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  1. #1161
    Fake Numbers
    Join Date
    Jun 2008
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    77
    BG Level
    2
    FFXI Server
    Siren

    Quote Originally Posted by Thorny View Post
    Good info.
    Thanks for the reply. I'll save this to reference later.

  2. #1162
    Lv.99 Mjollnir
    Join Date
    Sep 2008
    Posts
    254
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Thorny View Post
    Elemental WS have an inherent accuracy, boosted by INT, m.acc, and staves(and most likely skill in weapon but unproven). They are subject to resists in the same manner as nukes, the problem is that you can't really stack skill or m.acc anywhere near as well as you can with elemental and if you use staff for accuracy obviously you lose out on kclub anyway. They'll stick fine on anything up to T, as you get further past that they get pretty worthless in terms of resist rate.
    This is more what I was looking for, thanks! :D

  3. #1163
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,725
    BG Level
    6

    How much fire resist should I aim for for KS99 Wyrm?

  4. #1164
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    308
    BG Level
    4
    FFXI Server
    Bahamut

    I think my 360's disc reading ability is giving out, but it only seems to affect FFXI. I installed the game just fine, but now when I put the disc in it says it's unreadable. Which is bullshit, as I returned it once already just to be sure, and it's a brand new disc. So now I want to uninstall FFXI. They fixed the system cache error, so now the only way to remove those files is to go into Playonline to uninstall. ... Which is great if you can get to POL. What am I supposed to do?

  5. #1165
    Old Merits
    Join Date
    Apr 2009
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    1,174
    BG Level
    6
    FFXI Server
    Valefor

    How many m.kris DRKs would you need to kill Kirin?

    I am guessing 4-8?

  6. #1166
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Typical M.Kris puts out what, 9k damage? On Kirin it'll be a bit less unless your mages are seriously on their toes, but Kirin can't be stunlocked so after a possible Stonega, a Whirlwind or shit, and of course Astral Flow there needs to be immediate cure action. Anyway, Kirin has 60kish HP. Do a 'safe' zerg (more melee than necessary) and parse an M.Kris. Work from there.

  7. #1167
    Cerberus
    Join Date
    May 2009
    Posts
    423
    BG Level
    4
    FFXI Server
    Siren

    Just got Goliard Saio for my Blm(everyone else dead, couldn't lot ;; )and I really don't know what to even do with it. Suggestions?

  8. #1168
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Stun, Aspir/Drain (Nash body beats it I guess), and in general (enfeebling) spells when you can spare the M.ACC (Sleep comes to mind). When you can spare the M.ACC. One resist can be deadly etc.

  9. #1169
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,946
    BG Level
    6
    FFXI Server
    Phoenix

    Has there been any extensive testing done on INT/MND for reducing magic dmg taken? I know most will say mnd for white magic based / int for elemental but are there any test backing this? Also would the wyrm family air dmg be int based? I have mnd gear for chiv that could double onto my magic dmg set(and fire resist). If most dmg is int based I don't have the inventory room anyway.

  10. #1170
    Melee Summoner
    Join Date
    May 2009
    Posts
    43
    BG Level
    1
    FFXI Server
    Cerberus

    Quote Originally Posted by tonystigma View Post
    I think my 360's disc reading ability is giving out, but it only seems to affect FFXI. I installed the game just fine, but now when I put the disc in it says it's unreadable. Which is bullshit, as I returned it once already just to be sure, and it's a brand new disc. So now I want to uninstall FFXI. They fixed the system cache error, so now the only way to remove those files is to go into Playonline to uninstall. ... Which is great if you can get to POL. What am I supposed to do?
    Not a solution but just a comment, I get this as well on my xbox with FFXI fairly often. I usually get around it by resetting / opening and closing disc drive 2-3 times. I get this error you mention along with another one that tells me to put this disc in a xbox 360 console... :3

  11. #1171
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    308
    BG Level
    4
    FFXI Server
    Bahamut

    Quote Originally Posted by Sunberry View Post
    Not a solution but just a comment, I get this as well on my xbox with FFXI fairly often. I usually get around it by resetting / opening and closing disc drive 2-3 times. I get this error you mention along with another one that tells me to put this disc in a xbox 360 console... :3
    I wish it had been something like that. My 360 refused to read the disc. Had to take it (with the HDD) to my friend's elite to remove the data.

  12. #1172
    CoP Dynamis
    Join Date
    Aug 2006
    Posts
    282
    BG Level
    4
    FFXI Server
    Sylph

    If you rank up for the other two nations do you still get the gil? For instance, Im rank 10 sandy...I wanna do missions for Windy...do i get the gil for dinging rank 2 Windy, rank 3, etc...

  13. #1173
    Relic Weapons
    Join Date
    Mar 2009
    Posts
    324
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by GeneJackit View Post
    If you rank up for the other two nations do you still get the gil? For instance, Im rank 10 sandy...I wanna do missions for Windy...do i get the gil for dinging rank 2 Windy, rank 3, etc...
    Yup.

  14. #1174
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Does anyone have the hit distributions for Bahamut's Zaghnal? I'm doing a DRK zerg weapon spreadsheet to work out approximately what % each weapon is of a KC at 30s and at 60s, and I've had to assume Bahamut Zaghnal's distribution as 33.3/33.3/33.3 which is obviously going to change the results a lot if it is different from the truth.

