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  1. #41
    Cerberus
    Join Date
    Oct 2007
    Posts
    451
    BG Level
    4
    FFXI Server
    Sylph

    That's not his cape that's screen shotted though. I am curious over how bad it was

  2. #42
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6

    That cape is best possible currently.

  3. #43
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Angel Skin Key:
    Scroll of Thunder III
    PT Member got Rugged Mantle w/ +4 INT Enmity-1 pretty nice

    QSC Key (cant remember name:
    Alloy Torque
    Enfeebling+2
    Wind instrument+2

  4. #44
    Cerberus
    Join Date
    Feb 2008
    Posts
    458
    BG Level
    4

    Man these mantle are fing awesome!!!!!! for any pup w/o pantin which is a pain in the ass to get... these are pro with decent augs, def a upgrade over 6 attack we currently get lol.

  5. #45
    Bagel
    Join Date
    Oct 2007
    Posts
    1,182
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    I went and got another Black Coral Key and only got a Hi-Potion +1

  6. #46
    E. Body
    Join Date
    Nov 2008
    Posts
    2,048
    BG Level
    7
    FFXI Server
    Bismarck

    personally, i would rather stick with Shadow Mantle on my back for a dmg down set. yea, it doesnt proc 100% like that cape does, but over time, it will negate more dmg.

    if you get hit 100 times for 100 damage each (10,000 dmg total) , the phys dmg will mitigate 200 points of dmg.

    at the "accepted" proc rate of Shadow Mantle as being 10%, you would be negating 1000 points of dmg.

  7. #47
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    I dunno about that cape... -2% is tiny, I'm fairly sure most PLDs or SAMs would prefer to use Boxer's or Shadow for when they're going to be taking hits. Still, nice to know that the keys can spit out gear with stats that were previously unavailable in certain slots for certain jobs. The hMP+2 cape is just plain hot.

  8. #48
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Jahaudant View Post
    Posting on behalf of a friend... holy fuck.

    Edit:

    I think Bazing was talking about his own cape, which we can't see in that SS.
    current cap for hmp on smn and whm, including augmented stuff, is 43 in gear. there's a +5 belt from acp, and now a (at least) +2 cape from mkd.

  9. #49
    Hydra
    Join Date
    Sep 2007
    Posts
    131
    BG Level
    3

  10. #50
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,191
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Fuck yeah, Working as Intended

  11. #51
    CoP Dynamis
    Join Date
    Feb 2007
    Posts
    252
    BG Level
    4

    Quote Originally Posted by Kaslo View Post
    Pics

    Seems like one Cape wants to make up to a forager's for all jobs
    A Cape with useful stats for melee whm? No Wai! Gimme one with Attack+10 or so and I'd be super happy, whm has squat for backpieces for meleeing :/

  12. #52
    Salvage Bans
    Join Date
    Jul 2005
    Posts
    853
    BG Level
    5
    FFXIV Character
    Zumi Kasumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix

    I got, Hi-elixir, vile elixir and a diamond for my 3 keys, nothing special at all.

  13. #53
    Bagel
    Join Date
    Feb 2006
    Posts
    1,304
    BG Level
    6

    Alloy torque - healing HP+1, Elemental Skill +2, Wind Skill +1 - so much of nothing really.

  14. #54
    Smells like Onions
    Join Date
    Oct 2008
    Posts
    2
    BG Level
    0
    FFXI Server
    Valefor

    Quote Originally Posted by Velecic View Post
    A Cape with useful stats for melee whm? No Wai! Gimme one with Attack+10 or so and I'd be super happy, whm has squat for backpieces for meleeing :/
    I just use royal army mantle, but yeah an ATT+ and STR+ one like that Res. cape would be awesome!

  15. #55
    Chram
    Join Date
    Nov 2007
    Posts
    2,622
    BG Level
    7

    Red Coral Key (Obtained from clearing Mihgo fight)

    http://i256.photobucket.com/albums/h...723_024957.png

    Meh... I guess I'll keep it as a macro for Kirin and other fights I use Valoredge on but don't fight myself.

  16. #56
    Gunitsoldier
    Guest

    Quote Originally Posted by matt4684 View Post
    That's not his cape that's screen shotted though. I am curious over how bad it was
    My cape was DEF3 Light -8 , that's what my comment was directed at.

  17. #57
    RIDE ARMOR
    Join Date
    Jul 2007
    Posts
    17
    BG Level
    1

    Hmmm... What about this?

    Gonna macro it in for WHM WS set I suppose...

  18. #58
    Smells like Onions
    Join Date
    Aug 2008
    Posts
    5
    BG Level
    0

    Some dogshit raptor ledelsens, a -1 acc necklace, and a hi-potion +3.

  19. #59
    New Spam Forum
    Join Date
    Jul 2007
    Posts
    179
    BG Level
    3

    Got 72 mantle with attack +9, eva -1, subtle blow +2 as an upgrade for my lolPUP.

  20. #60
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    All jobs mantle, does this mean my PUP can get accuracy on a back piece ?

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