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  1. #361
    Relic Shield
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    Jan 2009
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    Bismarck

    If you're levelling a subcraft, and it's at 59.9, and your main craft is at 100, and you have not done the test item to surpass 60 for the subcraft, is it possible to get a .2 skillup and fuck your main?

  2. #362
    Relic Weapons
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    Jul 2009
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    Ragnarok

    Quote Originally Posted by Knyghtmayre View Post
    If you're levelling a subcraft, and it's at 59.9, and your main craft is at 100, and you have not done the test item to surpass 60 for the subcraft, is it possible to get a .2 skillup and fuck your main?
    Nah it won't and i think any bring over of skill will be capped at 60 if you haven't do the GP test item. Besides, it will be probably be a 0.1.

  3. #363
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,540
    BG Level
    9

    Overwhelm/Ranged WS, Yay or nay?

  4. #364
    Sea Torques
    Join Date
    Oct 2006
    Posts
    535
    BG Level
    5
    FFXI Server
    Carbuncle

    Nay

  5. #365
    New Merits
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    Oct 2006
    Posts
    200
    BG Level
    4
    FFXI Server
    Ifrit

    RDM vs. Ul'Yovra: possible?

    I know SCH can solo these and I'm pretty sure BLM can too but my BLM does not have gaiters and I do not have SCH75. My RDM has w.lg and I'm in need of UFO organs so I wondered if I could do enough damage to bypass regen without Bio 3. If Bio 3 is really crucial to this however I can unlock it.

  6. #366
    Nidhogg
    Join Date
    Jun 2007
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    Odin
    WoW Realm
    Lightbringer

    Quote Originally Posted by Avarice View Post
    Reading on otherwiki, it states that when repairing a Lu Shang's Rod that, "The broken rod can never be lost in a normal failed synth. It will only be lost if the synth is interrupted in some way, such as by being attacked or moving to another area (ship docking)."

    My question is does being disconnected also cause the broken Lu Shang's Rod to be lost?
    I believe the server will keep you logged in (and Red Dotted) for longer than the duration of the synth, so you would DC (client side), finish the synth, and then fully disconnect maybe 15 seconds later (server side). You would never see the results of the synth, but would log back in with either a repaired or still broken Lu depending on the results for the synth.

    I have never fully disconnected during a synth, but i have had a partial disconnect and when the server/client communication got back up to 100% (I think it got down to about 60%) the synth finished fine, so I do not think that getting Red-Dotted will interrupt a synth by itself. I am not 100% sure on this though, so take it with a grain of salt.

  7. #367
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,540
    BG Level
    9

    Quote Originally Posted by Mosh View Post
    RDM vs. Ul'Yovra: possible?

    I know SCH can solo these and I'm pretty sure BLM can too but my BLM does not have gaiters and I do not have SCH75. My RDM has w.lg and I'm in need of UFO organs so I wondered if I could do enough damage to bypass regen without Bio 3. If Bio 3 is really crucial to this however I can unlock it.
    Idk but grab a mnk and duo an Om'Yovra for 100% drop. May prove challenging though depending on the mnk but if you grab a bard it becomes a easy takes 5-7 mins to down one. Including tele'ing around and finding the yovras, mnk brd rdm you can get eash of you 1 organ in 30-45 mins. I'd just recommend doing that, find a mnk and a brd who both need an organ

  8. #368
    Cerberus
    Join Date
    Jun 2007
    Posts
    436
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Mosh View Post
    RDM vs. Ul'Yovra: possible?

    I know SCH can solo these and I'm pretty sure BLM can too but my BLM does not have gaiters and I do not have SCH75. My RDM has w.lg and I'm in need of UFO organs so I wondered if I could do enough damage to bypass regen without Bio 3. If Bio 3 is really crucial to this however I can unlock it.
    can't w/ bio3. even with 5/5 vert(i didn't have) add nukes wouldnt be big enough to bring it down far enough for you to recover. 2boxed myself with a cor for evokers roll and wiz roll to mess around and didnt make i past 60ish before i gave up. then again, i was play with Om's.

