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  1. #1
    The Fucking Voice of Actually
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    Cantih Hacos
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    Final Fantasy XI Version Update (8/5/09)

    FINAL FANTASY XI Official Web Site

    A version update of FINAL FANTASY XI was performed at the following time.

    * This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

    [Date & Time]
    Aug. 5, 2009 at 4:00 (PDT)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]
    - A terrain data issue was corrected in North Gustaberg.

  2. #2
    The Fucking Voice of Actually
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    Any idea what it is they fixed/changed?

  3. #3
    Piece of shit Bruins fan

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    A method was discovered whereby players riding chocobos did not have to go all out of their fucking way to leave the Gustaberg region. This issue has been corrected. We apologise for the convenience.
    I hope it's some sort of geometry error that means that maybe they'll fix Upper Jeuno and Qufim sometime in the next year.

  4. #4
    Smells like Onions
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    Valefor

    Thank god I was having issues with that terrain maybe they added some escalators or something finally.

  5. #5
    Telliani
    Guest

    and...not reading. gustaberg, not the highlands.

    I guess the flower still floats

  6. #6
    Sea Torques
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    Asura

    Quote Originally Posted by Cutriss View Post
    I hope it's some sort of geometry error that means that maybe they'll fix Upper Jeuno and Qufim sometime in the next year.
    Don't forget Tavnazian Safehold

  7. #7
    Salvage Bans
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    Sylph

    Fuckin invisible walls ftl

  8. #8
    CoP Dynamis
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    Quote Originally Posted by Telliani View Post
    and...not reading. gustaberg, not the highlands.

    I guess the flower still floats

    I still remeber the first time i saw that and went "wtf?"

  9. #9
    Piece of shit Bruins fan

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    Quote Originally Posted by Suteru View Post
    Don't forget Tavnazian Safehold
    Something specific, or basically the windows around the ramps between floors? I can't recall hitting anything else.

    Certainly nothing as blatant as the wall *RIGHT IN THE MIDDLE* of the path just before the Battalia Downs exit in Upper Jeuno.

  10. #10
    Clever and witty, all together the ladies love the Nekura
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    Phoenix

    Quote Originally Posted by Cutriss View Post
    Something specific, or basically the windows around the ramps between floors? I can't recall hitting anything else.

    Certainly nothing as blatant as the wall *RIGHT IN THE MIDDLE* of the path just before the Battalia Downs exit in Upper Jeuno.
    There's a spot you can get stuck on as soon as you Tav Ring in.

  11. #11
    The Dazzler
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    There's one of those on both the NE and NW exits of Tav that you can get stuck on too.

  12. #12
    Relic Weapons
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    Ragnarok

    there was something wrong in north gustaberg? news to me..

  13. #13
    Sandworm Swallows
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    La'Loff Amphitheater is the worst in the whole game, there are invisible blocks everywhere on the floor.

  14. #14
    Banned.

    Join Date
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    Quote Originally Posted by Cutriss View Post
    I hope it's some sort of geometry error that means that maybe they'll fix Upper Jeuno and Qufim sometime in the next year.
    In all my years playing FFXI I never noticed that... I went to Upper Jeuno to try it, and behold I was stopped dead in my tracks lol. Never happened to me before there. I must normally walk along the sides

  15. #15
    Sea Torques
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    Bahamut

    Quote Originally Posted by Cutriss View Post
    Something specific, or basically the windows around the ramps between floors? I can't recall hitting anything else.

    Certainly nothing as blatant as the wall *RIGHT IN THE MIDDLE* of the path just before the Battalia Downs exit in Upper Jeuno.
    That's still there huh? Been a few years now. Don't think they ever gonna fix that.

  16. #16
    Relic Weapons
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    Bismarck

    SE must really like mimes. damn invisible walls. I ran into them a few times in various areas a few times the past nearly 5 years playing myself.

  17. #17
    Resident Moogle
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    Asura

    How about them fucking Ordelle stairs?

  18. #18
    Piece of shit Bruins fan

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    Quote Originally Posted by Kaisha View Post
    How about them fucking Ordelle stairs?
    Shit. If we're talking about stairs, teleport crags, anyone?

  19. #19
    RIDE ARMOR
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    Quote Originally Posted by ringthree View Post
    La'Loff Amphitheater is the worst in the whole game, there are invisible blocks everywhere on the floor.
    If I am thinking right, thats the Divine Might arena, correct? This shit would always fuck PLDs up. PLDs supposed to kite mobs up and down the stairs but these damned invisible things would prevent them from climbing up the stairs.

    Quote Originally Posted by Cutriss View Post
    Shit. If we're talking about stairs, teleport crags, anyone?
    /

    Teleport crags and those crags leading to sky/sea. Every single one of them.

  20. #20
    Old Merits
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    Phoenix

    I know its not the same thing, but I remember little tricks back when I used to make Quake maps. You would make all these neat looking objetcs/stairs but would wrap an invisible clipping brush around them so you would not get stuck on them. So many "stairs" were actually just a ramp.

    Suddenly reminded of the trick to make a ladder. Lots of 1 pixel wide clipping brushes stacked 24 units tall (or maybe it was 16).

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