
Originally Posted by
McGoonagle
I'm confused. To me it seems that gear swapping will accompany changes in roles throughout the game.
Imagine a case where your main heal gets nailed during a fight with a VPNM (vacuum-packed notorious monster.) While the healer is out of action (assuming raise - weakened - heal cycle), a player with good healing magic changes roles, taking one DD out of the equation. The remaining fighters adjust roles to stabilize what is now a low-man fight until the main healer can return, maybe as a DD because the replacement main healer is doing OK.
There will be gear swaps. There may not be an intent to have the multifaceted changes to combat attributes that people use in endgame, but I'm going to guess that something along those lines will be in use within the first 12 moths of the game being released.