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Thread: Watchful Pixie - fight     submit to reddit submit to twitter

  1. #821
    Fake Numbers
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    My hopes of a Mace rivaling Templar or a new solo mace (Fast Cast, Increased Base Damage, Accuracy, anything...) Have all been squashed.

  2. #822
    Old Merits
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    Leviathan

    Out of all of my jobs, the only weapons I'm even remotely interested in are Bard and Scholar.

  3. #823
    CoP Dynamis
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    5th try in grauberg
    fay gendawa
    str+5 rattk+16
    wsdmg+4%

  4. #824
    Sea Torques
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    Siren

    4th from Grauberg:

    CHR: 5
    MACC: 6
    Spell Casting Time: -3%


    Gonna hold this one until I get a pair of -5's for brd.

  5. #825
    RIDE ARMOR
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    Quetzalcoatl

  6. #826
    Cyn
    Cyn is offline
    Old Odin
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    Valefor

    Quote Originally Posted by Jaregue View Post
    5th try in grauberg
    fay gendawa
    str+5 rattk+16
    wsdmg+4%
    Quote Originally Posted by hellstorm View Post
    Both very good!

  7. #827
    Banned.

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    Quote Originally Posted by hellstorm View Post
    I'd like this, or change the Attack for STR. The 5 Accuracy of Perdu is irrelvant for my WAR.

  8. #828
    Relic Shield
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    Bismarck

    Wasn't really sure where to put this...

    Additional Elemental Damage Effects Testing:
    http://i31.tinypic.com/3599vgh.png
    Lesser Colibri Wajaom Woodlands Lv63-65

    1ACTIVATION 0NORMAL

    1111011100011010111
    00100111011111111111
    00110001010010011110
    11101110111100010101
    11101001010010110000
    11010001110101101010
    1011000101001011110
    1000000111011110111
    110100111

    97 Effect activations
    69 Normal attacks
    166 Total swings hit
    58.43% Activation rate

    1626 Total additional effect damage / 97 Effect activations
    16.76 Damage per activation (@19 damage maximum)=88.23%

    1626/28861=5.63% increase in melee damage

    Killshots were not included in the calculations, nor were counters.

  9. #829
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Knyghtmayre View Post
    Wasn't really sure where to put this...

    Additional Elemental Damage Effects Testing:
    http://i31.tinypic.com/3599vgh.png
    Lesser Colibri Wajaom Woodlands Lv63-65

    1ACTIVATION 0NORMAL

    1111011100011010111
    00100111011111111111
    00110001010010011110
    11101110111100010101
    11101001010010110000
    11010001110101101010
    1011000101001011110
    1000000111011110111
    110100111

    97 Effect activations
    69 Normal attacks
    166 Total swings hit
    58.43% Activation rate

    1626 Total additional effect damage / 97 Effect activations
    16.76 Damage per activation (@19 damage maximum)=88.23%

    1626/28861=5.63% increase in melee damage

    Killshots were not included in the calculations, nor were counters.
    What day was it? I wonder if activation would change depending on elemental day.

  10. #830
    Relic Shield
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    Bismarck

    It was darksday, waiting for day to change to do a little more testing. The additional damage was affected by the day. Once it hit for 20 when clearly the max on the weapon is 19.

    floor[19*1.1]=20

  11. #831
    The Patron Saint of Evasion
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    I really want to see/know what these do on real mobs.

    I rejected a GAXE with 19 earth damage because I really didn't forsee earth being too powerful against ... anything in particular.

  12. #832
    Bagel
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    Excalibur
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    Odin

    Quote Originally Posted by DancingEdge View Post
    I really want to see/know what these do on real mobs.

