I totally forgot that I could dual wield those Ogre Jambiyas and the augs will stack![]()
I totally forgot that I could dual wield those Ogre Jambiyas and the augs will stack![]()
Actually 263 max but you have to drop haste belt lol.
Anyway, 248 > 258 skill is one more base dmg, 9 accuracy, 10 attack.
So basically that weapon is DMG 17, acc+9 attack+10.
- Compared to Hades Sainti NQ it's 1 dmg vs 10 attack 2 acc, so it should be better.
- compared to HS+1 it's 2 dmg vs 10 attack
I think HS+1 still wins but it's very close, if you can get more than +1 DMG then it's definitely better.
Grauberg [S]
I will try later to get one with puppet stats.
Awesome. I just got a pair of saintis synthed so I'm psyched. Probably will be disappointed though XD
Holy god almighty.
10 h2h skill..
Please let the mnk weapon capable of having skilll.............................
Not much to say about this:
only pet stat i've seen is -dmg% in grauberg. someone has to do pup somewhere else to see.
Quick noob question:
I know when weapons have crit+ it only affects that weapon, is this the same for stats like accuracy? If a weapon has 10 acc, will it effect the other hand or not? I don't think so but just wanted to check.
I definitely need to get on both THF and DRG weapons, hot damn...
Need a math wizard to crunch the numbers. But with that, you wouldnt have to use the rose strap and white tathlum like i said before, MIGHT be able to get away with just the carbonara. If its not enough because of WS gear, a white tathlum should be enough and not much of a loss. Again, math wizards unite, from what ive been told from the little math a friend did, that weapon would do 18% less damage on a gekko, but 25% more gekkos. doesnt look badddddddddddddd.
Starr posted a 5- hit set for a rindomaru that has stp+15, and does not sacrifice haste. Now you have a 5-hit with a D77 GK, you lose sword strap or polegrip depending on set up, But get +acc on the weapon itself and +4% dmg on ws....
Considering the hagun TP bonus is = to +20% WS dmg, and that 6hit > 5hit is = to +25% WS dmg, and that rindomaru has +4% on it too, its obvious that rindomaru wins. No more epeen gekkos now though =(
I am pretty sure that 6 > 5 hit with equal delays is around 17% "haste", or 17% more WS.
Rindomaru = 15
Rajas = 5
Usu body = 6
Usu feet = 7
Rose Strap = 4
Brutal Earring = 1
White Tathlum = 2
That is the 40 STP you would need on melee, but you would still need 37 on WS and that means you will have to go with sub-optimal gear for WS to maintain the 5-hit build. If I am missing something feel free to point it out.
The Rose Strap requires giving up the Sword Strap in this scenario, though that is not a huge difference. Also the White Tathlum is sub-optimal.
It will be pretty close, and highly gear dependent.
Jesus christ get in the car, it's HAND TO HAND SKILL
The fact that I did THREE Grauberg battles and got all Pet damage reduction ticks me off, if H2H skil lreally comes from Grauberg. that's awesome.
Either H2H skill is not PUP specific (and can come from more than 1 fight), or my "certain NMs and have certain job specific augments) theory is debunked.
ok.
I think -3 perp
BP -5
and anything thrown in between would be the best combi anyone could get from the staff..
tho honestly i dont think its that easy.. i've done it 3 times so far.. and I can hardly even get the categories I want to even appear, let alone be of max augment..
this would really be nice to have before i complete my nirvana anyhow
edit: i also think all the augments are randomly picked from a pool of possible augments.. it just happens that you kept getting the same ones.. I think they want people to spread across all zones to suit their PTs, which is also why they built in the stars rating system.. to make sure people wont just whore out 1 zone.