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  1. #1
    Puppetmaster
    Join Date
    Apr 2009
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    63
    BG Level
    2
    FFXI Server
    Titan

    ProjectXI - New Release (v0.6.3)

    Hello all,

    We have just made a new public release of projectXI. The most relevant changes are that we have added HELM and crafting (but not fishing), as well as some spells, especially BLM, WHM and BLU spells that do damage or heal.

    I consider these the most important changes, because it gives you the opportunity to finally test some of the formulas indirectly. By adjusting the models we have used for these things, you can see if it is accurate or not. And if not, it is very easy to adjust the LUA scripts in Notepad and try again without even restarting. Even the code for crafting models can be adjusted by someone who knows c++, and then recompile and try again.

    I invite anyone interested to download the latest release here. Help for getting started can be found here. As far as I have seen, it can support at least 6 people (I haven't seen more than 8 ) on a regular laptop. If anyone wants to try and host a BG server for others then feel free, as that is the purpose of this project. If someone else sets up a server than you only need the client to connect to them. However, it won't use Windower... yet

    So let me know what you think, and please try out all the spell scripts I made if you decide to try pXI. I know the BLU ones are completely off, but BLM should be somewhat close, and Furen (the cure calculator maker) helped me get the Cures just right. It's no problem to fix them, I just am unsure how.

    I also invite anyone who is interested to join us on IRC on Rizon (#pXI), or on the webchat here. Enjoy~

  2. #2
    New Merits
    Join Date
    Nov 2007
    Posts
    210
    BG Level
    4
    FFXI Server
    Ragnarok

    Can't test it atm but i'm seriously looking forward this project, props to you guys

  3. #3
    Melee Summoner
    Join Date
    Aug 2007
    Posts
    41
    BG Level
    1
    FFXI Server
    Bismarck

    You guys rock, you are the vanguard of awesome.

  4. #4
    Fake Numbers
    Join Date
    Mar 2007
    Posts
    87
    BG Level
    2

    For anyone who hasn't tried this yet, its very cool and easy to get started if you just read the guide. Great to see the improvements comin along.

  5. #5
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,183
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I'm not sure if im reading your Guide right, But You tell us to download >MySQL Version 5.0<...

    Well i went to the site and apparently it will take me 3 Days to Download MySQL, Am i doing it wrong or am i going to have too install something that takes 3 days >.>?

    Or Will the Second link (The one stated that you use) Work just as fine? Cause that was downloaded in under 30 Seconds... x.x;; Sorry

  6. #6
    D. Ring
    Join Date
    Oct 2006
    Posts
    4,659
    BG Level
    7
    FFXI Server
    Lakshmi

    are you aloud to salvage dupe in this one?

  7. #7
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    I'm curious as to how you are going to deal with pets as far as enmity rules are concerned. I had a really hard time testing those, so I was wondering what you guys came up with.

  8. #8
    29 in magical dog years
    Join Date
    Mar 2008
    Posts
    2,039
    BG Level
    7
    FFXIV Character
    Jackson Junior
    FFXIV Server
    Excalibur

    Right, so I'm not real familiar with anything technical, and I couldn't get this to work, but I think it has something to do with the port forwarding. I went into my router's (Linksys WRT54G) configuration and I got the gist from wiki's article on port forwarding I'm supposed to put in under Port Range forwarding the same port numbers in the "Start" and "End" boxes

    http://i4.photobucket.com/albums/y146/jplaunty/port.jpg

    Amidoinitrong?

    So I get all the way to the part where in the guide it says to open Pxi-client and then create and log into an account, it says something about a failure to redirect DMS...and then it shuts down 10 seconds later.

    EDIT: that pic is kinda wrong. The guide says "54001 and 54002 TCP, 54230 UDP and TCP by default, so those will need to be forwarded to your machine. Also forward port 51220 to be safe." so I did TCP on 54001 and 54002, "Both" on 54320 and 51220.

  9. #9
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    271
    BG Level
    4

    Quote Originally Posted by Jakson View Post
    Right, so I'm not real familiar with anything technical, and I couldn't get this to work, but I think it has something to do with the port forwarding. I went into my router's (Linksys WRT54G) configuration and I got the gist from wiki's article on port forwarding I'm supposed to put in under Port Range forwarding the same port numbers in the "Start" and "End" boxes

    http://i4.photobucket.com/albums/y146/jplaunty/port.jpg

    Amidoinitrong?

