Why is EGS only showing threads from 06/07?
Why is EGS only showing threads from 06/07?
Discussing RDM merits is a can of worms. Everyone has a different opinion, it seems. It depends entirely on what you expect to do with your RDM.
Just to weigh in:
5 Convert
5 Ice acc
3 Slow 2
3 Para 2
4 Bio 3
There's a bit of rdm merit discussion a couple pages back starting hereish:
http://www.bluegartr.com/forum/80283...ky-wins-6.html
What are the preferred Sam hands for Rana and Penta?
I've searched and can't find the thread/website that compares all the DRK Zerg weapons (KC, OC, MK, Ridill, BZ, RC, FA, etc) damage potential after the Haste nerf. Even had Apoc and Republican Dagger data. Was just curious if anyone could link me to it. (Not the Tubbers one)
Think this is what you're looking for:
http://i148.photobucket.com/albums/s...er/zergwy8.jpg
Edit: Actually that's not what I'm looking for. It doesn't have Octave Club. But I suppose it'll do for now. Still searching for that other thread though. It was such a nice write up.
What kind of damage do BLMs do on Odin? I've always heard it sucks and never bothered trying them, but we're short on RNGs and our LS has a lot of well-geared BLMs, so I was thinking about giving it a try. Can assume good gear (HQ staffs, AF2 head, af+1 hands, etc.) and mages used to nuking endgame stuff.
I'm curious: Why are the bottom values different from the totals at the top? (seems to have a summary of each at the bottom but they are lower).
Is the top only 'ideal' conditions?
Whaaaat![]()
I remember reading that your tests show para 5/5 to have only 20 more macc than para1. Do you have anything on proc rates between the two?
Also, what have you done to check the durations of the two?
Edit: went outside and paralyzed bunnies.
(Should be noted that there's a discrepancy in timestamp logging the initial spell and it's slow to enter it into the log but I did not try and account for this; purely subtracted me casting para2 on the rabbit and it wearing off)
First para2 lasted 1:22
Second para2 lated 1:37
Third para2 lasted 1:49
Fourth lasted 1:50
Fifth lasted :49
Sixth lasted :28
Seventh lasted 1:44
First para1 lasted :44
Second para1 lasted 1:43
Third 1:13
Don't really want to do any more. I'll concede to them being random. Thanks for the correction.
I was planning to do 5 convert, 5 ice, 4 Slow II, 4 Bio III and 2 Dia III. Think that's pretty well rounded for both solo and group play. Blind II seems meh, Phalanx II is not that useful when things are tanked by PLD/NINs and I think Para II is really only worthwhile with a few merits in it.
I dont see much info on atonement on lolwiki. What gear in general should I wear for it? Or taking a guess from the article should I just do some VE moves right before atonement to cap damage instead?
Can anyone tell me [almost?] exactly how much HP greater colibri have at 81 and 82?