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  1. #401
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    It depends how you're trying to define stack. You cannot DA the spare hit from a jailer weapon, but you can DA the original for a net total of 3 hits. Faith Baghnakhs can hit 7 times with /war and a kick proc.. if you have access to a MNK, it's extremely easy to observe there by turning as your attack round starts and watching #/attacks until you get a 5 hit round not including a kick. @ roughly 1/4 probability of getting 4 faith hits, it'd be about 40 attack rounds to see it, not that bad(or you could just take the word of Max, myself, and others).

  2. #402
    Sandworm Swallows
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    For DNC:
    I recently got love torque and I'm a retard when it comes to melee math. I'm assuming shit's situational but I have torque, soil gorget and pcc. For weaponskills (mainly DE, but also Evis and Phyrric), which neck should I be using when?

  3. #403
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    Ada Rusheart
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    I'm not sure about the neckpieces, but one of my DNC friends suggests with proper gearing Pyrrhic Kleos should be the primary weaponskill you use with DNC.

    Never use PCC with those choices on WS, Gorget is always better (acc and Pdif.). Dunno how it stacks against the torque.

  4. #404
    Lostbane
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    Mexi Lostbane
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    I know nothing about DRK zerging other than what I'm helping to research now. This is our first attempt at building a zerg setup. M kris drk with something along these lines should be eating acc or hp food? (Assuming SV songs etc)

  5. #405
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    Quote Originally Posted by Eldelphia View Post
    I know nothing about DRK zerging other than what I'm helping to research now. This is our first attempt at building a zerg setup. M kris drk with something along these lines should be eating acc or hp food? (Assuming SV songs etc)
    Should you use Drk lvl 50 Jse over homam body?

    most drk's i know pop Acc food but depends on the mob.

  6. #406
    Lostbane
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    Quote Originally Posted by absolutezero View Post
    Should you use Drk lvl 50 Jse over homam body?
    .
    He has that too if needed. I just said I'd post up about food

  7. #407
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    Quote Originally Posted by Eldelphia View Post
    He has that too if needed. I just said I'd post up about food

    Hehe =)

    well depends if you got 2 Brd's for haste+acc then prob can go HP, but most Drk's i know pop a NQ sushi incase.

  8. #408

    Sweaty Dick Punching Enthusiast

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    most drk have a thf along for feint on a zerg ~

  9. #409
    Campaign
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    Odin

    Quote Originally Posted by Eldelphia View Post
    I know nothing about DRK zerging other than what I'm helping to research now. This is our first attempt at building a zerg setup. M kris drk with something along these lines should be eating acc or hp food? (Assuming SV songs etc)
    You need an "Enhances Souleater" piece. Either Chaos Burgeonet, Gloom Breastplate, or Sable Cuisses. I suggest Gloom Breastplate as you can't get Haste on the body slot.

    If you have Feint and SV Madrigals then definately eat HP food. Swap Ethereal for Cassie if available and Fenrir's Stone/Happy Egg/White Tathlum for ranged slot.

    Edit: Also go /nin (survivability) or /drg (wyvern earring + wyvern targe) if you're using a 1 handed weapon.

  10. #410
    Lostbane
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    Quote Originally Posted by Valisk View Post
    You need an "Enhances Souleater" piece. Either Chaos Burgeonet, Gloom Breastplate, or Sable Cuisses. I suggest Gloom Breastplate as you can't get Haste on the body slot.

    If you have Feint and SV Madrigals then definately eat HP food. Swap Ethereal for Cassie if available and Fenrir's Stone/Happy Egg/White Tathlum for ranged slot.

    Edit: Also go /nin (survivability) or /drg (wyvern earring + wyvern targe) if you're using a 1 handed weapon.
    Thanks a lot for this, really appreciated. He has both the burgeonet and the breastplate but yeah, haste... Feint is most definitely available. Fenrir's is also an option but I guess time of day may render it useless.

    Something like this is ideal? FFXIGEAR.com

    Would mean laying out some gil, but that's what we're working out right now.


    Edit: Another stupid question from a mage - would you ever sub MNK for HP or is that really stupid? Feel free to tell me it is, just curious.

