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  1. #701
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    What's the best augment for Selenian Cap for BLM use (mainly nuking)?

  2. #702
    Nerull
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    Quote Originally Posted by kyosak View Post
    What's the best augment for Selenian Cap for BLM use (mainly nuking)?
    INT+4 MAC+2 MAB+2 is the highest damage hat possible outside of full morrigan's (excluding Republic Circlet)

    INT+6 MAC+2 FC+2 is decent, replaces DH+1 for ele dots

    INT+4 MAC+5 hMP+3 is a decent high accuracy hat if you don't have Sorcerer's, and also the best resting headpiece

    INT+2 FC+5 if you like to stack Fast Cast at the beginning of spells


    I went with the first option. Decide for yourself.

  3. #703
    Nidhogg
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    Gurubashi

    Alright, so I'm leveling Corsair extremely fast in my book with the time allotted, and I've come to the conclusion that my knowledge for this job is very minimal.

    Basically, my question is whats the best path to take for Corsair in an endgame setting, and merit situation? Its highly unlikely I'll ever use COR for merits, or anything else outside of endgame, so I'm more interested in what I should focus on.

    Damage? Quick Draw? Corsair is a job I want to have so I can have a job to fall back on whenever we need more in terms of support. Which sub jobs should I have leveled? My RNG is almost @37, but I've hardly touched my WHM. Is COR/WHM the way to go in most endgame situations?

    Thanks.

  4. #704
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    Leviathan

    Endgame? If you're using the COR on a dualboxmule just focus on rolls (relic hat, Luzaf's ring, +roll duration merits) but if this is on your main and you want to focus on one thing let it be Quick Draw (someone post BLM vs. COR Tiamat parse). AGI rings, MAB earrings, ACP body w/ -5 QD/4 MAB, AF hat (+1), Corsair's gun, (HQ) staves x6 (get at least Aquilo's), Denali legs/feet, Scouter's rope, some back neck and hands, done. Pew pew.

  5. #705
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    Quote Originally Posted by Nerull View Post
    INT+4 MAC+2 MAB+2 is the highest damage hat possible outside of full morrigan's (excluding Republic Circlet)

    INT+6 MAC+2 FC+2 is decent, replaces DH+1 for ele dots

    INT+4 MAC+5 hMP+3 is a decent high accuracy hat if you don't have Sorcerer's, and also the best resting headpiece

    INT+2 FC+5 if you like to stack Fast Cast at the beginning of spells


    I went with the first option. Decide for yourself.
    Thanks, I'll probably go with the top choice.

  6. #706
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    Quick question; How do I calculate TP gain for a ranged weapon/ammo combination? Or is there a calculator available for that?

    Looking at 612 delay gun/ 240 bullets, 270 delay gun/ 240 bullets, and 600 delay gun/240 bullets.

    Trying to see if Mekki Shakki is ever worth using on COR.

  7. #707
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    Quote Originally Posted by Greatguardian View Post
    Quick question; How do I calculate TP gain for a ranged weapon/ammo combination? Or is there a calculator available for that?

    Looking at 612 delay gun/ 240 bullets, 270 delay gun/ 240 bullets, and 600 delay gun/240 bullets.

    Trying to see if Mekki Shakki is ever worth using on COR.
    Code:
    Delay     	Tactical Points
     0 - 180     	5.0 + [(Delay - 180) * 1.5 / 180]
     181 - 450     	5.0 + [(Delay - 180) * 6.5 / 270]
     451 - 480     	11.5 + [(Delay - 450) * 1.5 / 30]
     481 - 530     	13.0 + [(Delay - 480) * 1.5 / 50]
     531 - 999     	14.5 + [(Delay - 530) * 3.5 / 470]
    From otherwiki, add gun + bullet delay together and plug into delay bit

  8. #708
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    Thank ye~

  9. #709
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    Random Qusetion for the Random Question Thread!

    Can any one tell me how you control the Top to bottom order of the items listed in your Bazaar? So you can spell things with Eggs etc. Thank you :D

  10. #710
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    Quote Originally Posted by Feon View Post
    Random Qusetion for the Random Question Thread!

    Can any one tell me how you control the Top to bottom order of the items listed in your Bazaar? So you can spell things with Eggs etc. Thank you :D
    Order you obtain the items in IIRC

    New question for everyone...

    what the fuck determines ranged crit rate?

  11. #711
    Nidhogg
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    Quote Originally Posted by Shinryuu View Post
    Endgame? If you're using the COR on a dualboxmule just focus on rolls (relic hat, Luzaf's ring, +roll duration merits) but if this is on your main and you want to focus on one thing let it be Quick Draw (someone post BLM vs. COR Tiamat parse). AGI rings, MAB earrings, ACP body w/ -5 QD/4 MAB, AF hat (+1), Corsair's gun, (HQ) staves x6 (get at least Aquilo's), Denali legs/feet, Scouter's rope, some back neck and hands, done. Pew pew.
    Its on my main. Thank you sir.