    So I get all the way to the part where in the guide it says to open Pxi-client and then create and log into an account, it says something about a failure to redirect DMS...and then it shuts down 10 seconds later.

    EDIT: that pic is kinda wrong. The guide says "54001 and 54002 TCP, 54230 UDP and TCP by default, so those will need to be forwarded to your machine. Also forward port 51220 to be safe." so I did TCP on 54001 and 54002, "Both" on 54320 and 51220.

    Goto Start Menu > Run > type in cmd which should open a command prompt
    Type in "ipconfig" and look for your IPv4 Address which should be 192.168.1.X

    You need to find out that X value and replace the 0 with it on all your forwarded ports. Then of course you want to make sure you check the checkboxes to enable the forwarding.

  10. #10
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,732
    BG Level
    8
    FFXI Server
    Carbuncle

    You know, I'm just saying, you're probably more likely to get help with that sort of stuff asking on their forums.

    Also, before anyone who doesn't understand, let me explain. This will probably be easier to do with drawing parallels to Ragnarok Online private servers.

    The first RO private servers were created using a program called Aegis. This Aegis, is the program that Gravity, the company that created RO themselves use. (It was leaked.) The result was, the game was pretty much an exact copy of the real server. Everything. (Unless you modified the files to do stuff such as, say, increase exp/drop rates, change what drops what, mobs in what zone, etc)

    A while after, some new server software, such as Yare, and a few others whose name I don't really remember, were released. These weren't the official files that Aegis were. They were code created from scratch (I believe) and were basically, a user-created copy. Near the beginning, these were obviously very inferior to Aegis. Lots of code was broken, bunch of abilities not working, etc. This, is what you can parallel ProjectXI to. It's not a copy of SE's software, it's a made from scratch "emulator" (not sure if this was the word we used back then, or if its the right word to use, but I'll refer to this kind of server as an emulator) that uses its own formulas and everything.

    However, as time went by, the emulator became better, got all of the regular features that RO had, and from there, started to add their own features, which eventually made them superior to the original Aegis. (And a lot easier to run too, which is also a very important advantage. I remember Aegis servers required an incredibly strong computer to run it lol)

    The are two main differences between them, imo. The first: They had Aegis as a base. And the second: Formulas for RO are nowhere near as complex as FFXI, and they were all pretty much known.

    So what this means is: ProjectXI will never be an exact copy of SE's FFXI, in terms of formulas. (unless someone steals their software and code, lolz.) Will it eventually be close enough that it may not matter? Maybe.

    TL;DR: Basically, all I wanted to say was, you can NOT use this to "test new formulas" because the formulas in this were created by them, and from the sounds of it, looks like you can modify them yourself now, which I think is pretty cool.

    I'm not bashing you guys or anything, as I used to be a very big fan of RO private servers, and I am very much looking forward to the progress that you guys make.

  11. #11
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Quote Originally Posted by Julian View Post
    TL;DR: Basically, all I wanted to say was, you can NOT use this to "test new formulas" because the formulas in this were created by them, and from the sounds of it, looks like you can modify them yourself now, which I think is pretty cool.
    Insert formula into projectxi

    Parse results

    Compare results to FFXI

    ???

    Profit.



    Just because it doesn't make it so you can look at the code and go "oh, so that's the formula," doesn't even begin to eliminate the usefulness in trial and error to find the real formulas to work with.

    I assure you, if this was just random useless free server crap to play with, it would not be on the front page of BG almost 12 hours later.

  12. #12
    Bagel
    Join Date
    Sep 2007
    Posts
    1,397
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Plow View Post
    Just because it doesn't make it so you can look at the code and go "oh, so that's the formula," doesn't even begin to eliminate the usefulness in trial and error to find the real formulas to work with.
    It sounds like pXI can be used as a glorified calculator. Can't I just do tests on paper and compare my paper results with FFXI?

  13. #13
    Sandworm Swallows
    Join Date
    Dec 2007
    Posts
    7,102
    BG Level
    8

    wow you guys are moving by leaps and bounds! Great job. I'm scared to play this too much in fear of liking it more and never going back to the real game XD.

  14. #14
    Very Sexy Nerd
    Join Date
    Oct 2005
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    Carbuncle

    Quote Originally Posted by Julian View Post
    TL;DR: Basically, all I wanted to say was, you can NOT use this to "test new formulas" because the formulas in this were created by them, and from the sounds of it, looks like you can modify them yourself now, which I think is pretty cool.
    I didn't address your point, at all, nope.

