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  1. #1
    Melee Summoner
    Join Date
    Oct 2008
    Posts
    38
    BG Level
    1
    FFXI Server
    Leviathan

    Salvage DKP / Drop Systems

    I need some assistance. Starting up a new salvage LS of about 8-12 people and cannot for the life of me come to an agreement on what the drop system should be.

    I was hoping I could get a few suggestions from you all as to what is working for your groups along with problems your system has faced or caused.

    Current suggestions for our group are:

    1) Everyone pick one piece for each body part and work to fill out each persons want list.

    2) Everyone pick out 3 items they want and prioritize them and work on getting each persons #1 at a time until those are sorted and get the little ones along the way.

    3) Points system and assigning a value for each piece and allowing point priority.

    4) Have each person pick a body peice and then a seconday peice as well and then work to get everyone their body and let them priority lot their second peice.

    5) Have each person pick just one peice and do one peice at a time per person.

    As you can see only one system uses points and alot of people are against points but I'm concerned this will lead to people skipping runs or leaving once they have their peice. In a bit of a pickle with this and could use some advice.

    Thanks in advance.

  2. #2
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    Have each person pick which of the 5 they like best, everyone /randoms, person highest = that option :O

  3. #3
    HEY FUCK YOU BUDDY
    Join Date
    Mar 2008
    Posts
    330
    BG Level
    4

    I'll C/P the lotting rules from my group. The only downside to these rules is that if you pick up extra people at some point they'll have exactly as much right to lot as the people who've been there, but if you can avoid or deal with that situation, no problem. For reference, each of our members is allowed 1 Primary, 1 Secondary, and 3 Interests. We go after Primary/Secondary normally, Interest is just for easier run planning, so we know if we can get a piece someone wants without going out of our way, and so we don't waste time killing something nobody cares about.

    Lotting Rules:

    Before each run, review the lotting list in its appropriate topic to ensure all of your preferences are in order. Once we enter, the lot list will be taken exactly as-is. If you are primary, you take precedence over secondary people; secondaries take precedence over interests, and interested people take precedence over everyone else.

    In addition, if you are on the same lotting precedence as another member, and have both the 15 and 25, OR if you have the 35, you take precedence over the other person. This is in the interest of piece completion. This does not change primary/secondary/interest tiering.

    All Alexandrite will be lotted by the run leader, and turned over to the bank. Bank status can be tracked in the appropriate topic.

    If you miss 3 consecutive Salvage runs without advance notice, you will be placed onto inactive status. Until you make 2 consecutive runs, you will not be allowed to lot on non-FFA pieces. If attendance is continually a problem, you may be subject to replacement. Salvage is a commitment; if you feel you cannot commit to it, please tell us.

  4. #4
    Relic Shield
    Join Date
    Jul 2006
    Posts
    1,499
    BG Level
    6
    FFXIV Character
    Ferien Terzo
    FFXIV Server
    Excalibur

    My group used #2 above. If two people wanted the same piece at the same priority it was determined by seniority and how recently they got a piece.

  5. #5
    Campaign
    Join Date
    Sep 2007
    Posts
    6,630
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    We pick 5 things we want most. Leader kind of picks who gets first (If 2 people have the same thing listed) depending on what jobs they use most/who would get the most use etc. When we get all 5 we make a new list.

  6. #6
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    My group each has 4 pieces ranked 1-4, when something drops the person with it ranked highest takes it. In the case of a tie, battle lot. 15s/25s don't count for anything, but if you have a 35 you take precedence on the 15/25s for it regardless of rank. You may only change your list once per real life month, if you recieve a piece, that slot will remain blank until the month passes. We're all close though, so no real drama. If you're recruiting pickups, I'd suggest a blank bidding system: X points per run, whatever criteria. When a piece drops, everyone interested makes a bid in tell and the winner gets it. If you're going to bid on something, have a different person in the group take bids so you aren't allowed to cheat via bidding one over the closest person you're competing with.

  7. #7
    Fake Numbers
    Join Date
    Jul 2008
    Posts
    93
    BG Level
    2
    FFXI Server
    Cerberus

    We do similar to Uryuu. Wishlist 5 items whether they be 35's or 25s which you may have competition for.

    This is done amongst friends though, so everyone gets a even share of the loot depending on luck.

  8. #8
    Cerberus
    Join Date
    Jul 2008
    Posts
    492
    BG Level
    4
    FFXI Server
    Bahamut

    I had each member pick a specific piece of armor, and we work towards completing that piece for each person. For 35s that drop that nobody has as "their" item, whichever people that want it work lotting out between themselves. i.e. We got a 35 usu mask, SAM and MNK wanted, they talked it out for a few min, decided who should get it.

    Note that this is a small, fairly tight knit group, so letting members delegate drops works well for us, maybe not so much for other groups.

  9. #9
    Smells like Onions
    Join Date
    Jul 2009
    Posts
    5
    BG Level
    0

    My shell has each person choose 2 armor pieces which are designated as primary/secondary. This gives me a good grocery list of what to target. Pieces that are not requested by anyone are the open to bidding (everyone gets a point for each run they attend) before we enter.