  11. #411
    Sea Torques
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    Quote Originally Posted by Eldelphia View Post
    Thanks a lot for this, really appreciated. He has both the burgeonet and the breastplate but yeah, haste... Feint is most definitely available. Fenrir's is also an option but I guess time of day may render it useless.

    Something like this is ideal? FFXIGEAR.com

    Would mean laying out some gil, but that's what we're working out right now.


    Edit: Another stupid question from a mage - would you ever sub MNK for HP or is that really stupid? Feel free to tell me it is, just curious.
    if you dont need shadows /drg with wyvern earring and targe is the way to go, if you want HP eat carbonara

  12. #412
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    Quote Originally Posted by Silenka View Post
    For DNC:
    I recently got love torque and I'm a retard when it comes to melee math. I'm assuming shit's situational but I have torque, soil gorget and pcc. For weaponskills (mainly DE, but also Evis and Phyrric), which neck should I be using when?
    TP in PCC since DNC is only useful on weaker things, in which case you'll be offhanding joyeuse for the additional tp gain. WS in gorget because it's better.

  13. #413
    Bagel
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    Quote Originally Posted by Eldelphia View Post
    Thanks a lot for this, really appreciated. He has both the burgeonet and the breastplate but yeah, haste... Feint is most definitely available. Fenrir's is also an option but I guess time of day may render it useless.

    Something like this is ideal? FFXIGEAR.com

    Would mean laying out some gil, but that's what we're working out right now.


    Edit: Another stupid question from a mage - would you ever sub MNK for HP or is that really stupid? Feel free to tell me it is, just curious.
    That gear is good. Using MNK as Support job works great on certain things you don't want / need shadows for, though /DRG + Haste Earring will be better for most situations.

  14. #414
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    going off the topic in "what's better", about fast cast to haste swapping. As a blm i know staves, matb, stats and such proc at the end the cast..

    question is where does spell interrupt fall in? start or mid(during long cast) ?

    for some spells i know its useless because the cast time is too short, from using fastcast > interrupt > [what ever gear stat i want to trigger] since it takes a second for the game to load and trigger the gear change.

  15. #415
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    I would guess it's when you get hit.

  16. #416
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    Quote Originally Posted by liggy 0 View Post
    going off the topic in "what's better", about fast cast to haste swapping. As a blm i know staves, matb, stats and such proc at the end the cast..

    question is where does spell interrupt fall in? start or mid(during long cast) ?

    for some spells i know its useless because the cast time is too short, from using fastcast > interrupt > [what ever gear stat i want to trigger] since it takes a second for the game to load and trigger the gear change.
    It was tested here: http://www.bluegartr.com/forum/73637...ml#post2665405

    Consider 3 possibilities:
    A) Only need it at the start?
    B) Only need it when you get hit?
    C) Only need it at the end?

    Option A is definitely not correct. I don't think anyone has thoroughly tested B vs C. B seems more likely, as C would be brokenly huge if proven true.

  17. #417
    Sandworm Swallows
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    Quote Originally Posted by Thorny View Post
    TP in PCC since DNC is only useful on weaker things, in which case you'll be offhanding joyeuse for the additional tp gain. WS in gorget because it's better.
    Why is gorget better than torque? Not questioning your reasoning, just want to know why. Assuming it has something to do with the extra acc on weaponskills though. Thanks guys ^^

  18. #418
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    Quote Originally Posted by Gergall View Post
    Consider 3 possibilities:
    A) Only need it at the start?
    B) Only need it when you get hit?
    C) Only need it at the end?

    Option A is definitely not correct. I don't think anyone has thoroughly tested B vs C. B seems more likely, as C would be brokenly huge if proven true.
    probably will just go w/ B, since getting interrupted at the end of a cast is very slim, even w/out interrupt

  19. #419

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Fridell View Post
    That gear is good. Using MNK as Support job works great on certain things you don't want / need shadows for, though /DRG + Haste Earring will be better for most situations.
    this.

  20. #420
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    Quote Originally Posted by Silenka View Post
    Why is gorget better than torque? Not questioning your reasoning, just want to know why. Assuming it has something to do with the extra acc on weaponskills though. Thanks guys ^^
    Gorgets have more accuracy than Torques, with the exception of Love Torque with a Polearm, and add damage to the first hit, which is usually more than any Attack or Modifier from the Torques.

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