  15. #15
    Puppetmaster
    Join Date
    Apr 2009
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    63
    BG Level
    2
    FFXI Server
    Titan

    Quote Originally Posted by Kaeko View Post
    I'm curious as to how you are going to deal with pets as far as enmity rules are concerned. I had a really hard time testing those, so I was wondering what you guys came up with.
    For enmity, we want to use your models if possible. Like this, it will probably not be so exact at first, but it can be fine-tuned later.


    Quote Originally Posted by Jakson
    failure to redirect DMS
    So sorry, we just noticed a small problem on the European version, we should be fixing that shortly and releasing a client fix. Also try running the client as administrator, no matter what version of FFXI you are on.


    Quote Originally Posted by Karbuncle
    Well i went to the site and apparently it will take me 3 Days to Download MySQL, Am i doing it wrong or am i going to have too install something that takes 3 days >.>?
    It shouldn't take that long. It's been so long since I've done it myself, but I don't recall it taking very long at all. I think they have several mirrors to choose from though.


    Quote Originally Posted by Julian
    TL;DR: Basically, all I wanted to say was, you can NOT use this to "test new formulas" because the formulas in this were created by them, and from the sounds of it, looks like you can modify them yourself now, which I think is pretty cool.
    You are right, it is true that we made these models. But these models are from generally accepted data, mostly from here. Now that we are using these models, we can play pXI and see if it matches retail. Kind of like building a model of a supernova and checking to see if it's like an actual supernova. Or anything that you can't actually copy perfectly.


    Quote Originally Posted by Gergall
    It sounds like pXI can be used as a glorified calculator. Can't I just do tests on paper and compare my paper results with FFXI?
    I suppose that's kind of true still, at this early stage. I believe we have some advantages though. It's easy to use the @zoneR command to respawn the same exact monster, so you know you're getting the same target, with the same stats. Even though those stats are most likely wrong compared to retail, you know what numbers they are, so you know you're holding them constant.

    As we add even more support for other factors of combat, I believe we can get more accurate to retail, and then test some more. Right now, we can build a model using the 7 basic stats (STR,DEX,VIT, etc), and also with TP. I also made a model so that spells are resisted sometimes based on your magic skill and also magic accuracy. I took a lot of liberties there, so I'm especially curious what professional BLMs think about resists. You can use @skill 36 xxxx to alter elemental magic skill up to 276.0 at level 75.


    Quote Originally Posted by richardd
    are you aloud to salvage dupe in this one?
    Sure~ it even works outside of salvage.

  16. #16
    Bagel
    Join Date
    Sep 2007
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    Valefor

    Hey Tenjou, I think your work is great! So please don't get the wrong idea. There are 1000 reasons why this project is really cool.

    I just don't think it will ever be a useful tool for testing mechanics. pXI doesn't do anything special that a calculator can't do. pXI can spawn the same exact mob 100 times in a row, but I can also plug the same stats into a calculator 100 times in a row.

  17. #17
    Relic Shield
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    Quote Originally Posted by richardd View Post
    are you aloud to salvage dupe in this one?
    So cute, out cuted me this time haha.

    All serious though, I do not have any idea what this project is. Is it an independent game or something?

  18. #18
    Bagel
    Join Date
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    Valefor

    Quote Originally Posted by Mistress Stowastiq View Post
    All serious though, I do not have any idea what this project is. Is it an independent game or something?
    The project, if 100% successful, will eventually allow people to host private FFXI servers that very closely resemble the real thing. Server-side game mechanics are being "guessed" by the pXI team.

    As a very crude and basic example, the pXI team does not know the actual drop rate on Bounding Boots, so the best they can do is make a guess and set it at say 10%.

    Now expand that idea tremendously - drop rates are the LEAST of their worries. There are many game mechanics that are still quite mysterious to players, yet the pXI team has to try to emulate.

    Those who host servers will be able to tweak things like drops, drop rates, xp, dmg and acc formulas, etc etc.

  19. #19
    BRP
    BRP is offline
    Banned.

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    As a very crude and basic example, the pXI team does not know the actual drop rate on Bounding Boots, so the best they can do is make a guess and set it at say 10%.
    Or a 100%

  20. #20
    Banned.

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    Ya seriously, if you make a private server and keep the 1% drop rates, Ill come to your house.

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