  9. #369
    CoP Dynamis
    Join Date
    May 2008
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    296
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    4
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    Cerberus

    Ranged Accuracy is absolutely crippled during Double-Weakened.

  10. #370
    Puppetmaster
    Join Date
    Sep 2007
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    61
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    2
    FFXIV Character
    Cinna Bun
    FFXIV Server
    Gilgamesh
    FFXI Server
    Phoenix

    What is the .DAT location of the Teleport Crystals? Or rather, where should I look in Altana View to find it? Can't seem to locate..

  11. #371
    Melee Summoner
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    May 2008
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    44
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    1
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    Phoenix

    Does the -Damage trait on gear = Both Physical and Magical Damage?

    trying to see if Valhalla Body would turn Jelly Ring into a ghetto D Ring.

  12. #372
    Nidhogg
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    Sep 2007
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    3,933
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    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    If it's just -damage, it means both; yeah. It only means one of them if it specifically states which.

  13. #373
    Melee Summoner
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    May 2008
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    Phoenix

    Quote Originally Posted by Raen Ryong View Post
    If it's just -damage, it means both; yeah. It only means one of them if it specifically states which.
    thanks for clarifying ^^

  14. #374
    Nidhogg
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    Odin
    WoW Realm
    Lightbringer

    I was under the impression it applied to Physical Damage, Magical Damage, and Breath Damage.

  15. #375
    Nidhogg
    Join Date
    Mar 2008
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    3,793
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    7

    Quote Originally Posted by Kagomie View Post
    Does the -Damage trait on gear = Both Physical and Magical Damage?

    trying to see if Valhalla Body would turn Jelly Ring into a ghetto D Ring.
    No. Just no.

    You don't get to just "cancel" out negative stats, unless you're sitting at cap of -MDT.

    If you have a Valhalla Body, you are taking 95% dmg. Adding a Jelly ring will make you take 5.25% more magic damage, and 5.25% less physical damage. It's not a Ghetto D-ring, it's a Jelly ring still, and it still makes you take more damage than you would if you took it off from magic.

  16. #376
    Melee Summoner
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    May 2008
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    Phoenix

    Quote Originally Posted by FailureMidgard View Post
    No. Just no.

    You don't get to just "cancel" out negative stats, unless you're sitting at cap of -MDT.

    If you have a Valhalla Body, you are taking 95% dmg. Adding a Jelly ring will make you take 5.25% more magic damage, and 5.25% less physical damage. It's not a Ghetto D-ring, it's a Jelly ring still, and it still makes you take more damage than you would if you took it off from magic.
    .25% more? I've never really looked into the math behind jelly, and wasn't aware there was another fraction tacked on to the 5%.

    The reason I asked is because i wasn't sure that with an Aegis, that if i wore V. Body, if the +5% Magic Damage from Jelly would be canceled or not. I should have been more specific with what i had originally said.

  17. #377
    Puppetmaster
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    Sep 2007
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    Cinna Bun
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    Gilgamesh
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    Phoenix

    Just act quick and macro MDT-%/MDB =)

  18. #378

    Sweaty Dick Punching Enthusiast

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    7

    Quote Originally Posted by Kagomie View Post
    .25% more? I've never really looked into the math behind jelly, and wasn't aware there was another fraction tacked on to the 5%.

    The reason I asked is because i wasn't sure that with an Aegis, that if i wore V. Body, if the +5% Magic Damage from Jelly would be canceled or not. I should have been more specific with what i had originally said.
    It's still +5% magic damage, the extra "tacked on" is how percents work. +5% on jelly with -5% from valhalla will result in nothing.

  19. #379
    Old Merits
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    Feb 2008
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    Phoenix

    kag is right, shell5 + aegis+v.body+ jelly ring will give him the affect of d.ring (10% -PDT) along with retaining capped -MDT.

    ofc ideally vahalla out -> IR body in, jelly off for magic dmg.

  20. #380
    Melee Summoner
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    May 2008
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    Phoenix

    That's what I had planned Chen.

    Was just tinkering with spellcast and trying to find out the new things I could do with V. Body, and jelly ring came to mind.

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