    Cheers

  15. #1175
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    Only takes 8~10 decent melee's with 300% TP and 2hrs + 3 brds to zerg kirin with damn near 0% chance of failure.

    Only wipe I've ever seen personally was when we had nothing but like asking people with 4th job War's to go change, and bringing a fucking Thf/Drk up there and shit.

    He killed the three top end DD's, then the burn just kinda stalled at 20% and he started popping pets.

    Went downhill fast.

  16. #1176
    Nerull
    Guest

    Quote Originally Posted by Mikus View Post
    Just got Goliard Saio for my Blm(everyone else dead, couldn't lot ;; )and I really don't know what to even do with it. Suggestions?
    On BLM, I macro it in for Stun, cures, and Blink... that's about it.

  17. #1177
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,744
    BG Level
    6
    FFXI Server
    Cerberus

    I've been leveling RDM lately, and I'm hoping to get some general gearset advice.

    I can pretty much figure out what equipment to put where, but I want to make sure that I don't miss any particular set.

    From what I understand, at 75, I should have the following sets for general endgame use (Not including tanking or soloing):

    Idle: Refresh + max MP
    Convert: Max MP (I'm Elvaan with 8/8 HP Merits so a 1:1 ratio is pretty hard to get)
    Fast Cast + Haste for static spells like Refresh and Haste
    Cures: Cure Potency and -Enmity
    HMP: Refresh, +HMP, max MP

    Enfeebles:
    Max Potency MND
    Max Potency INT?
    Max Skill, then Magic ACC or INT/MND (Depending on the Enfeeble)

    Of course Stoneskin and Phalanx, and I have a pretty good idea of MDT/MDB and PDT from tanking on PLD and NIN for so long.

    And regarding the Enfeebles, if my goal is max Potency then load up on as much MND or INT as possible (This affects Slow, Paralyze, and Blind?). If my goal is to land the spell, then Enfeebling Skill first? Then Magic ACC or the appropriate stat (MND or INT) in what ratio? Example, is an Omega ring better than a +5 stat ring for resistant mobs?

    Thanks for the help in advance, hopefully I can sort all of this out and not be a bandwagon RDM

  18. #1178
    Nidhogg
    Join Date
    Sep 2007
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    3,933
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    Serefina Solfyre
    FFXIV Server
    Odin
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    Bahamut

    Quote Originally Posted by Furionstormrage View Post
    Fast Cast + Haste for static spells like Refresh and Haste
    And Conserve MP where you can (Cobra Unit stuff, Goliard Saio etc).

    Max Potency INT?
    Not really necessary unless you plan on using Blind a lot and care about its potency.

    And regarding the Enfeebles, if my goal is max Potency then load up on as much MND or INT as possible (This affects Slow, Paralyze, and Blind?). If my goal is to land the spell, then Enfeebling Skill first? Then Magic ACC or the appropriate stat (MND or INT) in what ratio? Example, is an Omega ring better than a +5 stat ring for resistant mobs?
    1enfeebling skill = 1magic accuracy = 0.5 or 1 INT/MND. 0.5 when your INT is greater than (enemy's INT +10). There aren't too many slots you have to worry about this in.

    And yeah, Omega/Balrahn's is the top Enfeebling combination, followed by Omega/5stat, assuming you care only about accuracy in the case of para/slow/lolblind.

  19. #1179
    TSwiftie
    Join Date
    Oct 2005
    Posts
    1,920
    BG Level
    6
    FFXI Server
    Fenrir

    Quote Originally Posted by Raen Ryong View Post
    Does anyone have the hit distributions for Bahamut's Zaghnal? I'm doing a DRK zerg weapon spreadsheet to work out approximately what % each weapon is of a KC at 30s and at 60s, and I've had to assume Bahamut Zaghnal's distribution as 33.3/33.3/33.3 which is obviously going to change the results a lot if it is different from the truth.

    Cheers
    I did a lot of melee accuracy testing using Baha Scythe. I loaded up a few Kparsers and averaged the numbers for you.

    26.5% 1x
    58% 2x
    15.5% 3x

    Thats around ~2200 hits. I was WAR/SAM using Pole Strap/Askar Body (no DA Merits). So DA + Zanashin would skew the results. It should give you an idea though~

  20. #1180
    Nidhogg
    Join Date
    Sep 2007
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    Serefina Solfyre
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    Odin
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    Bahamut

    Ah, thank you very much Kirschy

    So that's 14% DA... I'm awful at probability math, so how do we take that back to work it out without, assuming those figures are 100% correct?

    From examples I've seen on Ridill on wiki (yes I am just adapting what I've seen, I really don't know this stuff), you would take 7% from the DA (50% of 14%), giving you

    x% 1hit
    51% 2hit
    z% 3hit

    Then 3 hit occurs 14% less? So y x 0.86 = 15.5, so y = ~18%

    x% 1 hit
    51% 2hit
    18% 3 hit

    1 hit would therefore have to be 31% roughly?

    This is close enough to a 30/50/20 distribution which would be 1.9 hits per round average?

    Please correct me if I am mistaken

    EDIT: How would I calculate adding Triple Attack from Homam Corazza to the Bzagh given the distribution above?

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