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  1. #101
    Relic Weapons
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    I've been under the impression for awhile now that the most hits you can have in one attack round is eight. So on a WS like Asuran Fists, it would be unable to double attack due to the cap of eight attacks in one round. A friend of mine has told me he's "tested" and "proven" Asuran Fists can double attack and fill in for a missed attack. I told him it was impossible, and he started calling me an idiot and telling me I'm retarded.

    So here's my question: Can Asuran Fists DA to fill any hits if they miss? And is there any way someone can provide data that it can or cannot DA?

  2. #102
    E. Body
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    Leviathan

    Quote Originally Posted by Humblejoe View Post
    I've been under the impression for awhile now that the most hits you can have in one attack round is eight. So on a WS like Asuran Fists, it would be unable to double attack due to the cap of eight attacks in one round. A friend of mine has told me he's "tested" and "proven" Asuran Fists can double attack and fill in for a missed attack. I told him it was impossible, and he started calling me an idiot and telling me I'm retarded.

    So here's my question: Can Asuran Fists DA to fill any hits if they miss? And is there any way someone can provide data that it can or cannot DA?
    there is no way to prove or test, really unless you could hit more than 8 hits of ws at larger rate than acc cap. However we can assume ws can't DA for a miss since if you DW KC + Ridill or something and miss one hit you'll never get a 9th round.

  3. #103
    TSwiftie
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    Fenrir

    Quote Originally Posted by Humblejoe View Post
    I've been under the impression for awhile now that the most hits you can have in one attack round is eight. So on a WS like Asuran Fists, it would be unable to double attack due to the cap of eight attacks in one round. A friend of mine has told me he's "tested" and "proven" Asuran Fists can double attack and fill in for a missed attack. I told him it was impossible, and he started calling me an idiot and telling me I'm retarded.

    So here's my question: Can Asuran Fists DA to fill any hits if they miss? And is there any way someone can provide data that it can or cannot DA?
    Like Wolfknight said, the Kraken/Ridill is one method of proof if you accept it. Missed hits always count as part of the 8 limit.

    But the accepted proof for Asuran Fists is TP Return. Assuming the first or second hit miss, you should never see a TP return that suggests additional hits were activated in the WS. It would be uncommon to see, and as such it is accepted as a general rule in the MNK community. With the number of MNKs in the community, it would be highly unlikely since no one has reported a missed first or second hit with 7-8 hits after.

  4. #104
    Hydra
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    Bismarck

    Can you augment Tredecim Scythe? I thought I remembered reading that you couldn't, but I can't really remember.

  5. #105
    Pied Piper of the Homos
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    Lakshmi

    As a RNG 75, which relic will do better Gun or Bow? I'm a hume if that matters.

  6. #106
    TSwiftie
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    Fenrir

    Does DNC Def Down stack /w other Defense Downs, or can it be overwritten?

  7. #107
    An exploitable mess of a card game
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Stacks with Angon if that's what you mean. Angon doesn't stack with Spirit Surge Jump or Acid Bolts, so I assume Box Step doesn't either (Well maybe the Spirit Surge Jump).

  8. #108
    E. Body
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    Leviathan

    Quote Originally Posted by Yugl View Post
    Stacks with Angon if that's what you mean. Angon doesn't stack with Spirit Surge Jump or Acid Bolts, so I assume Box Step doesn't either (Well maybe the Spirit Surge Jump).
    Steps stack with all forms of defense down, it's a different buff, you can 1 dia + step + def down[via bolts, JAs, or blu spells].

    Quote Originally Posted by Milkster View Post
    As a RNG 75, which relic will do better Gun or Bow? I'm a hume if that matters.
    Not a ranger but I'd say bow if u ever plan to do sam for sure, bow has few other advantages like str mod on ws, racc gained from namas, both ws get very little enmity, while gun gives -enmity on ws aftermath meaning less hate from dot but ranger isn't ussually worried about hate from shots and Namas should do more avg ws while still very low hate. And Namas > Namas makes light I think while gun does darkness. Dunno what real adv of gun is besides less enmity generation.

