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  1. #81
    Nidhogg
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    I'm going to repost this here since there have been no responses in the Moogle thread. The original post was in reference to Champion's Galea augments for PLD spell casting:

    Quote Originally Posted by Seraph View Post
    Are most PLDs really taking the Fast Cast +5% approach for the headgear? I can't decide between a full Fast Cast approach (+5%), or a full haste approach (+5%). I can make it an initialization macro piece for Ichi, but then it seems like the Counter effect is completely wasted since I have to swap back to Turban to finish the cast. Losing 2.5% on the recast is pretty unacceptable really in my mind if I was to leave it on for the entire casting too.

    My only other thinking was that if I take the haste approach, I end up with a really badass DoT helm as well, especially if I take the +2 DEX option. I know people were snickering at the modified W turban, but being able to DoT with DEF, some extra DEX, and the Counter+3 is pretty awesome in my mind.

    I've also seen a few really weird Ichi hybrid hats with Shield+5 and Evasion+10 but those seem completely retarded. Anyone else have any thoughts?

  2. #82
    E. Body
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    Leviathan

    Quote Originally Posted by Seraph View Post
    I'm going to repost this here since there have been no responses in the Moogle thread. The original post was in reference to Champion's Galea augments for PLD spell casting:
    I'd say either 5 shield skill/3 FC for ichi+ Ni start, or 10 acc/5 att/3% haste for tping since for pld it's almost always better than turban.

  3. #83
    Nidhogg
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    Quote Originally Posted by Wolfknight View Post
    I'd say either 5 shield skill/3 FC for ichi+ Ni start, or 10 acc/5 att/3% haste for tping since for pld it's almost always better than turban.
    I had not considered the 10 acc/5 att/3% haste option honestly. Minor upgrade for my Vorpal Blade macro, and a pretty solid DoT piece.

    I'm still torn on the 3% FC and +5 Shield skill option being worth it. The fastcast ends up being lower than it could be, and in addition if you dont swap out of it you lose time on the recasts.

    I find this interesting since last time most people agreed that either FC+5 Enmity+5 or FC+5 Acc+10 was the way to go. This time there seems to be several serious possibilities.

  4. #84
    Old Merits
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    I would go with 5% Fast Cast. If you're still wearing Champion's Galea when the spell finishes, you're losing out on 3.5% Haste by not switching back to Walahra Turban.

  5. #85
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Quote Originally Posted by Secksi View Post
    I don't think I've seen a SW solo before, I can get to the mimic easily on Blm, but it wrecks me. Even casting in damage down gear until the spell is about to go off with stoneskin up and then fonting after that I'll get killed before anything that I can remember being close to a win. Blmx2 duo is pretty easy though. I vaguely remember someone saying they can do it on Rdm, but I don't remember where.

    Except for Central Temenos, which I take 6 to, I've done the rest.
    RDM solo. Need good gear for the Mimic I believe.

  6. #86
    Nidhogg
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    Quote Originally Posted by Ultimagi View Post
    I would go with 5% Fast Cast. If you're still wearing Champion's Galea when the spell finishes, you're losing out on 3.5% Haste by not switching back to Walahra Turban.
    Right, that was why I was seriously considering FC+5% for the hat. Not sure which stat I would pick though with the +2% boost, maybe +2 MND? Still not completely removing the new 5% haste hat either though. My 'oh shit' hat is still Koenig, so I don't feel like i'm losing out not picking the +5 skill.

  7. #87
    The Fucking Voice of Actually
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    Cantih Hacos
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    I can't figure out what helm augments to pick for THF/NIN. Halp?

    Currently using Turban for TP, and Empress for SA/TA/WS.
    Chosen ACP augments for body are dual wield and acc, if it matters.

  8. #88
    An exploitable mess of a card game
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    Quote Originally Posted by Cantih View Post
    I can't figure out what helm augments to pick for THF/NIN. Halp?

    Currently using Turban for TP, and Empress for SA/TA/WS.
    Chosen ACP augments for body are dual wield and acc, if it matters.
    Set up a WS Hat.

