lol
lol
Is there anyone keeping track of possible outcomes on certain weapons? It seems the Rindomaru will have 2 or 3 of the following:
Store TP+8~12
Weaponskill Accuracy+4~7
Resist Effect
Accuracy +5~?
Weaponskill Damage+3%
Additional Effect: Element+9~11
Can people post the day they traded the weapon, fought the NM, and picked up the weapon to see if any of them correspond to what the additional effect of the element is?
Considering day it is now, we traded on thundersday, killed borderline thunders/lightsday. No en.
Bard dagger in Grauberg:
CHR+3
Enmity-3
Refused, but not enough time to retry yet. :X
Just got a Fay Lance +5 damage +2 str +2 dext ftw.
Except that (as I pointed out a few pages ago) they'll all have the same name, so you can't switch to the right one using macros, there's no way to tell the game WHICH Fay Crozier you mean.
Also, since everyone seems to be posting everything in both this thread and Media, I might as well:
http://steam-punk.net/ffxi/shadida_bow.png
http://steam-punk.net/ffxi/shadida_bow.png
O___________________________O
That is pretty damn nice, for what it is.
Holy fuck o_O
Edit:
Needs more BLU swords
That's a really nice bow! Anymore possible MNK ones to report? Not much has shown the H2H Skill +1 anywhere else from the Augmenting .dat Thread.
Just tried the Beaucedine Glacier fight. Very difficult and frustrating after two attempts.
They are immune to Sleep, Gravity, Bind, Slow and god knows what else.
All 4 of them seem to sync TP moves randomly, but can use them independently as well. Terror Eye appears to be one of the synced moves (Easy, just turn around). But the deal breaker was synced "Shadow Burst" which did 800 damage a piece. They go down pretty fast but what is annoying is they turn into Statues and you cant do ANYTHING to them, not even DoT's land. They do this for a random period of time, then when they return to their former state they seem to have random hate.
At least two, if not all four, will use Blood Weapon. However, two of them will cast debuffs such as Graviga, Bindga, Stun, Blindga, etc.
The way we tried it was we had 2 Support (RDM and SCH, respectively) and had 1 DD a piece take one gargoyle.
First time we messed up because we thought a BLM would be a good idea. So we kinda messed around with them until they synced Shadow Burst's and quickly ended our feeble attempt.
Second time, BLM came SCH and cured/supported a BLU/NIN and MNK/NIN. RDM supported SAM/NIN and NIN/WAR. They hit hard and fast since no Slow or Elegy, but go into Statue-mode quite often. Things were going well until Kaliya used Bloody Claw and one shotted the NIN from full health and 2 shadows. Kaliya then proceeded to rape the RDM, then the SAM. It was pretty much over at that point. We ended up wiping with 2 of them at less than 20% and the other 2 close to full health (Due to them going into Statue mode more often).
There aren't really many other ways you can do this one. The space you have is just enough for all 4 melee to spread out to avoid synced TP moves, but there is no kiting room.
Astika has En-Paralyze/Sleepga II/Paralyze
Vasuki has Stun/Graviga/Silencega/Silence
Kaliya has Stun/Bloody Claw/Dispel
Shesha has Slowga/Bind
All 4 have Terror Eye. Shesha and another one (Unsure which) were the two to sync Shadow Burst.
Hope this information is helpful.
just got Enaero scythe +9 on lightsday.
Ya know, it just hit me after seeing a Death Scythe augmented with +1 Dark Skill, and the +6 Mind Nobles, and all the INT Weskits that maybe this "random" augmenting of items is based on the jobs listed ont he weapon.
These 1 job items are getting highly specific additions related to the job, while all the "All Jobs" stuff tends to get just pure randomness.
I dunno, its not that a weskit can't potentially come back with -INT but it'll likely be offsetting something like M.Acc or M.Crit.
Just got perp-3 tryna find site to upload
Photobucket?