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Thread: Watchful Pixie - fight     submit to reddit submit to twitter

  1. #121
    CoP Dynamis
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    Bismarck

    Well, merited haste samba wasn't completely useless, but ~100% proc rate on pretty decent weapons, dancers seem SoL again. Then again...not like I ever partied with dancers anyways so really this might just conflict with my DSII in campaign.

    Seems like the damage+ is pretty common so at least pup won't need much in augments to replace wagh's/hades. Not sure about the other weps' bases, but they're looking a lot more useful than I expected...except the bow, that one matches up to what I expected from SE.

  2. #122
    New Merits
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    Bahamut

    The MNK weapon needs horrible mats compared to some others, I have mats now though so gonna try and find crafter and augment it.

  3. #123
    Relic Horn
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    I would love to post pics but it says i need at least 10 posts so ask me 7 questions i will answer and then post ss XD wind dmg on Wivre in grauberg was about 8 ( its +9 on weapon ) Im going dynamis now so we will test procing there.

  4. #124
    Sea Torques
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    That polearm looks to have potential since +4 damage is all you need to match the thal.

  5. #125
    Shibayama
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    TBH its not like our Sambas are our most potent abilities anyway - so long as the weapons dont interfere with our insta-cures or magic resistance -30% steps its not a massive loss if one guy with a weapon that does wind damage dosnt get his haste samba.

    but yeah... as a DNC main I can totally get that "DNC is undesireable" thing - and for good reason... hence why i'm lvling BLM atm.

    Gunna try to get my Ogre Jambiya Augmented in abit.

  6. #126
    Ridill
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    Doing it for Ato:

  7. #127
    Relic Horn
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    Ramuh

    Thx Goku ( That will be my 4th post only 6 to go! )

  8. #128
    Fake Numbers
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    Quote Originally Posted by Gokulo View Post
    Doing it for Ato:
    gaxe's hot, especially if it can get better...

  9. #129
    CoP Dynamis
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    Fenrir

    Quote Originally Posted by Gokulo View Post
    Doing it for Ato:
    DPS wise, that Great Axe beats Perdu. The wind damage is interesting also.

  10. #130
    Banned.

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    97 damage, 3 str, and 9 extra damage per hit on a Gaxe. That's not too shabby..

  11. #131
    Witty Custom Title
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    Eticket Pogona
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    So to clarify, you get 5 augment chances but it caps out at 3 augments?

  12. #132
    New Spam Forum
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    I dont think you have to have absolutely terrible gear for the rindomaru that was pictured earlier to have a 5 hit setup, even with the 450 delay. Feel free to check my math or tell me its not viable, cuz i havent thought about "X hit" setups since i finished 6 hit. But, with capped store TP merits on a 450 delay weapon you would need +39 Store TP in gear.

    Brutal : 1, Rajas : 5, Usuakane Haramaki : 6, Usukane Sune Ate : 7, Rose strap : 4, White tathlum : 2 = 25 store TP in gear

    which means youd need 14 on the rindomaru to get 5 hit from it with that gear setup. Which seems possible, but you also give up a few things. Strap seems like the biggest loss, tathlum would be a loss as well vs other options. But, even with the +11 rindomaru, you could use Spaghetti Carbonara ( + 6? store tp), which isnt a terrible food at all and hit 5 hit.

    Seems like you could get a setup that doesn't sacrifice any haste, does sacrifice the ammo and strap slot, with a slight loss in attack from food ( if any? ) for 5 hit. But again, would it beat hagun? lol

  13. #133
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    Just did batallia, PUP and SMN weapon.


    http://img.photobucket.com/albums/v7...722_132915.png

    PUP wep: DMG+2, Additional Lightning+10, Pet: Damage reduction -3%

    SMN we: -2 perp cost, Pet: +5 attack, Pet: +2 M.AB

    We're both retrying.

    also, the fight is stupidly easy. adding a SCH makes it go by much mroe quickly. AoE gravity helps ALOT on the wivres, and Helix's rape the boss.

    Btw, during invincible, his m,agic damage reduction DROPS hardcore. at 55% nukes did less than 100 damage, when he did invincible at 50%, damage went up to 500 for AMII

  14. #134
    CoP Dynamis
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    Quote Originally Posted by Kleiner View Post
    Just did batallia, PUP and SMN weapon.
    I assume you meant Grauberg, judging from the picture and fight description?

    And thats both of us now who have gotten -3% for pet damage taken, I sense a reoccurring theme~. Let me know how it goes on the next try kliener, if you get it again we can assume its a common Aug @ grauberg for pup (Something something twice is coincidence, three times is a pattern)

  15. #135
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    Mah bad. Grauberg.

  16. #136
    New Odin
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    Sparthia Abysseant
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    Hm the Pixie says that harder monsters mean better augmented weapons so does that mean as more people do an area that the star rating lowers or something?

    I say this because when I talked to her all the areas had the same rating which I assumed meant that not enough people had won to affect the star ratings yet.

  17. #137
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    Seems certain bosses give certain ones, and the level of the boss affects the potency.

    Another Grauberg battle: PUP/SMN weapons

    http://img.photobucket.com/albums/v7...722_135837.png

    PUP: DMG+1, Add effect: Poison +4, Pet Damage reduction -4%

    SMN: Pet: Attack+5, M.AB +3

    PUP weapon lost 1 damage, swapped 10 lightning for 4 poison, and gained 1 damage reductio

    SMN lost the 2 Perpetuation cost, and gained 1 MAB. SMN is happy with the staff (swap in for his maxed out BPs) I however am very disapointed in my weapon. I had hoped for something OTHER than the Damage reduction, not just more of it.

    5 bucks says PLD sword on the grauberg boss will result in Damage reduction or increased shield skill.

  18. #138
    the whitest knight u' know
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    I am also highly disappointed in the 3/3 Pet: Damage taken -3~4%... I'm praying for unluck because PUP can make use of every damn one of those Pet: stats in the augment data...

  19. #139
    CoP Dynamis
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    Quote Originally Posted by miokomioko View Post
    I am also highly disappointed in the 3/3 Pet: Damage taken -3~4%... I'm praying for unluck because PUP can make use of every damn one of those Pet: stats in the augment data...
    I dunno, the Pet: Damage Taken could be useful, and there is nothing saying that the damage reduction isn't restricted to Grauberg. We'll just have to see what happens when we augment in other zones.

  20. #140
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    I think it's because every PUP weapon has been shown after a fight against the Grauberg NM. i'm willing to bet money that certain NMs have specific augments for each job.

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