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  1. #281
    They call me Lord Null for a reason.
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    Its nice for those that fail at slidding their finger.

  2. #282
    They call me Lord Null for a reason.
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    The recent trophy thread made me want to finish my Fallout platinum. I had two trophies left but when I switched ps3 my list fell to 40%. Any way to change this?

  3. #283
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Mafai View Post
    i guess fps yea.
    Well, Killzone 2 and the CoD series are good choices. Socom Confrontation if you're more in to the strategy type of shooters. Warhawk is a lot of fun, and then there is MAG which is in beta right now, and will be released in Jan 2010. I've been playing Unreal Tournament 3 a bit lately.

  4. #284
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Null View Post
    The recent trophy thread made me want to finish my Fallout platinum. I had two trophies left but when I switched ps3 my list fell to 40%. Any way to change this?
    Nope. That's the DLC trophies that are going to be released very soon.

    EDIT: Just to clarify, you don't need DLC trophies for the platinum, can still just get the two you need.

  5. #285
    D. Ring
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    you dont need the dlc trophies for platinum, i have platinum for burnout paradise and only show like 60%

  6. #286
    They call me Lord Null for a reason.
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    Sadly, the issue really isn't the DLC trophies though. One one of my ps3s that I originally played the game I have all the trophies cept two. On the new ps3 half the trophies I originally had disappeared and it says I did not get them.

  7. #287
    D. Ring
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    check on your profile and see if it says you have them

  8. #288
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Null View Post
    Sadly, the issue really isn't the DLC trophies though. One one of my ps3s that I originally played the game I have all the trophies cept two. On the new ps3 half the trophies I originally had disappeared and it says I did not get them.
    I have never had that problem, on both the PS3 you had the trophies on and your new one, make sure you sync your trophies with the server.

  9. #289
    They call me Lord Null for a reason.
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    Cool thing is my overall level is the same so its all good. This thing is SILENT and shockingly cool ( as in not hot ).

  10. #290
    I'd tap that turian!
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    Quote Originally Posted by Null View Post
    This thing is SILENT and shockingly cool ( as in not hot ).
    I know, it's fucking crazy.

  11. #291
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    Well I got mine today. Like everyone said its been pretty quiet, and after played Uncharted for a couple hours it didn't seem too hot. I never had a fat ps3 but from what I've read it seems to be a pretty nice improvement.

  12. #292
    Master of blackface Range Rover beer bottle throwing.
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    PlayStation 3 Slim Teardown - iFixit

    Site that has a step by step tear down of the PS3 slim, showing all its innards and what not.

    http://s1.guide-images.ifixit.com/ig...DJFgn4qN.large

    http://s2.guide-images.ifixit.com/ig...wcYWEYCg.large

    For being so quiet that fan is hueg.

  13. #293
    Kyo
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    I have the MGS 80gig but Ill end up getting a slim here soon for the living room, probably in a month or so.

  14. #294
    Old Merits
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    Quote Originally Posted by Null View Post
    Sadly, the issue really isn't the DLC trophies though. One one of my ps3s that I originally played the game I have all the trophies cept two. On the new ps3 half the trophies I originally had disappeared and it says I did not get them.
    maybe you didn't sync the account on that ps3 with the last info?

  15. #295
    Master of blackface Range Rover beer bottle throwing.
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    Man... shit is really going down (literally too) at EA forums.

    For those that don't know yet, the same guy who posted about the PS3 slim being real and gave details about it, HDD size, lack of OS install, USB slots, and also gave the dates of FW 2.8 and gave details on FW 3.0, just posted another thread on the same forums explaining the lack of cross game voice chat, and the full custom music sound track. According to him, cross game voice chat and other features are being held back by a publisher, EA.

    As a result, EA forums are now being spammed with "EA sucks" threads, and random scat pictures and Playstation forums are being spammed with the same, minus the scat.
    PlayStation®3 Updates - PlayStation.com Forums

    Here is the original thread:
    Cross game chat and why it's currently MIA.

    Some of his highlight posts:
    Spoiler: show

    I promised you all an update on Cross-Game chat, so here it is.

    And you're not going to like it.


