I agree with everything you said except the above. I don't think it really makes a difference how you get to the job, players will have an idea of what job they want to be and look up how to get to it. Like when I started XI I chose THF because I wanted to be a RNG, I thought RNG/THF was going to be the shit (Probably put into my head by the wonderful brady games guide). There wasn't anything confusing about getting RNG I just had to look it up and get it. I imagine the new system will be similar but you'll have to go out questing for a new weapon instead of the job itself.
If anything it might get a little more confusing at first for jobs like DRK or if they made a Fencer (which in tactics was kind of like a melee-based RDM). Which would you want to go into Melee or Mage?
I don't think this decision was made to make easy things easier.
XI Wiki


