Was Pohe's first ever augmened item, VoS.
http://i235.photobucket.com/albums/e...ite75/Pohe.jpg
Was Pohe's first ever augmened item, VoS.
http://i235.photobucket.com/albums/e...ite75/Pohe.jpg
I think this might be the first time I've ever done this but
c'mawwwwwwwwwwwwwwwn yigit feet mang ;\
In Pohe's defense, IIRC they have a pretty pimped out PLD and typically don't use BLM much? Been awhile since I've played but it should be pretty close.
Saw this little beauty in Whitegate on a Summoner.
http://i157.photobucket.com/albums/t...aknecklace.png
Omnomnom
From ACP and not FoV if you don't know.
From AMKD actually, but yeah.. >_>
Pretty sure it is ACP also cus tons similar were posted when people were posting about the rewards from ACP.
this is correct. ACP red key can produce this. if you read back a bit, you'll see many beak necklaces with similar builds listed before MKDT was released.
guess could be either then, cause I got this from AMKD:
http://img.photobucket.com/albums/v2...FFXI/neck1.jpg
Regardless of where the item came from, the Thread title would indicate that all Augments would be catagorized into this thread. And I made no assumption of where it came from, only that it was a nice set of augments on an item. :D
I just got a WTF weskit in Ru'ann Gardens I... dont even know what to say lmao
Well you gotta accept that the system is random garbage so ya.. There should be a say 50k deaugment NPC first of all, secondly there should be MUCH harder HNM type fights which allow YOU to choose an augment or 2, thirdly there should be NO restriction on doing them except for god damn tabs and there should be harder shit to get more tabs. The system is completely random terrible shit, the design is horrible, and the funny part is if they made these changes it would be so much better.
Also they should add something like a key item token you get from killing certain HNMs that allow you to choose an augment on any piece of gear you could trade to FoV so you don't have to get the random garbage that is FoV augments (this could easily bring people to kill the HNMs that the dev team put god damn TERRIBLE drops on like Jorm, Hydra, Vrtra ect). On HNM's death everyone in the alliance gets key item and you talk to an NPC and trade a piece of gear to choose an augment... simple. This system is so bad truly, but it could be so good if their developers had any brains.
I stopped reading there. It's okay that shit is random because it gives the player more incentive to gain tabs which gives them incentive to do more in-game content (a smart move by SE). While I agree that there should be a deaugment guy, I also think there should be a HUGE price (whether it be time or gil) instilled. Lastly, the only suggestion I could possibly make is that augments should only give stats related to the gear. I.e: STR/acc/atck/DEX pieces should give melee related stats, and gear with mnd/int/mab/mdef should give mage related stats. Resist stats should be relevant on both spectrums.
Deaugmenting item while keeping augment tag would be a good move (in case you fuck up an item.) But useless for those who wants to keep spamming 1 item for augments.
Fane Baselard - FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more
I want, and I also want confirmation.Originally Posted by lolWiki
![]()
I'd venture to say it's about as likely as Dea dropping Ridill.