pull 62 > 63
for 64 you need to aggro pull him, this forces him to move down the ramp some before spawning adds so you dont get casting idle (leading link). by the time he will spawn adds you should have already made it half way back to central area. when the black mage spawns... it will either run(moving out of linking range) or blaze spikes.
then finish 65 then get the TE or move everyone onto the ramp n sac pull the TE out of the tunnel along the central room (if you dont have time to clear)
when aggroing 64 you have to wait for 65 to make his turn and head north (left to left wall if you're standing in w/ the tunnel to your back) time it right and the eye+blm will get there cast off n be otw before 65 makes his rounds and links. due to elevation on the ramp you have to get closer than usually to initiate aggro on the eye.
for the first few attempts have a rdm stand at the tunnel. after aggroing 64 and the mobs spawn.. have the rdm run in and silence the blms jic the pullers aggro timing was late. if it does link the rdm will be the 1 with hate and he can die leaving you with pull 65+1blm to do the next pull. (be nice if rdm full buff n try to sleep as many mobs as possible if he links, will buy you time to space out the pulls and not get a massive rap on the allie.
due to elevation on the ramp you have to get closer than usually to initiate aggro on the eye
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