight.

  6. #486
    Sea Torques
    Join Date
    Dec 2007
    Posts
    565
    BG Level
    5
    FFXI Server
    Leviathan

    I had all the intention to not buy the expansion at all, but my two close friends in game bought it without discussing it first. I'm ready to give SE the finger, but I wouldn't do that to my friends and thus, i bought it anyway. Luckily it's not that much money.

    I must say that I expected it to be pretty bad, but i'm surprissed at how bad it was in general.
    First the plot itself: when I saw it was about moogles and the name implied they would rebel somehow, I was expecting the whole moogle kin going bollocks. Heck, I was expecting our personal moogle to be the final boss. I was expecting seeing my MH moogle wrecking the world. In the end, it was just a random moogle which didn't represent the whole moogle kin either. Oh well, a nice chance to do something special thrown away.

    Then there was the quest line. It was kinda fun at first, your moogle fixing your house and all. The drop rate on the items felt like they axctualy had listened to the player's concerns and it wasn't really annoying. Even the yagudo piece was an easy drop inside hurottoto ruins.
    But after that it became a game of back and forth, giving you a whole walk through HELM and choco hot&cold. I was lucky myself with this but one of my friends easily took at least 20 tries+ in most of these to get the key item. Had we not been using the full inventory trick, this would've been a nightmare instead of just a snooze fest.

    After that, finaly some fun, although to be fair that didn't fit at all in the story, but whatever. Fighting Nana was really neat, but easier than the ACP mid way BC.

    But if having to HELM (while going back and forth to Jeuno) wasn't bad enough, they add a random point hunt... through Quick Sand Caves. QSC is probably one of the least friendly places in the game regarding access. Zones are connected with two other areas on the outside and you need to traverse long grounds to reach some of the entrances. You don't even know exactly how the points you are looking for are placed either, which means you pretty much have to walk through the whole area at least once. I pitty the person that somehow misses a spot.
    This was seriously a huge mistake. And i'm not even counting that you need a map because I personaly think it's fine to ask for such thing from players, but to be fair, it shouldn't block you from doing the quest. It should just not help you with markers. It was, ofcourse, not fun at all. As if we hadn't walked through QSC at least once... surely most of the people by now have done that WSNM.

    Finaly the minigames, which are not hard at all and can be done quite fast (yay for the 5' flee) but are still clearly meant to make you walk unnecesarily. Specialy the beaucedine one. Seriously, why not just put the dots closer?
    The lv1 run through castle Z is probably some internal joke or something. I've done it three times and none of them i needed a single powder or oil. *shrug*

    Finaly there is the BCNM which I must say at least was fun. It's crazy enough and fits pretty well with the moogle theme. I couldn't help but smile at the effect of "Bill toss". Also, it's harder than one would expect, which although frustrating because you have to redo the lame pre mini games, it's really a nice touch. That said, i prefer the mini games to the lv20 Tower climb from ACP.

    So in the end, $10 for a head piece and a neat final BC with a new music track (which is fitting, but not memorable).

  7. #487
    Relic Shield
    Join Date
    Oct 2007
    Posts
    1,552
    BG Level
    6

    Quote Originally Posted by Toth View Post
    Also, quite interestedly, at the final phase of the battle, I nuked him down under 50% to trigger the henchman and the zerg. However, right after I used the spell and got him to 45%ish, I stunned, and he immediately summoned the moogles. No flare. The other blm slept the adds and we finished off the evil moogle before they woke up. My question here is: has anyone else avoided the final flare at 50% or was it just a fluke for us?
    We didn't have a 3rd Flare go off on the fight i won with either. Was weird lol.

  8. #488
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Like I said we stunned it, and kept him stunlocked til dead from there (took like 15 seconds tops to kill the final 50%), but the only thing he ever tried was bill toss.

    We did have 3 total flares, all at 75%.

  9. #489
    Cerberus
    Join Date
    Mar 2008
    Posts
    469
    BG Level
    4

    I wish we could get Riko's purple sunglasses......

  10. #490
    Puppetmaster
    Join Date
    Jun 2007
    Posts
    50
    BG Level
    2
    FFXI Server
    Valefor

    My group of SCH BLM RDM BLU MNK SAM easily beat this BC 1/1 with only 1 death to an unlucky Washtub (poor InouSCH lol). We did the normal mage only on Riko till third blm moogle spawn. I was the blu and didn't ask my blm friend what his dmg was with nukes, but heat breath was doing up to 2700 and reguritation up to 500 in HP gear (hume with ~1630HP). Neither mages nor melee were ever in trouble (sans the sch ), but since MP drainkiss has a lousy range MP was a slight issue for me. So many people I knew were soo overestimating the fight saying 'zomg you gotta have 2x blm 2x sam etc'.

    All in all the fight was entertaining and so was the CSs. Always wanted to beat up my moogle (he cheats at cards I swear).

  11. #491
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Quote Originally Posted by tarumalphius View Post
    This is the worst bullshit expansion ever. ACP was much less annoying. Glad to see they took our feedback and made it even worse. SE can kiss my fuckin ass. I'm not buying the next expansion. Go get this...go talk to a npc...now go get this from 3 diff zones...talk to a npc...now go get this from 3 diff. zones again...now play dry annoying minigames...now do a fight but if you lose you gotta farm again....over and over and over. I want a refund.
    if your posting in this thread, that means you have bought kupo, or even both and chances are you will buy the third

    so many BS from SE, but hey, we are still playing anyway

    they met their objective: to make money

Page 25 of 25 FirstFirst ... 15 23 24 25

Similar Threads

  1. A Moogle Kupo d'Etat Chest Key reward thread
    By Psion in forum FFXI: Everything
    Replies: 84
    Last Post: 2009-07-27, 02:17
  2. Stat Moogle
    By Mufferino in forum FFXI: Everything
    Replies: 170
    Last Post: 2006-05-17, 10:40
  3. AV @ Pandemonium, Kupo is going to attempt him
    By Justaguy in forum FFXI: Everything
    Replies: 38
    Last Post: 2006-03-19, 20:45
  4. Anyone post about Kupo 18 man Jorm??
    By Lbelle in forum FFXI: Everything
    Replies: 106
    Last Post: 2006-02-12, 03:47
  5. Moogle Porn 4 You!
    By burntaru in forum FFXI: Everything
    Replies: 18
    Last Post: 2005-10-15, 06:58