Had a Kunwu Iron drop last night in Fort Karugo-Narugo with Shadowhorn. Best drop I've personally seen so far, though of course I didn't win the lot on it.
Solo campaignd just now in Necropolis. Was the only person here so solo Union as well. Got 3535 xp 1768 AN along with a gold ore and a djinn arm that auto sorted to me.
solo union got 1315xp 1051AN, my valor in battle earned me a claim to the Eland Union's spoils but there was no Eland coffer present. Seemingly confirms(based on my testing and other peoples post of XP/items) that there is a cumulative per union 1500 xp requirement per item.(unless i missed some posts where solo union ppl got 1400xp and got coffer and item the following should be considered a hard fact)
Your Union does:
0-1499= no coffer/item
1500-2999xp=coffer pop with 1 item
3000-4499xp=2 items
4500-5999xp= 3 items
6000-7499xp= 4 items
7500-8999xp= 5 items
9000-10499xp=6 items
10500-11999xp= 7 items
12000-13499xp= 8 items
13500-14999xp= 9 items
15000-16499xp= 10 items
The rest is speculation:
16500xp and up may influence quality of drops or chance at higher end drops but no real way to test that out.
Killshot on boss NM may or may not give chance at extra drop to particular union. No real way to test that out either as it could be just a random capped number of xp for a union that could grant chance at 100pc(and other high money drops)
I would bet that once a cumulative set amount of XP is breached then that would grant chance of high money drops in your union.
If someone is in a solo union and they get 3000xp and killshot on boss NM would they then get a chance at 100pc or high money drops? Probably not(could be wrong, but really, probably not) It would make more sense that the union who breached a certain set XP cap would have those items in the loot pool regardless of killshot or not(but this is SE and they dont always make sense)
I soloed 3 Orcs in the Necropolis granting me 3 kill shots, I got 3500xp and 2 items in chest. Your theory is incorrect.
How would you have any idea the person that got the kill shot was even in your union? Unless you specifically asked every person who kills a mob what union they are in you wouldn't have a clue if they were in your union or not.
*added info* I just did a 2 person union in Grauberg, I got 6 killshots, other person got 0. our total xp was 4880 we got 3 items in our pool. I won all 3 lots which werent very high lots at all.
Member of my union got kill shot on Battlemaster Vatgit in Eldieme, but we didn't see the fane baselard drop. I had 2.5k exp from the fight, not sure about the other2 members.
Everything anyone has posted so far totally goes against what you just said here. Possible someone was in your union and you didnt know it and they disconnected or just warped out without lotting because they had events or something or they just had to go afk after getting 2500xp which would break the 6k 4 item tier if you got exactly 3500xp
Until I see more posts like yours debunking my scale of xp per item I am sticking with what i wrote as pretty much factual
I've also noticed that when I do extremely well and have been in the battle since the beginning I tend to lost in the 900s, once I got 6/9 items in one coffer lotting against 5 other people. which suggests that when you do well in campaign battle you lot better.
I'm curious, perhaps someone knows.
If I start campaign in say Adder, kill 2-3 mobs, then decide to spotcheck and realize Adder has 10 people in it, and realize Bison is empty. If I switch to bison, will the 2 mobs I killed factor to Adder as they were killed while I was in Adder, or will it count towards Bison under the assumption that the drops are calculated at the end of the campaign?
This does not allow for your 1500 base, I'm afraid. We were most definitely the only two people in the Union, as loot sorted after both of our loots and there were a grand total of 3 people outside of exp parties in the Ronfaure.
As for as drops go, I am pretty certain that total exp accrued moves toward "zone drops" and kill-shots go for "mob drops" It is silly to say kill-shots do not play a factor in drops, as occasionally after killing an enemy leader you will get a peculiar item in the pool that you wouldn't otherwise get in Union. However, I do think the kill-shots for "mob drops" are not 100%, thus allowing for some people to get 3 kill-shots in a campaign and get one drop (zone drop based off exp), and someone getting 2 kill-shots in a campaign and get 3 drops.
I don't think the killshots affect drops from anything but nm's. Go to crawler's nest and get in a solo or duo union, get a ton of killing blows on random mobs, and enjoy your one silk thread.
I have never seen Currency in the pool of a Union which did not score at least one kill shot. This is talking low-ppl Unions, less than 10 drops in pool, etc. While I am leaning towards most synth material items not being dependent on kill-shot, I think it definitely plays a factor in some way, with other things like Beastmen Items (Orc Helms, Yagudo Kote, etc), Currency, and of course the NM drops.
That's certainly interesting and would have to be looked into further but if that is the case I must be one unlucky son of a gun to get 6 killshots, 4880xp in a 2 person union and not 1 extra drop in the pool.
I seriously wonder if there are people in the union not being able to lot and pushing the xp total up for the union therefore giving more drops. Really I didn't even consider those people until now. lol
* This would actually make sense. 1 person earning 155xp in their union would push it to the 1500xp for 1 drop and not qualify the 3rd player for lotting rights making it seem a 2 person only union when it was actually 3.
I am still sticking by the 1500 until I see more posts ^^
I am not 100% sure about the 3500xp 5 item claims. 2 people so far said it, they offer really no other information, you can join a union with 0 members and not know how many people join it/leave it/whatever.
more testing needs to be done is about the only 100% thing so far lol
Are we sure that the coffer of the union with a member who got kill shot is the only coffer to get a "special item"? sometimes that special item is a crappy spell and it could be in all 5 union coffers for all we know? yes i am asking opinions or info on this as i have not really seen it discussed.(or i missed it)
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Have you ever had a 1 or 2 drop pool with currency in it?
It really seems to me like it's just the more shit you earn through AN, the more options come open, plus the specific drops from NM's. From everything I've experienced, it's just flat out the more items in casket, the better they get, again outside the NM drops of course.
(I'm pretty thoroughly convinced at this point almost everything relating to campaign actions is calculated through AN gain, takes forever to get ops done getting same amount of exp as nin gets while nin AN is much higher and gets them done in half the time, for example, and loot qualifications in unions have seemed to be similar)
hmm... not sure, really, rocl can prob clarify on that
I have never seen a pool with more than 2 items that my union did not score at least one killshot in, so I can't say. I know I personally get at least one kill shot per campaign now, after aiming for it, so :E
I am fairly certain it is only the Union which defeated the NM. I remember getting some shitty Fey Weapon in my pool once, and my PT member (in a diff union) did not receive the same goods. This I am a little fuzzy on, when my friend logs on I'll ask him, but I am at least 70% certain this was the case.hmm... not sure, really, rocl can prob clarify on that