    As I told you before, Cross-game voice chat has been in the works for a while now. I mentioned last time that it was on target for 3.0 providing that we didn't hit any snags. Well guess what, we hit a snag! An all too familiar snag.

    Time for a history lesson.

    How many of you remember what it was like before FW 2.4? That's right - no in-game XMB. No custom soundtracks. In-game XMB was the most heavily requested feature at the time and we worked tirelessly in order to get it in (By "we", I mean Sony Japan - as I said before, FW isn't my department). It very nearly didn't happen, you have no idea how difficult it is to backport a feature like that onto a system (the game) that doesn't even know its there, but somehow we managed it. Well, for most titles. There are still the odd few titles out there that don't support in-game XMB ("black" titles).
    Custom soundtracks was another one we had working in nearly every title. Obviously it was never going to work in black titles, but about 95% of the titles that worked well with the in-game XMB, had custom sountracks working as well.

    So what happened? Why is it that titles HAVE to be developed specifically with custom soundtrack support when it was working more or less just fine?

    Is it because Microsoft owns the patent on custom soundtracks in games?

    This is something that makes me laugh every time I see one of the less educated ones spouting it off. That's an absolute fabrication. Patents don't matter, Sony as a while infringes upon thousands of patents through the whole company, both hardware and software. If you infringe a patent, you pay royalties to the owner or find a different way of doing the same thing that doesn't infringe. That's it. Microsoft infringes upon all kinds of patents we own but that's up to legal to sort out.

    No, the reason we had to drop Custom soundtrack support like that has nothing to do with Microsoft. It does, however, involve a different company. A rather large company.
    You see, one of their games happened to fall into the 5% that didn't support in-game custom soundtracks. And they did not like this.
    When they found out that a new firmware update was going to suddenly make one of their games look inferior to just about every other game released, they protested. A lot.
    They threatened everything, from legal action to dropping support for the PS3 all together.

    What could we do? There was almost no way of getting it to work correctly due to the way their game was made (i.e. Poorly) and we certainly couldn't leave a broken implementation in there. That's when the hard decision was made to remove all support for older titles and instead adopt the "opt-in" approach that, to this day, most developers simply ignore. I have to hand this to Microsoft - they did their system right from the beginning and by completely separating it from the developers, they have universal support. Its very unlikely that you'll ever see mandatory support for custom soundtracks in games on our system, I'm afraid.
    So yeah, lets nail this on the head: The next time someone starts blaming Microsoft for something the PS3 doesn't have, tell them they're an idiot, they don't know what they're talking about. Are we clear on this? This is a pet peeve of mine because while everyone's happy to go around blaming Microsoft, the real culprits are getting off scott-free. Of course, I can't actually name them directly or, should I get caught, I might even get done for slander (you can never be too careful), but you can figure it out - it's not Activision and they have a poor history with the PS3.

    So what has this got to do with Cross-game voice chat?

    Guess.

    I warned you that we might hit a snag and we did. We've found a couple of titles that just don't like it. Similar to the custom soundtrack fiasco, it can cause lag, crashes, desyncronisation (very very bad when this happens), you name it. It can't be used in these games and it just so happens that some of these games are owned by the same company I've been talking about above.
    So we're in a predicament: Cross-game chat is useless if only certain games support it. It's not too bad if its just the odd one that doesn't like it, but at this rate we'd have to drop support for the ENTIRE back catalogue, which would (As I said) make the whole thing useless.
    Furthermore, we can't rely on developers to implement direct support for it. It didn't work with Custom Soundtracks, so why would it work here?
    So right now, we're trying every little trick in the book to find a solution that works for everyone, but don't hold your breath on this one, so far it looks like the best you're going to get is a gimped implementation of it that only works with a handful of new games.

    Now as I said, FW isn't actually my department and even I'm not supposed to know some of this stuff, but this is actually where we are right now. It sucks majorly, but there you have it. Depending on the end result, it could come in FW 3.1 or it could come in FW 4.0, hell it might not even come at all but rest assured they are working very hard on it. And if it doesn't come, you know who to blame.