  9. #109
    Salvage Bans
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    Caitsith

    Quote Originally Posted by Pocketrockets View Post
    Can you augment Tredecim Scythe? I thought I remembered reading that you couldn't, but I can't really remember.
    You cannot. I've tried myself and it doesn't work. Makes no sense to me, but that's how it is.

  10. #110
    cpu
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    Quetzalcoatl

    Quote Originally Posted by TheTaru View Post
    You cannot. I've tried myself and it doesn't work. Makes no sense to me, but that's how it is.
    Probably can't augment anything with a Hidden Effect or something along those lines.

  11. #111
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    Caitsith

    Quote Originally Posted by cpu View Post
    Probably can't augment anything with a Hidden Effect or something along those lines.
    Thought of that too. Company sword is augmentable. Haven't tried anything else with a hidden effect, though(can't think of anything else that meets the criteria).

  12. #112
    E. Body
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    Leviathan

    Quote Originally Posted by TheTaru View Post
    Thought of that too. Company sword is augmentable. Haven't tried anything else with a hidden effect, though(can't think of anything else that meets the criteria).
    Few other "Company" weapons the Fleuret, and Sirius Axe. Also Clown Subiglar or the kick attack boots all have hidden effects not sure which of them can be augmented.

  13. #113
    Relic Shield
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    Jan 2009
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    Bismarck

    How the fuck can you buy ACP now? I went all through POL and there's literally nowhere that leads to buying a reg code for ACP.

    https://secure.playonline.com/polapp...6polg_loc%3Den

    Q:How can I purchase the add-on scenarios?
    A:You will be able to purchase the add-on scenarios through the PlayOnline Viewer.
    Help ;<

  14. #114
    E. Body
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    Leviathan

    Quote Originally Posted by Knyghtmayre View Post
    How the fuck can you buy ACP now? I went all through POL and there's literally nowhere that leads to buying a reg code for ACP.

    https://secure.playonline.com/polapp...6polg_loc%3Den



    Help ;<
    it's under content IDs for expansion services I think.

  15. #115
    Salvage Bans
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    Quote Originally Posted by Wolfknight View Post
    Few other "Company" weapons the Fleuret, and Sirius Axe. Also Clown Subiglar or the kick attack boots all have hidden effects not sure which of them can be augmented.
    I'd bet on the other party member-latent weapons being augmentable as well, but I don't have the biggest urge to try. Since you can get augmented Clown Subligar(from ANNM) already, I'm fairly certain that'd work too. Kick attack boot series is interesting though, that completely slipped my mind. I'll try to augment some Wu Long shoes if I ever log in again, they're only like 30k.

    However, knowing all of this doesn't make Tredecim any more augmentable

  16. #116
    Hydra
    Join Date
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    Bismarck
    WoW Realm
    Kil'jaeden

    Is there a difference between Iron Ram Horn and Faerie Piccolo..? I've seen more BRDs use the faerie piccolo over the horn, though the horn has +4 CHR.

  17. #117
    Bagel
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    FFXIV Character
    Carraway Author
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    Excalibur
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    Odin

    Quote Originally Posted by Novalye View Post
    Is there a difference between Iron Ram Horn and Faerie Piccolo..? I've seen more BRDs use the faerie piccolo over the horn, though the horn has +4 CHR.
    Faerie Piccolo has a lower level requirement. Other than that, there's no reason to use it over Iron Ram Horn.

  18. #118
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Milkster View Post
    As a RNG 75, which relic will do better Gun or Bow? I'm a hume if that matters.
    I might get killed for these reason tho


    Bow = Gun, depends on how you play.

    Bow = More Epeen DMG (usually)
    Gun = DPS since it shoots a bit faster.








    (please don't kill me)

  19. #119
    Old Merits
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    Valefor

    The gun also give -20 enmity which should allow you to play more aggressively without the risk of getting you head stomped on.

    Whether that is enough to get ahead of the bow (which is loved a lot, partly due to SAM being able to use it)

  20. #120
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Where do you see the enmity -20?

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