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  1. #1061
    Puppetmaster
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    Earth/Terra's or Thunder/Jupiter's for ChainStun?

  2. #1062
    Banned.

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    Quote Originally Posted by Demus View Post
    Earth/Terra's or Thunder/Jupiter's for ChainStun?
    ...

  3. #1063
    Sea Torques
    Join Date
    Mar 2007
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    538
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    5
    FFXI Server
    Asura

    Jupiter.

    Does anyone have a link of a working APradar(one that works in BYG, some versions it doesnt work)?

  4. #1064
    Bagel
    Join Date
    Jun 2007
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    Has anyone else doing/done Maat's Cap noticed that he seems to get stronger after each fight? I'm on #15 and his melee swings (granted it's DRK) are doing in the range of 350-450? It's retarded -_-; 0/7 on DRK now...

  5. #1065
    Roll tide y'all
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    Jan 2008
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    WoW Realm
    Illidan

    Quote Originally Posted by Demus View Post
    Earth/Terra's or Thunder/Jupiter's for ChainStun?
    wat

    if you're serious, Jupiters.

    if not... I don't even..

  6. #1066
    Hydra
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    Jan 2008
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    Cerberus

    I'm guessing what he's getting at is that he doesn't want unresisted stuns landing, only short, one second duration stuns which would be less likely to give you a cast that has no effect.

    Or not, I don't care. No more CS stunning for me.

  7. #1067
    Sea Torques
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    Mar 2007
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    Asura

    Quote Originally Posted by bsphil View Post
    I'm guessing what he's getting at is that he doesn't want unresisted stuns landing, only short, one second duration stuns which would be less likely to give you a cast that has no effect.

    Or not, I don't care. No more CS stunning for me.
    Im fairly sure its because Terras has +thunder resist on it, mistaking it for thunder acc.

  8. #1068
    CoP Dynamis
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    Nov 2006
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    254
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    Ifrit

    Quote Originally Posted by Kumbai View Post
    Has anyone else doing/done Maat's Cap noticed that he seems to get stronger after each fight? I'm on #15 and his melee swings (granted it's DRK) are doing in the range of 350-450? It's retarded -_-; 0/7 on DRK now...
    Nope. Can't remember how much he hit me for but its definately not 350-450. Are you sure you are not wearing black/onyx stuff?

  9. #1069
    Relic Shield
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    Aug 2006
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    Shiva

    Quote Originally Posted by Aero View Post
    Im fairly sure its because Terras has +thunder resist on it, mistaking it for thunder acc.
    There was a discussion on here a while back about CS stun, I can't find the thread now but one of the points was that if you had a lot of dark skill+ gear and used Jupiter's the stun would last so long that the next time you casted, the other hadn't worn off yet, leading to mobs freezing and unfreezing ever second or so and not actually staying locked for the duration of CS.
    A suggestion was made to actually deliberately lower the duration by using something like an Earth staff so you could spam stuns and the mob would stay locked.

  10. #1070
    Old Merits
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    Apr 2009
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    FFXI Server
    Valefor

    Quote Originally Posted by Aero View Post
    Im fairly sure its because Terras has +thunder resist on it, mistaking it for thunder acc.
    I am guess this^

    Sad but true.

  11. #1071
    Old Merits
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    Apr 2009
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    FFXI Server
    Valefor

    What is the best way to get a 6hit with Bravura + E.body?

    Rajas + rose + brutal + chiv + ecp ring?

    And would Bravura + Aurum body beat Bravura + E.body (assuming both are 6 hit, e.body 'loses' more slots to sTP but is that enough to make up for the acc/STR/DEX deficit on the Aurum)?

  12. #1072
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Just Aurum is enough. /SAM 15, Rajas 20, Aurum 27, Brutal 28. More than enough. You lose 16.5 ACC on body but you should be capped on ACC, always, between pizza+1 being necessary despite having a relic and weak mobs you'll be capped on anyway. You can WS in Adaberk, too.

    If you insist on Adaberk, /SAM 15, Rajas 20, Brutal 21, Rose 25, Chivalrous 26, and use Raging Rush/KJ. Sacrificing haste bleh.

  13. #1073
    Yoshi P
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    Nov 2006
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    Quetzalcoatl
    WoW Realm
    Proudmoore

    Quote Originally Posted by Aeowin View Post
    wat

    if you're serious, Jupiters.

    if not... I don't even..
    Using Earth/Terra's staff for stuff that'll not really resist stun and spamming as fast as you can(from menu?) can be a valid strategy if whatever method you are using causes overlaps.

    After all, once you take the resistance out of the equation all you've got is the duration, which may not always be an advantage.

  14. #1074
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    Quote Originally Posted by zard1977 View Post
    Nope. Can't remember how much he hit me for but its definately not 350-450. Are you sure you are not wearing black/onyx stuff?
    I'm DRK66 :/ The last 2 fights for me have been brutal cause of how hard he's been hitting me.

  15. #1075
    Relic Weapons
    Join Date
    Jul 2009
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    355
    BG Level
    4
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    Ragnarok

    Been almost a year since i gotten my cap, at that time i was fighting Maat as lv 66drg, he critical'd me for 480 dmgs and normal hit me for 350dmgs. Not sure if that was normal, well at least not to me then a friend told me to eat taco. The second time i tried it, i almost wiped again. It was pretty epic though, i parried his last hit before i defeated him. Won with 2hp left.

  16. #1076
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    I managed to win :3 But yeah, he must improve some how... I looked at my other fight SSes and the dmg increase was insane (even between the 66s)

  17. #1077
    Sea Torques
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    Ramuh

    I use terra with m.acc or dark skill in every other slot, have yet to encouter any resist (tried DL, Bahamut, Verdelet, Omega), and even spamming from menu the "no effect" stuns are uncommon.

  18. #1078
    Banned.

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    Oct 2007
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    Quote Originally Posted by arshesney View Post
    I use terra with m.acc or dark skill in every other slot, have yet to encouter any resist (tried DL, Bahamut, Verdelet, Omega), and even spamming from menu the "no effect" stuns are uncommon.
    ...

  19. #1079
    Relic Horn
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    Aug 2008
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    Sylph

    Quote Originally Posted by Kumbai View Post
    I managed to win :3 But yeah, he must improve some how... I looked at my other fight SSes and the dmg increase was insane (even between the 66s)
    When I killed DRK maat, he hit me for about 300, and since you're 4 levels lower than I was, the attack bonus he gains for being higher level than you could easily push his damage to 350-450.

  20. #1080
    Banned.

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    Oct 2007
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    Quote Originally Posted by spooky View Post
    There was a discussion on here a while back about CS stun, I can't find the thread now but one of the points was that if you had a lot of dark skill+ gear and used Jupiter's the stun would last so long that the next time you casted, the other hadn't worn off yet, leading to mobs freezing and unfreezing ever second or so and not actually staying locked for the duration of CS.
    A suggestion was made to actually deliberately lower the duration by using something like an Earth staff so you could spam stuns and the mob would stay locked.
    This is all irrelevant, because if you're just mashing Stun whenever possible, your target isn't likely to be stunned half the time. Is it really that hard to just pay attention, and Stun methodically?

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