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  1. #701
    Nidhogg
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    Quote Originally Posted by Dathus View Post
    For the Pulling The Plug ENM solo as SAM, would you think it better to use Polearm and Penta Thrust(full Polearm Merits available), or Soboro and GKT WSes?
    The fight is actually hard/challenging with a GK :/ Polearm with 2 merits makes it a pushover.

  2. #702
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    Quote Originally Posted by Dathus View Post
    For the Pulling The Plug ENM solo as SAM, would you think it better to use Polearm and Penta Thrust(full Polearm Merits available), or Soboro and GKT WSes?
    Quote Originally Posted by jimbobsonofgod View Post
    Polearm
    Does that make it a pushover for DRG solo as well?

  3. #703
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    drg doesn't have meikyo shisui dawg

  4. #704
    Kunkkaaaaaaa!
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    no, but dragoon can solo the enm, here is a video.

    YouTube - ENM50 "Pulling the Plug" Dragoon Solo

  5. #705
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    he asked if it made it a pushover for drg, it doesn't

    polearm sam has meikyo and 3 pentas utterly destroys the main orb

  6. #706
    Kunkkaaaaaaa!
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    Sorry the "no" at the beginning of my last post was referring to that it wasn't a pushover like sam but still possible. My bad, I probably should have been more clear.

  7. #707
    Nidhogg
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    Ya...dragoon doesn't quite compare to 5 instant Pentas...though really only 4 are needed, I still wait to have a safety margin (mess up, get knocked as you try to WS and lose tp, or whatever).

  8. #708
    Bagel
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    When using Barrage with Holy Bolts, does the add dmg not proc? Too lazy to try and work it out lol

  9. #709
    Nidhogg
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    Gurubashi

    Corsair end-game question.

    As my COR is nearing level 75, I want to start focusing on what my roles will be end-game. What is the ideal equipment for Quick Draw? For instance, friend of mine who's COR75 told me HQ staves aren't worth it for COR, and that I'm better off just using NQ staves.

    My COR will mostly be Walmart :/ since I'll be missing a lot of essential pieces, like relic hat.

  10. #710
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    Quote Originally Posted by Thorny View Post
    drg doesn't have meikyo shisui dawg
    yea I know that, I didnt know Meikyo Shisui is needed to make it easy, I could get a Wing to help add to another ws, Sleep/necklace at the beginning for the first WS, and Meditate for another WS
    Quote Originally Posted by Tahona View Post
    no, but dragoon can solo the enm, here is a video.

    YouTube - ENM50 "Pulling the Plug" Dragoon Solo
    thanks, aleast i know it's possible, i'll check the video when I get home

  11. #711
    Nidhogg
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    Quote Originally Posted by Ragnell View Post
    yea I know that, I didnt know Meikyo Shisui is needed to make it easy, I could get a Wing to help add to another ws, Sleep/necklace at the beginning for the first WS, and Meditate for another WS
    50cap, don't get meditate with /sam. You can sleep 1ws...4jump to almost get 1 ws, wing 1 ws, maybe superjump to avoid a 3-4 knockback if ya time it right...wing 1ws, still a little short, but likely doable.

  12. #712
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    Quote Originally Posted by FailureMidgard View Post
    50cap, don't get meditate with /sam. You can sleep 1ws...4jump to almost get 1 ws, wing 1 ws, maybe superjump to avoid a 3-4 knockback if ya time it right...wing 1ws, still a little short, but likely doable.

    Damn didnt know it was 50 cap, that sucks, i'll read up on it then

  13. #713
    Relic Weapons
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    Quote Originally Posted by FailureMidgard View Post
    50cap, don't get meditate with /sam. You can sleep 1ws...4jump to almost get 1 ws, wing 1 ws, maybe superjump to avoid a 3-4 knockback if ya time it right...wing 1ws, still a little short, but likely doable.
    Opo-opo necklace is level 61.

    In the video the DRG used milk, coeurl sub and an icarus wing. Ran in and Penta'd the first, then Jumped and High Jumped the main and psychoanima'd the empty pop. Empty seed killed his wyvern so he called it and then Spirit Surge Penta'd the main, two more jumps and he won.

  14. #714
    We wear wine red on Wednesdays

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    Quote Originally Posted by Despain View Post
    Corsair end-game question.

