Indeed he did
I made that guide years ago; some things may be slightly outdated and I haven't updated with all of the new update items or even finished some of the equipment sections :D but it's fairly okay.
The way I understood resting and hate was that resting would put you on the hate list, but not actually give you any enmity at all. So as long as you're already on the hate list, resting would not affect your enmity. Therefore, +/- enmity does not matter while resting, and finally, a second +hMP would be better.
Yea I wouldn't trust any good info from Alla these days beside on the MNK forums perhaps, better check around BG :D
Only thing can can be bothersome is read through all random threads with info.
So yea, whatever question you have you could either ask here or do some in-depth thread about DRK I guess.
I read testing shown kurayami: ni has the same potency as capped blind II(-20? eva). I'm not sure on the rest. If you can get two rdm and nin together and para some lv1 bunnies, that could show a difference in potential caps if there is one. Slow could be narrowed down in ballista with raise's recast or something.
Where did the phrase "cool story bro" originate?
Based on Kirschy's research on slow testing: http://www.bluegartr.com/forum/58770...o-slow-ii.html
Slow 1 caps at ~29.3% if caster MND is 75 or more higher than target MND
Slow 2 caps at ~39.06 with 5 merits with caster MND 75 or greater than target MND
Hojo: ichi and Ni are a static ~14.6% and ~19.5% slow effect respectively, and potency is unaffected by any stat.
As for the other enfeebles, I have no idea.
Ran a search on all of Kirschy's posts because I'm pretty sure that's whom I've heard it from last but..
What's Banish I? 14 + dMND or 16 + dMND?
Thx, got another question now.
1 Handed Attack = {( 8 + Combat Skill + STR/2 + (+attack from gear) + (+attack trait/ability/minuet)) * berserk effect (if available)} * (1+ percentage increase from food )
2 Handed Attack = {( 8 + Combat Skill + 3STR/4 + (+attack from gear) + (+attack trait/ability/minuet)) * berserk effect (if available)} * (1+ percentage increase from food )
Things like zerk and chaos roll won't affect the attack you gain from food? Let's say i'm sitting at 450 attack, eat a kabob and am now at 510 attack.
The bonuses from zerk and chaos are applied to the 450 or the 510?
Also, how does zerk and chaos roll blend together? would chaos roll fall into the trait/abilitiy/minuet section?
let say we have the same 450 attack and have 15% chaos roll, 25% bersrek. What would be the correct way to do this?
450 x 1.15 =517.5, 517.5 x 1.25 = 646.875 + kabob = 706.875
or would it go like
450 x 1.40 = 630 + kabob = 690
hmm explain how that occurs to me? based on that forumula. I'm not seeing it lol
Egg Conservation
Can it be trio'd? If so by what Job combination? Tried searching but found minimal information.
Just tried: RDM SCH WHM, failed miserably. We just suck? or is there a better combination?
Meat Mithkabob isn't +60 attack, it's +22% attack to a cap of +60.
If you have 200 attack, It's 200*1.22 (cap 200+60), or 244 (cap 260).
If you have Berserk up, that becomes 200*1.25*1.22 (cap 200*1.25+60), or 250*1.22 (cap 250+60), which becomes 305 (cap 310).
In that scenario, berserk made the food go from +44 attack to +55 attack.
I'm not sure how to clarify more than that example, but that's how the formula you posted reads. It is multiplicative with a cap, meaning if you are under the cap, berserk is upping the value of the food. I have no clue if this is actually correct btw.
Ahh alright, makes sense. I'd been skimming thru Kaeko's LJ over the past few days but couldn't quite find the stuff on resting, thanks!
Yeah, trying to work on relaxing earring but those euvhi organs :\ rarely have time to try and farm them and when I do, they never seem to put out
I've never seen any testing on enmity while resting, but there have been more than a couple times on BLM duoing where the other person would be afk resting and I would try to kill a mob, and while kiting it past the resting person it decided to stop and take a swing or 2. It must do something other than just simply putting you on the hate list for it to change a mobs target after doing 40% of its hp.