    For new members, they get probationary status for 5 runs, where they're at the bottom of priority list. Beyond that, as the leader, I try to keep things level as far as what we target. If someone misses several runs, we may not target their NM for a while, if you're there every week, we'll get your NM every other week or so.

  10. #10
    Cerberus
    Join Date
    May 2008
    Posts
    401
    BG Level
    4
    FFXI Server
    Diabolos

    my group works on a points system, 3 points for being on time, and completing the run, highest points gets to chose what zone and what objective for the group, highest points loses points while they are the highest, all other gear is prioritized for ppl who are 2/3 1/3 then free for anyone who can use, getting a 25 piece = -10 points, a 35 = -20 points'

    it works out really well since we always hit more then 1 target (in most cases)

    Edit: 1 point for being on time, 1 for not afking, and 1 for reaching the point leaders objective, point leader loses 1 point for leading the run

  11. #11
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    287
    BG Level
    4

    we do a point system. each run attended gets you 3 points. 25's cost 10 points, 35's cost 20 points, 15's are 0 points (actually, 15 bodies might be 10, i cant remember). negative points are allowed as long as no one else wants the piece. there is no freelot, you take the piece, you pay the points. whoever has the most amount of points get to call the destination on the run. that is, they get to choose where we go and what piece they want from that run. also, that person does not get the 3 points from that run, as they were leader.
    it needs some maintenance every once in a while, we do that once a year and reset everyone's points to 20 (maximum).
    it's fairly balanced. keeps those who havent gotten a piece in a while reasonably well in the lead, which means they get pieces (when they drop...)

    edit: damnit kono, i was composing as you replied yeah, its the same group.
    ps: you dont lose points in our system for leading. you just dont get them for attending.

  12. #12
    Cerberus
    Join Date
    May 2008
    Posts
    401
    BG Level
    4
    FFXI Server
    Diabolos

    orz well im kinda back after a long hiatus, we used to lose them for leading

  13. #13
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    6 people x 3 points = +18 points/run(with 7th leading w.e)
    guaranteed 2x 25s = -20 points/run
    just sayin'.. I hope you don't toss 25s if someone doesn't wanna spend half a 35's value on them :/

  14. #14
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    287
    BG Level
    4

    Quote Originally Posted by Thorny View Post
    6 people x 3 points = +18 points/run(with 7th leading w.e)
    guaranteed 2x 25s = -20 points/run
    just sayin'..
    that assumes you are always going for the boss. with many targetted 35's for example, you just cant. also assumes people want both 25's. i've seen lots drop to the floor either because people already have them or dont want them. (crap piece/dont have job for it/etc)

  15. #15
    Cerberus
    Join Date
    May 2008
    Posts
    401
    BG Level
    4
    FFXI Server
    Diabolos

    35 for marduk hands...

  16. #16
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Rasantath View Post
    with many targetted 35's for example, you just cant.
    you can do all 35 NMs + boss in Zhayolm and Arra(barring the forced choice between morri/ares head but skipping boss doesn't change that), and all NMs in a chosen path + boss in SSR. The only zone where 'targetted 35s' mean shit is bhaflau, and even then bhaflau boss has some of the better 25s and you can hit 3 ramps if they aren't active. It just seems stupid to waste 25s someone might want someday because your prices for them are way too high.

  17. #17
    Hydra
    Join Date
    Sep 2006
    Posts
    117
    BG Level
    3
    FFXI Server
    Diabolos
    WoW Realm
    The Underbog

    We do #2

    having people pick more then 3 top choices gets chaotic. Keep record of what 25 and 15's they have as well, for tiebreaker decisions.

    We pretty much made farming 35's the priority and pick up the others when we can, or when enough people need an item off a chariot.

    I was in a group where finishing each piece was the priority and it was annoying as hell to farm the same run so a chariot could screw us 15 times on a 25. Priority the 35 first then the rest just fills itself in.

  18. #18
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Maybe it's just me, but I've always gone with friends where an amicable agreement was created beforehand that didn't need points for clarity. I think the issues for most groups come in when they have too many of the same set desired (i.e. 5 people who need hikazu sune-ate @_@)

  19. #19
    Sea Torques
    Join Date
    Jun 2006
    Posts
    554
    BG Level
    5
    FFXI Server
    Odin

    In my group (which is only 6 people usually, sometimes 7), we just had each member pick two items they wanted most, we rotate through zones and rarely do the same zone twice in a row. The only time we spammed a zone for a couple days was trying to get a 35 for one member who hadn't gotten either of his top 2 choices.

    That being said, I think point systems are only good when people aren't close/dependable. If it's a small group of friends, I think it's pretty easy to decide who gets what/when. Meh

  20. #20
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    Quote Originally Posted by Uryuu View Post
    Leader kind of picks who gets first (If 2 people have the same thing listed) depending on what jobs they use most/who would get the most use etc.
    I don't care for systems like this tbh. Mainly for the fact that let's say your brd or rdm wants usukane for their mnk sam nin ect. And they are asked to come rdm or brd each run because thats what the group needs. As a reward for coming the job they were asked to each run, they get lower priority on the usukane!

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