  12. #712
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    Quote Originally Posted by Siniroth View Post
    Order you obtain the items in IIRC
    So Would Tradeing to a Friend and haveing him hold then tradeing back one at a time would I want the top item traded back 1st or last?

    Found the Answer thanks again

  13. #713
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    Quote Originally Posted by ringthree View Post
    What is the relationship between STR and Ranged Attack and what is the best way to balance them for RNG?

    Which one should I favor, and is there an amount I should aim for of each one?

    In other words, make a melee understand RNG.
    STR acts just like meleeing STR, the exception being fSTR2 needs 2-3 STR to bump your base damage up a notch, as opposed to 4-6 melees need. Ranged attack is just like melee attack, its used as a multiplier to your base damage.

    The reason people say 10 Rattack > 3STR on feet, is because STR is easier to come by than Rattack.

    As for which is better to gear for. I prefer Racc > Rattack(Within reason) > STR(Within reason). A RNG with an x-hit build can pump some nice numbers out; Racc just makes those slugs come that much faster.

    Anyways STR just bumps your base damage up to insane levels, and thanks to Pdif shooting for 300 a shot is not uncommon. RNG can get 160+ base damage with some good gear and an HF+1. Upping your pdif makes you hit much harder. Rattack effects RNG a lot more than attack does WAR or SAM because of the base damage RNG TPs in. Think of how much harder you hit on those jobs when you get minuetx2; just remember its a lot more potent on RNG.

    Side note: a good x-hit build will do more for your damage than any gear can add. HF+1 + Silvers bullets needs 17STP to get a 5 hit build (Or slugshot + 4 shots), this is easily hit with /war, rose strap, Hachi Legs/feet, and Cobra Unit mittens.

    If you prefer to use a E/v Vow youll need 12STP for a 6 hit or 35STP for a 5 hit.


    Edit: Dont under estimate -Enmity for HNMs, RNG can get a ton of -enmity on great gear(Bucc belt, SCNM helm, relic legs/feet, Novia/Delta combo(4STR in nothing compared to -10 enmity imo))

  14. #714
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    Quote Originally Posted by Feon View Post
    So Would Tradeing to a Friend and haveing him hold then tradeing back one at a time would I want the top item traded back 1st or last?

    Turn off windower auto sort and built in auto sort, go into inventory and hit +, then click manual instead of auto and then you simply click 2 items to swap their positions.

    I believe once in your bazaar, even if you turn auto sort on they'll maintain they're order in the bazaar menu, but don't quote me on that point.

  15. #715
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    Quote Originally Posted by Tradition View Post
    This has been in the back of my mind for years-ish now, but in what situation is +56 (Minuet IV hard cap) Attack better than 9% haste (Advancing March)? Single BRD parties asking for March/Min confuse me.
    The only situation I can think of would be under the effect of Soul Voice when party members with the haste spell on them will be at ~38% haste with Victory March and only receive ~6% haste from Adv. march at the cost of 112 Atk from Minuet. A lot of it's frequent use is probably due to melees asking for it in meripos because they see bigger numbers in the chat log with it.

  16. #716
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    Quote Originally Posted by urat View Post
    Turn off windower auto sort and built in auto sort, go into inventory and hit +, then click manual instead of auto and then you simply click 2 items to swap their positions.

    I believe once in your bazaar, even if you turn auto sort on they'll maintain they're order in the bazaar menu, but don't quote me on that point.
    Wrong. Bazaar order is nothing to do with the order they're in your inventory, as another poster said it's the order you acquired them.

  17. #717
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    Quote Originally Posted by Siniroth View Post
    Order you obtain the items in IIRC

    New question for everyone...

    what the fuck determines ranged crit rate?
    Absolutely no clue, but Ranged crits are kinda weak anyways. They're a straight 1.25x dmg instead of the pDif+1 that's applied to Melee hits.

  18. #718
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    For Blue Mage,

    Why are people taking Erlking's / Beast Slayer over another combination of Erlking's / Perdu or Perdu / Beast Slayer/Ifrit's etc?

    Best I've seen is DMG+4, 5acc, 4macc which is still 1 less damage and 15att below Perdu.

    Maybe I'm being wooshed or something, but I can't figure it out.

  19. #719
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    Regarding Dynamis Xarc, 100s can't drop from Kindred can they? Wiki says under each Kindred's page that they are a possible drop, and for some reason I keeping thinking I've seen one drop from them, but I can't remember if that was some (pathetic) dream or something. They do only drop from Eyes and DL right?

  20. #720
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    If my r.atks are hitting a constant 120. Should I increase STR or r.atk to increase dmg? (using bow)

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