Earth/Terra's or Thunder/Jupiter's for ChainStun?
Earth/Terra's or Thunder/Jupiter's for ChainStun?
Jupiter.
Does anyone have a link of a working APradar(one that works in BYG, some versions it doesnt work)?
Has anyone else doing/done Maat's Cap noticed that he seems to get stronger after each fight? I'm on #15 and his melee swings (granted it's DRK) are doing in the range of 350-450? It's retarded -_-; 0/7 on DRK now...
I'm guessing what he's getting at is that he doesn't want unresisted stuns landing, only short, one second duration stuns which would be less likely to give you a cast that has no effect.
Or not, I don't care. No more CS stunning for me.
There was a discussion on here a while back about CS stun, I can't find the thread now but one of the points was that if you had a lot of dark skill+ gear and used Jupiter's the stun would last so long that the next time you casted, the other hadn't worn off yet, leading to mobs freezing and unfreezing ever second or so and not actually staying locked for the duration of CS.
A suggestion was made to actually deliberately lower the duration by using something like an Earth staff so you could spam stuns and the mob would stay locked.
What is the best way to get a 6hit with Bravura + E.body?
Rajas + rose + brutal + chiv + ecp ring?
And would Bravura + Aurum body beat Bravura + E.body (assuming both are 6 hit, e.body 'loses' more slots to sTP but is that enough to make up for the acc/STR/DEX deficit on the Aurum)?
Just Aurum is enough. /SAM 15, Rajas 20, Aurum 27, Brutal 28. More than enough. You lose 16.5 ACC on body but you should be capped on ACC, always, between pizza+1 being necessary despite having a relic and weak mobs you'll be capped on anyway. You can WS in Adaberk, too.
If you insist on Adaberk, /SAM 15, Rajas 20, Brutal 21, Rose 25, Chivalrous 26, and use Raging Rush/KJ. Sacrificing haste bleh.
Using Earth/Terra's staff for stuff that'll not really resist stun and spamming as fast as you can(from menu?) can be a valid strategy if whatever method you are using causes overlaps.
After all, once you take the resistance out of the equation all you've got is the duration, which may not always be an advantage.
Been almost a year since i gotten my cap, at that time i was fighting Maat as lv 66drg, he critical'd me for 480 dmgs and normal hit me for 350dmgs. Not sure if that was normal, well at least not to me then a friend told me to eat taco. The second time i tried it, i almost wiped again. It was pretty epic though, i parried his last hit before i defeated him. Won with 2hp left.
I managed to win :3 But yeah, he must improve some how... I looked at my other fight SSes and the dmg increase was insane (even between the 66s)
I use terra with m.acc or dark skill in every other slot, have yet to encouter any resist (tried DL, Bahamut, Verdelet, Omega), and even spamming from menu the "no effect" stuns are uncommon.