
Originally Posted by
miokomioko
I never said anything about stats. Babban's Traveling Companion simply made a very specific mob type apply regen to you. Adding straight up STATS would obviously create a niche for the best thing to wear with any given job, regardless of the situation.
Having titles that affect specific mob types' behavior towards you is another thing. Babban's Traveling Companion is not even a quest trigger, not sure where you got that from. Having that title active makes Lycopodiums give you Regen if you have their attention. It makes sense as it is proof that you helped their hero Babban on her historic journey.
For example, I was thinking more along the lines of:
'Shining Scale Rifler' = Mamool Ja are non-aggressive towards you.
'Gorgonstone Sunderer' = Merrow/Lamiae are non-aggressive towards you.
'Troll Subjugator' = Trolls are non-aggressive towards you.
'Breaker of the Chains' = Luminian Killer effect.
'Lifter of Shadows' = Dark weather grants Regen.
[insert some tonberry title] = Halves Everyone's Grudge/Rancor damage.
[insert some other tonberry title] = Throat Stab only brings you down to 50% HP.
I am talking about random little mechanics here and there. Not 'Nidhogg Slayer' = STR+25. I am talking about instilling fear in certain monsters/enemies by essentially wearing proof that you've slain a general of theirs, or perhaps by sympathizing with them via a quest, you gain some of their benefits. Shit, do a Dhalmel-saving quest and the title makes Whistle and Healing Breeze affect you as well.
Stuff you can neglect if you don't care and want your silly title. But also stuff you can go out of your way to get if you really need that edge on a certain family/mob/area/etc.