
Originally Posted by
Chantal
This would be ok as long as it's not something like EVE. In EVE all the abilities can be active at once pretty much (obviously there are exceptions, missile upgrades won't help you when using blasters, etc) and it makes it extremely difficult for new players to catch up. Also, there's no "goal" in this kind of system.
I wouldn't mind though if you unlocked abilities then had a certain amount of ability points to use up, kind of like the newer fire emblems. Then you could go out with say your warrior/tank ability build, then even if you're forced to switch to healer in an emergency your healer won't be as good as someone else who's built for that, because you only have your warrior/tank abilities set. This way you still keep class balance and all instead of having 1 person in your group just be the best at everything. Also it'd allow newer players to catch up way faster, because they could just set their sights on 1 specific build and get that just as good as anyone elses, even if they can't switch their build.