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Thread: Watchful Pixie - fight     submit to reddit submit to twitter

  1. #461
    Sea Torques
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    Quote Originally Posted by Mirya View Post
    From Grauberg[S] at 4 stars strength:
    http://img.photobucket.com/albums/v2...a/dweomer1.jpg

    Edit:The pic of the -5% hadn't been up when I did the fight, and -2% was the highest I had seen up until that point.

    /wrists for accepting
    its note rare, go for a second one for brd/nin

  2. #462
    An exploitable mess of a card game
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    Diabolos

    Two Runs

    First run: (Lance) DMG+3 STR+3 DEX+2 [Refuse]
    Second run: Additional Effect: Wind+8...[Accept/Toss]

    Friend got SMN Staff with Pep-3 and Pet:MAB+5

  3. #463
    RIDE ARMOR
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    Just did the fight out in Vunkerl Inlet. Lost twice then won once we kinda figure out what was going on. We got~

    Blu sword: Dmg+5 acc+4 macc+3
    Blu sword: Dmg+3 acc+3 Add effect. +15 darkness
    Mnk weapon:Acc+5 store tp+5 -25% delay
    Pup weapon: earth +3 attack +5
    Rdm weapon: Enfeeb +4 Dmg+2

    For strat we used PLD SAM x2 BRD MNK RDM. PLD tanked Almops, the DD's zerged Ederas(I think it was called). He probably died in 3mins. After he was dead the melees killed all the pets. Each Gigas repops their pets, they each have two. But once the one gigas is dead he won't repop~ The pets have a 3-4min respwan so we tp'd off the pets and WS'd Almops.

    It is very important to face Almops to a wall he does a frontal AoE move that will wipe shadows, (I believe) give you a nasty para and reset your hate.

    Pets don't have a lot of HP easily killed in about 30sec. They can be slept with both lullaby and sleep. I suggest you keep one melee on Almops so when he does the hate reset move he won't run after the mages~ We got tired sitting in lie in grauberg...Was a fun fight.

    Only have one SS of the weapons
    http://i34.photobucket.com/albums/d1...lue/newh2h.png

  4. #464
    An exploitable mess of a card game
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    Gilgamesh
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    On one fight, the pixie wouldn't let me ask for a weapon. On another fight, one of our members had the same problem. Does anyone know what is causing this?

  5. #465
    Hydra
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    Caitsith

    In b4 Emergency Maint 'fixes' these augments back down to crappy levels.

  6. #466
    Melee Summoner
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    Quote Originally Posted by Nicblue View Post
    Just did the fight out in Vunkerl Inlet. Lost twice then won once we kinda figure out what was going on. We got~

    Blu sword: Dmg+5 acc+4 macc+3
    Blu sword: Dmg+3 acc+3 Add effect. +15 darkness
    Mnk weapon:Acc+5 store tp+5 -25% delay
    Pup weapon: earth +3 attack +5
    Rdm weapon: Enfeeb +4 Dmg+2

    For strat we used PLD SAM x2 BRD MNK RDM. PLD tanked Almops, the DD's zerged Ederas(I think it was called). He probably died in 3mins. After he was dead the melees killed all the pets. Each Gigas repops their pets, they each have two. But once the one gigas is dead he won't repop~ The pets have a 3-4min respwan so we tp'd off the pets and WS'd Almops.

    It is very important to face Almops to a wall he does a frontal AoE move that will wipe shadows, (I believe) give you a nasty para and reset your hate.

    Pets don't have a lot of HP easily killed in about 30sec. They can be slept with both lullaby and sleep. I suggest you keep one melee on Almops so when he does the hate reset move he won't run after the mages~ We got tired sitting in lie in grauberg...Was a fun fight.

    Only have one SS of the weapons
    http://i34.photobucket.com/albums/d1...lue/newh2h.png


    How do these compare to destroyers?

  7. #467
    Salvage Bans
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    Quetzalcoatl

    Some more..

    I should have waited for these stats with DMG+ but its repping ifrit's blade so i can't complain..
    http://i75.photobucket.com/albums/i3...I/blusword.jpg

    Also WAR in the group got this:
    http://i75.photobucket.com/albums/i3...724_045401.png

  8. #468
    Bagel
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    Odin

  9. #469
    New Spam Forum
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    Gilgamesh

    Sorry shoulda posted this yesterday, now I've forgotten the NM names.

    Did Meriphataud Mountains[S]:

    2 * Brd Yagudo
    2 * Slate Scorpion
    2 * Ochre Scorpion

    Setup:

    pld/nin
    rdm/blm
    sam/nin
    nin/dnc
    whm/blm
    brd/whm

    Strategy:

    We did this fight twice, first time was messy but got the win. Second time was smooth, once we knew the mechanics of the fight. The two Yagudo's can respawn the scorpions (call more) not sure if they can call more than 2 of each type. Also, not sure if 2 of each type is up already, whether they can spawn another 2.

    Sorry but I forgot the names of the NMs, Yoo Goo (I think is one name) can respawn the Slate, and the other Yagudo can can respawn the Ochre.