    As my COR is nearing level 75, I want to start focusing on what my roles will be end-game. What is the ideal equipment for Quick Draw? For instance, friend of mine who's COR75 told me HQ staves aren't worth it for COR, and that I'm better off just using NQ staves.

    My COR will mostly be Walmart :/ since I'll be missing a lot of essential pieces, like relic hat.
    You're looking at something like:

    X Staff | X Grip | Corsair's Gun | Steel Bullet
    Cor Tricorn (+1) | *1 | Moldy | Drone/Novio
    Denali | Relic(+1)/Skadi | AGI R. | AGI R.
    AGI/MP | Scouter's | *2 | AF+1

    Staff wise, its really up to how hardcore you wanna play the job. If its going to be a main end game job that you want to play to the full extent, invest in HQ staves. Extra magic attack bonus is always good, and its more or less accepted that QD is affected by Magic Accuracy as well. Grips.. I'm not carrying around 8 grips, I would just get the MP+whatever.

    Personally, I just don't have the room for even the NQ's and I don't play COR as often as I used to, so I just use a bart's knife for +2 AGI and a Legion Scutum for MP+20 since I typically end up playing /whm support.

    *1: Neckpieces you have a lot of options. Ugly pendant according to your MP, Agile Gorget is +2 AGI, probably the easiest and cheapest. Hope Torque +5, and then there's a new one from campaign that's +4 that isn't hard to get really.

    *2: Legs there's a few options, Denali probably being the best. Nimue's Tights from the La Vaule SCNM fight have 1 more MAB, but not the AGI or M.acc. There's also War Brais for 4 AGI, or +1 for 5.

    A side note, I don't think you're elvaan, but the RSE2 boots are AGI+6 and MP+30.

    Edit: Ring wise, the AGI+4 are cheap, you could also alternatively use Insect Ring / Omega Ring if you're a believer in the M.acc being 2 AGI = 1 M.acc for QD. I use this setup. RDM Roll would always seem to help my resists on Tiamat back in the day.

  15. #715
    E. Body
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    Phoenix

    Quote Originally Posted by Kumbai View Post
    When using Barrage with Holy Bolts, does the add dmg not proc? Too lazy to try and work it out lol
    99% sure that the additional effects on bolts will proc on Barrage, as well as WS.

  16. #716
    Sinner
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    Quote Originally Posted by Dooom View Post
    99% sure that the additional effects on bolts will proc on Barrage, as well as WS.
    Sleep add effect works on Barrage and WSing, so everything else as an added effect should, just doesn't show up in log at all

  17. #717
    CoP Dynamis
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    DRK Great Sword question...gearing for Ground Strike, should the focus be all on stacking STR? Since its 1 hit the acc should be alright, or should u stick with some ACC as well?




    EDIT: Oh yeah, also is the Perdu Great Sword any good? Don't hear too much about it, but as GSWDs go the stats look nice (like most Perdu weapons) but maybe im missing something when it comes to the best GSWDs in the game

  18. #718
    We wear wine red on Wednesdays

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    Quote Originally Posted by GeneJackit View Post
    EDIT: Oh yeah, also is the Perdu Great Sword any good? Don't hear too much about it, but as GSWDs go the stats look nice (like most Perdu weapons) but maybe im missing something when it comes to the best GSWDs in the game
    456 makes it a bad delay for a 6-hit iirc. Naglering (sp?) has comparable dmg and stats, and the capacity for 6-hit.

  19. #719
    CoP Dynamis
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    Quote Originally Posted by Kadaj View Post
    456 makes it a bad delay for a 6-hit iirc. Naglering (sp?) has comparable dmg and stats, and the capacity for 6-hit.


    Ahh yeah, thats right...makes sense now.

  20. #720
    Smells like Onions
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    Quote Originally Posted by kyosak View Post
    Anyone know why my search comment macro stopped working? It looks like this:

    /sc 1 blahblahblah
    /sc 2 blahblahblah
    /sc 3 blahblahblah
    /scu expparty 1
    /inv

    It worked fine before but the macro just stopped working one day... It'll put my PT flag up but no seacom... Please help
    Do you use Spellcast? If so spellcast takes over the /sc command for itself. You would need to change it to:

    /raw /sc 1 blahblahblah
    /raw /sc 2 blahblahblah
    /raw /sc 3 blahblahblah
    /scu expparty 1
    /inv

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