I'm hoping to see more info soon. I hope the grind in XIV isn't doing a bunch of quests killing x mobs or collecting x items.
Out of all those videos the thing that caught my eye the most.... Bow visible while idle!!!! oh snap son!!!
interesting info pouring in so far..
tho what im most impressed with in the game is its visuals. the draw distance is amazing... and the environment already looks gorgeous in alpha.
i usually don't quote myself, but here we go...^^
instead of detoxi i know see a "dioxtae" or "dioxrae" or "dioxram" -_-
in german FFs the higher spells were always -ra and -ga at the ending (instead of ice 1, ice 2, ice 3, it was ice, icera and icega)
it is 100% NOT detoxi. de- or di but then no t. maybe SE took good old Monsanto Dioxine into the game lol
here the ss
http://img4.imageshack.us/img4/1815/ffxiv3.th.jpg
I thought he was farming at first til I looked at the screen shot lol
nvm
Holy crap... How did I forget to ask this.. But uh.. Were you able to attack mobs that other player were attacking if you weren't in their group? Or did they group you up too quick for you to even try that? :O
Shitty chat box AND a hotbar system?
So much for this game being unique. Man that ruined my dayif those aren't completely customizeable, idk if I'll be playing.
I really don't see many ways to design the chatbox and whatnot, either FFXI's style, which is archaic by today's standards, or the generic kind, which is prominent in every MMO from 1996-2006 excluding FFXI and a few others.
FFXI's style is so much better though
This style just looks so... cluttered. Messy. Idk. I love FFXI's style, and all the other ones are what have stopped me from playing other MMOs pretty much.
And skill bars are fucking lame, lol. FFXI = easy access to all your spells/skills/abilities at once, and you could put whatever you want into macros. If they have macros along with the skill bar I'll be happy. If not... idk, that's just retarded lol.
People just don't want to adapt to what their inner fanboy hated, but never experienced for years.
Couple things i noticed that I liked.
-The weapons and armor is completely visible now, all of it.
You can see neck peices, back peices probably too, earrings, rings. The weapon switch is done in real time, even the bow shows on the guys back when he unequips it.
-the status effects seem to be shown in real-time now, like when he gets blinded I think I see dark clouds over his face indicating that he is blind and when that taru gets poisoned, he is glowing purple.
-The card quest thing they are playing is very similar to fields of Valor and I think its basically the same thing. You get some Exp and rewards when you finish with them.
I have seen the archer but he was glitched I guess and couldn't shoot arrows.
Seen the mage but he was glitched and couldn't use magic....
Now I would like to see a polearm and hand to hand in action!!!
if anyone knows a video that has those that i missed, i would love it.
Yeah, I can't see chatboxes disappearing until tech finds a way to beam text directly into our brains. You'd swear some people would think Blizzard invented written language and numerical systems, too. And pictures.
I think that chat box looks fine, and the fact that you can resize it to fit your liking is even better... But since we're nitpicking: they seem to be using the same ugly FFXI text. Oh and the DoW used the same spin animation for both Circle Blade and Red Lotus Blade.
I'm pretty sure they'll have a macro system or something similar to it. It would be wrong on their part not to include it. I just can't imagine playing FFXI w/o them