    Slates seem to be tougher than the Ochre. Strategy is for the PLD to hold Yoo Goo (Yoo Giu or something :/ ) the 2 DD kill the Slates one at a time. RDM sleep grav bind hold the others. Once the Slates are dead, help kill Yoo Giu.

    When you are engaged to one BRD NM, the other doesn't do much really. I flashed it to hold both, and the other Yagudo, didn't move into melee range, he just spammed BRD songs.

    The 2nd Yagudo can respawn Ochre Scorps with Goddess Hymnus, I am not sure what song the first Yagudo uses.

    RDM can sleep grav bind all the scrops no prob, but they will start to resist, so the DD need to kill them when this starts to happen.

    Friend got GKT 15stp, 4acc, 6wsacc.


    Now in other news, Jugner Forest[S] is a cluster fuck lol.

    1 Orc NM (BLM Orc casted stonega 3 a lot - stunnable)
    3 Treants
    3 or 4 Saplings
    3 or 4 Flytraps

    No other news, we wiped lol

  10. #470
    Puppetmaster
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    http://img.photobucket.com/albums/v4...724_054045.jpg

    It's no BP-5, perp-3... but it's a start

  11. #471
    Gunitsoldier
    Guest

    Quote Originally Posted by jetta View Post
    How do these compare to destroyers?
    This, somebody answer pls <3

  12. #472
    Ridill
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    Quote Originally Posted by Gunitsoldier View Post
    This, somebody answer pls <3
    they're below hades

  13. #473
    Gunitsoldier
    Guest

    Lame

  14. #474
    Hydra
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    Quote Originally Posted by Belkin View Post
    I believe it was stated in the Update notes a couple weeks back that "The harder the fight, the better the Augments."

    I assume when they say harder, they mean higher amount of stars. But it could also mean harder battles like Xarcabard/Beaucedine.
    Done about 7 augments in glacier and the SCH staff done in grau posted on pg 14 or 15 I think was superior to anything I got, the Xarca augment was even worse. Willing to bet its just on the star. Haven't really spammed Xarca but I'm going to see if i can spam it later.

  15. #475
    New Spam Forum
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    Asura

    Spoiler: show


    This GKT seems to be a new high on Store TP. Maybe this can actually go higher than 16 even, 17 would be great and let you lose the white tathlum and rep it with a black one.

  16. #476
    Human Being
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    A couple words on the Grauberg fights on Asura last night.

    My group was out there from about 8:30PM EST to about 11:30PM EST. We checked star ratings at the beginning, and then at the end when someone ran back to Callisto to trade a new weapon. We were at 5 stars both times we checked. The zone was under Beastman control as well, if it makes any difference. I believe it was Wind-Ice-Light day, and no noticable effects on the augments that I could see.

    I'm curious to see what happens at next tally in terms of star changes.

    Grauberg fight is absurdly easy once you watch it done right once. Sleeps were not as spot-on as people have been led to believe, but we handled the fights fine as PLD/NIN, RDMx2, BLM, MNK, WAR and later as PLD/NIN, RDM, SCH, WAR, MNK, SAM. I did feel bad for the pickup group that went after us though, they wiped hard.

    Offtopic, is that Union chatter across the zone? During one of our fights, a Campaign battle began and ended (~20 minutes or so), and we all saw the "share of union spoils" messages for each union.

    Is that something people are seeing in zone no matter what?

  17. #477
    CoP Dynamis
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    Quote Originally Posted by Acturus View Post
    Offtopic, is that Union chatter across the zone? During one of our fights, a Campaign battle began and ended (~20 minutes or so), and we all saw the "share of union spoils" messages for each union.

    Is that something people are seeing in zone no matter what?
    Unless you have "Campaign Related Data" Filtered out from chat filters, yes you will see the Union related spam stuff if you're in the zone for the end of a battle. Unless they just fixed that with the emergency maintenance =P

  18. #478
    That SpellCast Guy
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    Quote Originally Posted by seiji View Post
    its note rare, go for a second one for brd/nin
    Hmm, I didn't even think about being able to dual-wield these, good call. That'll allow for at least another -10% casting time in merit parties where I'm pulling, which is mainly where I want the casting time down anyway.

  19. #479
    Who's driving? Oh my God Bear is driving! How can that be??
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    Lakshmi

    Quote Originally Posted by jetta View Post
    How do these compare to destroyers?
    Please correct me if I am wrong.
    The formula for -delay was:

    (Delay) - 180*(-Delay%)

    For H2H since it's two hits:

    (Base Delay + Weapon Delay) - 360*(-Delay%)

    Those Oroboron Knuckles are +18 dmg +96 Delay -25% delay

    Level 75 MNK has 300 H2H delay

    (300 + 96) - 360(.25)
    396 - 90 = 306 Total Delay

    So DoT wise, vs Destroyers it would be the equivalent of about 13% Job Ability Haste.

  20. #480
    Ridill
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    -delay on h2h weapons only affects the delay on the actual weapons, fixed that when annm ones were going to own everything

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