Two Runs
First run: (Lance) DMG+3 STR+3 DEX+2 [Refuse]
Second run: Additional Effect: Wind+8...[Accept/Toss]
Friend got SMN Staff with Pep-3 and Pet:MAB+5
Just did the fight out in Vunkerl Inlet. Lost twice then won once we kinda figure out what was going on. We got~
Blu sword: Dmg+5 acc+4 macc+3
Blu sword: Dmg+3 acc+3 Add effect. +15 darkness
Mnk weapon:Acc+5 store tp+5 -25% delay
Pup weapon: earth +3 attack +5
Rdm weapon: Enfeeb +4 Dmg+2
For strat we used PLD SAM x2 BRD MNK RDM. PLD tanked Almops, the DD's zerged Ederas(I think it was called). He probably died in 3mins. After he was dead the melees killed all the pets. Each Gigas repops their pets, they each have two. But once the one gigas is dead he won't repop~ The pets have a 3-4min respwan so we tp'd off the pets and WS'd Almops.
It is very important to face Almops to a wall he does a frontal AoE move that will wipe shadows, (I believe) give you a nasty para and reset your hate.
Pets don't have a lot of HP easily killed in about 30sec. They can be slept with both lullaby and sleep. I suggest you keep one melee on Almops so when he does the hate reset move he won't run after the mages~ We got tired sitting in lie in grauberg...Was a fun fight.
Only have one SS of the weapons
http://i34.photobucket.com/albums/d1...lue/newh2h.png
On one fight, the pixie wouldn't let me ask for a weapon. On another fight, one of our members had the same problem. Does anyone know what is causing this?
In b4 Emergency Maint 'fixes' these augments back down to crappy levels.
Some more..
I should have waited for these stats with DMG+ but its repping ifrit's blade so i can't complain..
http://i75.photobucket.com/albums/i3...I/blusword.jpg
Also WAR in the group got this:
http://i75.photobucket.com/albums/i3...724_045401.png
Sorry shoulda posted this yesterday, now I've forgotten the NM names.
Did Meriphataud Mountains[S]:
2 * Brd Yagudo
2 * Slate Scorpion
2 * Ochre Scorpion
Setup:
pld/nin
rdm/blm
sam/nin
nin/dnc
whm/blm
brd/whm
Strategy:
We did this fight twice, first time was messy but got the win. Second time was smooth, once we knew the mechanics of the fight. The two Yagudo's can respawn the scorpions (call more) not sure if they can call more than 2 of each type. Also, not sure if 2 of each type is up already, whether they can spawn another 2.
Sorry but I forgot the names of the NMs, Yoo Goo (I think is one name) can respawn the Slate, and the other Yagudo can can respawn the Ochre.
Slates seem to be tougher than the Ochre. Strategy is for the PLD to hold Yoo Goo (Yoo Giu or something :/ ) the 2 DD kill the Slates one at a time. RDM sleep grav bind hold the others. Once the Slates are dead, help kill Yoo Giu.
When you are engaged to one BRD NM, the other doesn't do much really. I flashed it to hold both, and the other Yagudo, didn't move into melee range, he just spammed BRD songs.
The 2nd Yagudo can respawn Ochre Scorps with Goddess Hymnus, I am not sure what song the first Yagudo uses.
RDM can sleep grav bind all the scrops no prob, but they will start to resist, so the DD need to kill them when this starts to happen.
Friend got GKT 15stp, 4acc, 6wsacc.
Now in other news, Jugner Forest[S] is a cluster fuck lol.
1 Orc NM (BLM Orc casted stonega 3 a lot - stunnable)
3 Treants
3 or 4 Saplings
3 or 4 Flytraps
No other news, we wiped lol
http://img.photobucket.com/albums/v4...724_054045.jpg
It's no BP-5, perp-3... but it's a start
Lame
Spoiler: show
This GKT seems to be a new high on Store TP. Maybe this can actually go higher than 16 even, 17 would be great and let you lose the white tathlum and rep it with a black one.
A couple words on the Grauberg fights on Asura last night.
My group was out there from about 8:30PM EST to about 11:30PM EST. We checked star ratings at the beginning, and then at the end when someone ran back to Callisto to trade a new weapon. We were at 5 stars both times we checked. The zone was under Beastman control as well, if it makes any difference. I believe it was Wind-Ice-Light day, and no noticable effects on the augments that I could see.
I'm curious to see what happens at next tally in terms of star changes.
Grauberg fight is absurdly easy once you watch it done right once. Sleeps were not as spot-on as people have been led to believe, but we handled the fights fine as PLD/NIN, RDMx2, BLM, MNK, WAR and later as PLD/NIN, RDM, SCH, WAR, MNK, SAM. I did feel bad for the pickup group that went after us though, they wiped hard.
Offtopic, is that Union chatter across the zone? During one of our fights, a Campaign battle began and ended (~20 minutes or so), and we all saw the "share of union spoils" messages for each union.
Is that something people are seeing in zone no matter what?
Please correct me if I am wrong.
The formula for -delay was:
(Delay) - 180*(-Delay%)
For H2H since it's two hits:
(Base Delay + Weapon Delay) - 360*(-Delay%)
Those Oroboron Knuckles are +18 dmg +96 Delay -25% delay
Level 75 MNK has 300 H2H delay
(300 + 96) - 360(.25)
396 - 90 = 306 Total Delay
So DoT wise, vs Destroyers it would be the equivalent of about 13% Job Ability Haste.
-delay on h2h weapons only affects the delay on the actual weapons, fixed that when annm ones were going to own everything