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  1. #781
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Yugl View Post

    Would it still work if tanks were together (To avoid the Petra move since we have no WHM/Healing SCH)?
    Well

    If your tanks are together they are eating the same Conal AOE.
    So the following
    Ion Efflux: Cone Attack Paralysis
    Stun Cannon: Cone Attack ~300 damage and Paralysis
    Laser Shower: Cone Attack ~150-900 magic based damage

    and not to mention any of the other moves that are AOE'd around the player not the mob
    And both tanks would be subjected to his counters.

  2. #782
    Banned.

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    Manaburn it, that way you only have to deal with 2-3 tp moves before 25%. You only need 2 BLMs with a single form of refresh to kill it in time.

  3. #783
    Sinner
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    How does Stealth/Alertness work?

  4. #784
    Sea Torques
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    Ramuh

    Quote Originally Posted by Siniroth View Post
    How does Stealth/Alertness work?
    They don't.

    If they do the % is so low that not even worth bothering, only time I recall it might have been proc was in Gauberg running to Witchfire Glen, I ran next to a Doom Guard on NIN and it didn't aggro (I noticed later it con DC).

  5. #785
    Ridill
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    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    How reliable is the gorget info on otherwiki? Aqua doesn't seem right for Raging Rush <_<

  6. #786
    Kunkkaaaaaaa!
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    Asura

    Is there any good blogs by dragoons in which they show solos they have done etc.?

  7. #787
    Relic Weapons
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    Oct 2007
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    Bahamut

    Quote Originally Posted by jimbobsonofgod View Post
    Erlkings with +5 damage/perdu.
    Frag/perdu not the other way around.
    Don't think I'd use Storm ever.
    And
    Frag/Koggel not the other way around.

    Frag is really just crap anymore since you can get a 5 damage +more macc erlkings for a main for 1/100th the price.

    Fuck even if you're really cheap you can double up the erlkings for some fagtastic combo and still be better geared then 90% of the blu's I see running around my server.

    Ideally :

    Some combination of the following : Perdu/Koggel/Erlkings
    Or go for A Tizona.

    Other then that the progression looks pretty good.
    No mention of a Hofud in any of these setups.. Is it a poor choice for BLU now compared to other options?

  8. #788
    Banned.

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    Hofund is terrible.

  9. #789
    Sinner
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    Quote Originally Posted by arshesney View Post
    They don't.

    If they do the % is so low that not even worth bothering, only time I recall it might have been proc was in Gauberg running to Witchfire Glen, I ran next to a Doom Guard on NIN and it didn't aggro (I noticed later it con DC).
    Okay, so how does it actually work? I can only infer from what you said that it gives a chance to not be detected (as per the in game description, which I never fully trust for such an obscure effect given SE's stupidity)

  10. #790
    Nidhogg
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    Odin
    WoW Realm
    Lightbringer

    Quote Originally Posted by Siniroth View Post
    Okay, so how does it actually work? I can only infer from what you said that it gives a chance to not be detected (as per the in game description, which I never fully trust for such an obscure effect given SE's stupidity)
    I just always assumed it made the detection radius smaller (13' instead of 15', for example), but even if I do play on a job with these traits, I'm still careful as hell. I've never bothered to prove it, since I'm usually on a job with sneak/inviz now anyways.

  11. #791
    DEUS VULT
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    Quote Originally Posted by SathFenrir View Post
    How reliable is the gorget info on otherwiki? Aqua doesn't seem right for Raging Rush <_<
    I've always heard Aqua for RR, but then I am terribly lazy and use either Torque or PCC.

  12. #792
    BG Content
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    Lakshmi
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    Aqua or Snow Gorgets work for RR because it's Induration/Reverbration. (Induration -> Reverbration = Frag, as you might have noticed if you've RR spammed on WAR)

  13. #793
    Old Merits
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    Kujata

    Quote Originally Posted by Byrthnoth View Post
    Aqua or Snow Gorgets work for RR because it's Induration/Reverbration. (Induration -> Reverbration = Frag, as you might have noticed if you've RR spammed on WAR)
    This. I use Snow for RR because Soil + Breeze + Snow + Light (or Flame) covers everything good except Penta, and I already had Soil and Breeze. I suppose 10 aern organs are probably somewhat more pleasant to collect than 10 phuabo, but I don't know if Aqua Gorget works as well towards "full coverage" or not. I'm sure most people don't care about that, though! I admit I am a bit obsessive.

  14. #794
    DEUS VULT
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    Wait Snow works? Goddamn, I actually have that shit. Hot biscuits.

  15. #795
    Sea Torques
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    Ramuh

    Quote Originally Posted by Siniroth View Post
    Okay, so how does it actually work? I can only infer from what you said that it gives a chance to not be detected (as per the in game description, which I never fully trust for such an obscure effect given SE's stupidity)
    I think they give you a chance of not being aggroed like if you had sneak or invisible on, the only times they might have proc are when you're trying to figure out why the hell that mob isn't aggroing you when it should clearly have been.

  16. #796
    D. Ring
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    Quetzalcoatl

    I finally got a mercurial kris for myself so that when drk hits 75 it can properly zerg.
    As such i need to do some work on the gearsets.
    What's is a good dark magic gearset for Diabolic+ drain2 pre zerg? I wont have access to everything possible but I'd like to at least made something decent and work on improving it as time goes. The following is what im guessing i should be aiming for but i could have missed something.
    Ele staff/ dark grip
    Stum report
    Af head
    dark torque
    earring?
    demon harness if i had too much gil to waste
    w hands
    diabolos ring
    do sea for a cape
    campaign waist
    relic legs
    inferno sabots

    I'm also seeing a chance of wearing diabolos gear underviodstorm but i doubt i'd find a sch for everytime i randomly zerg anything.

  17. #797
    Melee Summoner
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    Pretty sure, for Stealth at least, lowers your sound aggro radius. It's painfully obvious if you do Sheep in Antions when someone not /nin runs behind people that are. There's a good chance the person not /nin will eat a pit ambush. If you really wanted to test this though just have 1 person with stealth run next to another person without stealth at an aggressive monster. pretty sure the person without stealth will always end up getting aggroed first assuming both people are the same distance.

  18. #798
    Fishing Guru
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    Does QD enhance T2 rdm merits?

  19. #799
    An exploitable mess of a card game
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Quote Originally Posted by jimbobsonofgod View Post
    Well

    If your tanks are together they are eating the same Conal AOE.
    So the following
    Ion Efflux: Cone Attack Paralysis
    Stun Cannon: Cone Attack ~300 damage and Paralysis
    Laser Shower: Cone Attack ~150-900 magic based damage

    and not to mention any of the other moves that are AOE'd around the player not the mob
    And both tanks would be subjected to his counters.
    In that case, how potent is the Petrify? Like I said, we don't have anyone that can access Stona at will, so it's very risky for us to fight in that formation if it's very potent.

    Quote Originally Posted by Thorny View Post
    Manaburn it, that way you only have to deal with 2-3 tp moves before 25%. You only need 2 BLMs with a single form of refresh to kill it in time.
    Working on that second BLM, but for now it's just me (Nukes for ~500 DMG sub NIN and 700ish sub RDM) and another BLM on DD. We've managed to kill with ~10min remaining, but I felt the fight was way too shaky. The bad part about that is I have to sub NIN for shadows, but that tends to conflict with Sublimation + Resting.

  20. #800
    Banned.

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    How do you lose ~200 damage from subbing NIN?

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