    I rejected a GAXE with 19 earth damage because I really didn't forsee earth being too powerful against ... anything in particular.
    Enstone:13 vs Phantom Puk over the course of 6 fights, 100 hits, 75 procs:

    13 9 11 13 13 9 12 10 12 12
    10 13 13 13 9 12 13 9 13 13
    5 9 13 6 9 9 9 9 12 10
    9 11 12 10 13 9 11 11 11 13
    11 13 12 10 9 11 11 9 12 11
    13 12 11 9 10 13 11 12 11 9
    9 11 12 14 9 9 12 10 5 13
    5 13 10 10 12

    807 damage, avg 10.76 dmg per proc. Not sure what the Vana'diel day was.

  13. #833
    Yvonne
    Guest

    SCH Augments

    Hey, just wanted to post these up since these numbers are slightly higher than the ones on Wiki. This leads me to believe that Enhancing may very well go beyond the usual +7. Especially since Magic Accuracy shown here is well above the usual numbers.

    http://i88.photobucket.com/albums/k1...all_macc11.jpg

    http://i88.photobucket.com/albums/k1...enhancing8.jpg

    EDIT: Please excuse the horrible picture quality since this is off an extremely old TV and on the PS2 no less.

  14. #834
    Ridill
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    Quote Originally Posted by Knyghtmayre View Post
    1111011100011010111
    00100111011111111111
    00110001010010011110
    11101110111100010101
    11101001010010110000
    11010001110101101010
    1011000101001011110
    1000000111011110111
    110100111

    97 Effect activations
    69 Normal attacks
    166 Total swings hit
    58.43% Activation rate

    1626 Total additional effect damage / 97 Effect activations
    16.76 Damage per activation (@19 damage maximum)=88.23%

    1626/28861=5.63% increase in melee damage

    Killshots were not included in the calculations, nor were counters.
    I'm going to wager a guess that the proc rate is 50%, with a +10% (resulting in 55%) for the correct day, and maybe a -10% (so 45%) for the day it's weak to.

  15. #835
    Relic Shield
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    Bismarck

    Lesser Colibri Wajaom Woodlands Lv63-65

    Mob..Activations..............Y....N
    1....1101011110001011010.....11....7
    2....11101110101011101000....12....8
    3....10110101101011111.......12....5
    4....1011101101101111011.....14....5
    5....11001101011001100111....12....8
    6....01010011111100101101....12....8
    7....01111010011001100111....12....8
    8....011101101011101110101...14....7
    9....11010010111001001110....11....9
    10...1111111101010100000111..14....8
    11...110111010111111100......13....5
    12...0110100111111101011111..16....6
    13...11001110111110011111....15....5
    14...111111111111101111......17....1
    Results.....................185...90


    275 Total landed attacks
    185/275=67.27% Activation

    45777 Melee Damage Dealt
    2967 Additional Effect Damage

    2967/45777=6.81% Increase in Melee DoT

    2967/185=16.03 Damage per activation (@Cap:19); 16.03*.6727=10.78 Added damage per attack.

    Non darksday, Non lightsday, Killshots and counters omitted.

    Doesn't really make sense to me that it would process 9%~ more on days that aren't darksday... I can see this needs much more finite testing but I really don't feel like tallying 0s and 1s upwards of a thousand times. Safe to say 55-70% Activation rate?

  16. #836
    Chram
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    Does it proc on zanshin attacks?

  17. #837
    Relic Shield
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    Bismarck

    Yes, processes on Zanshins/Double attacks, doesn't on counters or killshots (unless the actual melee damage doesn't kill, and the add effect processes and that gets the kill; happened once).

  18. #838
    Ridill
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    Sath Fenrir
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    For the Great Axe to be better than Perdu it needs DMG+5 and +3 or more STR? Is that correct?

  19. #839
    Bagel
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    Excalibur
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    Quote Originally Posted by SathFenrir View Post
    For the Great Axe to be better than Perdu it needs DMG+5 and +3 or more STR? Is that correct?
    Wouldn't those stats simply make it a wash with Perdu? DMG+6 and some combination of STR, attack, and/or DA would make it flat-out superior.

  20. #840
    Ridill
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    I hadn't seen DMG+6. Is it possible? Was about to go for the first attempt to augment tonight but group bailed.

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