    Spoiler: show

    SXQncyBub3QgQWN0aXZpc2lvbi4NCkl0J3Mgbm90IFVia
    XNvZnQuDQpJdCdzIG5vdCBDYXBjb20uDQpJdCdzIG5
    vdCBJbnNvbW5pYWMuDQpJdCdzIG5vdCBLb25hbWkuDQpJd
    CdzIG5vdCBUYWtlIDIuDQpJdCdzIG5vdCBNaWR3YXkuDQpJd
    CdzIG5vdCBTcXVhcmVzb2Z0Lg0KDQphcmUgd0UgQWxsIGdldHR
    pbmcgdGhlIHBpY3R1cmUgeWV0Pw0KDQpPbmUgcG9pbnQgS
    SB3YW50IHRvIHJlaXRlcmF0ZSAtIHRoZXJlJ3MgYSBkaWZmZXJ lbm
    NlIGJldHdlZW4gdGhlIGdhbWVzIHRoYXQgZGlkbid0IHdvcmsg
    d2l0aCBpbi1nYW1lIFhNQiBhbmQgdGhlIGdhbWVzIHRoYXQgRE lEIH
    dvcmsgd2l0aCBpbi1nYW1lIFhNQiBidXQgRElETidUIHdvcmsg
    d2VsbCB3aXRoIGN1c3RvbSBzb3VuZHRyYWNrcywgc28gc3RvcC Bw
    aWNraW5nIG91dCB0aGUgb25lcyB0aGF0IHNpbXBseSBkaW
    RuJ3QgZG8gaW4tZ2FtZSBYTUIuDQoNCkFsc28sIGl0IHdhc24n dCBq
    dXN0IE9ORSBnYW1lIHRoYXQgY2F1c2VkIHRoaXMsIGVpdG
    hlci4gQWx0aG91Z2ggb25lIHRpdGxlIGRvZXMgY29tZSB0byBt aW5kIGF
    uZCBpdCB3YXNuJ3QgZXZlbiB3aGF0IHlvdSBvciBJIHdvd
    WxkIGNhbGwgYSAiQmlnIiBnYW1lLiBJJ2xsIGdpdmUgeW91IGE gaGlud
    DogSFBhdE9vZlAu
    The above deciphered

    It's not Activision. It's not Ubisoft. It's not Capcom. It's not Insomniac. It's not Konami. It's not Take 2. It's not Midway. It's not Squaresoft. are wE All getting the picture yet? One point I want to reiterate - there's a difference between the games that didn't work with in-game XMB and the games that DID work with in-game XMB but DIDN'T work well with custom soundtracks, so stop picking out the ones that simply didn't do in-game XMB. Also, it wasn't just ONE game that caused this, either. Although one title does come to mind and it wasn't even what you or I would call a "Big" game. I'll give you a hint: HPatOofP.


    True or not, he makes a convincing argument considering his history. But it will be interesting to see how this plays out

  16. #296
    They call me Lord Null for a reason.
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    With the way your post started out I was afraid this actually had to do something with the thread. Figured I fucked up buying the system so soon.

  17. #297
    RNGesus
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    Quote Originally Posted by Null View Post
    With the way your post started out I was afraid this actually had to do something with the thread. Figured I fucked up buying the system so soon.
    This is exactly what I thought too.

  18. #298
    Chram
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    Quote Originally Posted by Shojin View Post

    For being so quiet that fan is hueg.
    Being huge is what makes it quiet, it's small fans that are noisy.

  19. #299
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Null View Post
    With the way your post started out I was afraid this actually had to do something with the thread. Figured I fucked up buying the system so soon.
    lol nah, you're good. I've heard nothing but good things about the slim (aside from people that don't like the way it looks.)

    But this is more to do with FW 3.0 which is supposed to be launched on the worldwide date of slim (Sept 1st? I think). It was rumored to be bringing cross game chat, voice messaging etc, and when the 3.0 features were announced, a lot of people were disappointed and wanted an explanation. If the above is true then that would explain why, and if it is true, the reasoning is pretty bullshit for why EA is doing it.

  20. #300
    Very Sexy Nerd
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    So freaking tempted to buy one now ; ;

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