  9. #89
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Wulfgang Amadeus
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    Lambton Worm's Extreme Purgation takes everything except for RR and Sigil from you, including the silence effect from Aeolian Void. My question is: say someone were to drink a paralyze potion (very potent, proc rate of like 80%+ iirc), would the worm take that as well? I know it can take someone's Souleater and receive the effect of it hitting for mega damage while losing HP.

  10. #90
    The Fucking Voice of Actually
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    Quote Originally Posted by Yugl View Post
    Set up a WS Hat.
    Ok, my options seem to be
    a [STR/WSAcc][Acc/Att] for best DE/Evi
    or [STR/WSAcc][DEX/CritDam] for ok DE/Evi and ok SB/MaS and SA
    or [DEX/CritDam][AGI/WSDam] for Dagger WS mods, and SA/TA

    I know that the damage mods are a trap (2% is +20 damage if you do 1k), but both of them together probably does the same as or better than a Skadi's Visor's 6 Att.
    But it seems wrong not to take the STR/WSAcc.

  11. #91
    Bagel
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    Are attack and defense really capped at 999, or is this just a limitation of what the equipment screen can display when the actual values are higher?

  12. #92
    Sea Torques
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    Quote Originally Posted by Cantih View Post
    Ok, my options seem to be
    a [STR/WSAcc][Acc/Att] for best DE/Evi
    or [STR/WSAcc][DEX/CritDam] for ok DE/Evi and ok SB/MaS and SA
    or [DEX/CritDam][AGI/WSDam] for Dagger WS mods, and SA/TA
    Option one.
    For SA keep pin perhaps, work to AF2 hat if heca's unobtainable.
    For TA dragon cap or denali bonnet should do, no need to get that augment.
    Quote Originally Posted by Gergall View Post
    Are attack and defense really capped at 999, or is this just a limitation of what the equipment screen can display when the actual values are higher?
    Attack is, not sure on defense, but probably works the same way.

  13. #93
    The Fucking Voice of Actually
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    mmm, I don't keep separate pieces for SA and TA. I'd own a Skadi over carrying both dragon+1 and assassins (which I have and only trot out for mugable NMs).

    I play using the PS2 version, so no windower macros. How much gear I can stuff in a macro is at a premium.

  14. #94
    Bagel
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    Quote Originally Posted by Baha View Post
    Attack is, not sure on defense, but probably works the same way.
    I greatly appreciate your response, but I'm actually not 100% sure what your answer was. Can you please spell it out for me? Does attack go over 999?

    Thanks

  15. #95
    Old Merits
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    I'm pretty sure attack can go over 999, testing of the attack bonus on WS like Y/G/K, ground strike etc. came to the conclusion attack must be doubled (and the tester had ~500 att) for gekko's numbers to make sense.

    From that I'd assume defence can also exceed 999 despite what the equipment menu shows.

  16. #96
    Melee Summoner
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    How potent is the Regen from Lycopodium Sash? Also, do multiple auto-regen effects from equipment stack?

  17. #97
    Salvage Bans
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    Quote Originally Posted by Jordaan View Post
    How potent is the Regen from Lycopodium Sash? Also, do multiple auto-regen effects from equipment stack?
    Wiki says sash is 3HP/tick, and yes, multiple auto-regen effects from equipment do stack.

  18. #98
    Sea Torques
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    Quote Originally Posted by Gergall View Post
    I greatly appreciate your response, but I'm actually not 100% sure what your answer was. Can you please spell it out for me? Does attack go over 999?

    Thanks
    It does, afaik, display is just limited to it. Sorry for the confusion!

  19. #99
    AkashiXI
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    Question: I augmented my Dusk boots and got -1STR/AGI but +2DEX. How bad/good of a trade-off is that? Should I not even worry about it, or am I now considered "gimp" wearing it?

    Gear for TP
    Spoiler: show
    http://i49.photobucket.com/albums/f2...725_161246.png
    Ring is Jaegar, belt is swift, everything else is obvious.


    Thanks in advance ;o.

  20. #100
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    I think that is a good trade. If not happy, I at least wouldnt feel gimp. But again, that's all up to what you consider gimp.

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