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  1. #1381
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    Quote Originally Posted by Siniroth View Post
    Does Dia Wand - FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more increase the defense down effect or just the DoT component of Dia/II/III?
    according testing from wiki on talk page it does lower defense more though was only done in ballista.

  2. #1382
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    Quote Originally Posted by Wolfknight View Post
    according testing from wiki on talk page it does lower defense more though was only done in ballista.
    Yes I must not have looked at the page I linked specifically, my bad -.-


    Anyone know for sure?

  3. #1383

    Sweaty Dick Punching Enthusiast

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    Anyone know/can test if it comes close to Dia3?

  4. #1384
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    Quote Originally Posted by Thunder View Post
    Anyone know/can test if it comes close to Dia3?
    Well I'm hoping it helps dia III out as well

  5. #1385

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    Quote Originally Posted by Siniroth View Post
    Well I'm hoping it helps dia III out as well
    How?

  6. #1386
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    Quote Originally Posted by Siniroth View Post
    Well I'm hoping it helps dia III out as well
    I'm sure it help Dia3, but it doesnt help RDM who are trying to equip a WHM only wand.

  7. #1387
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    Has this been asked before? Is it just a feature of the Mog Tablet thing where even though you don't actually have any of the pieces of the mog tablet, the OP warps in city will say you do and port you around for free? I wasn't that active in-game when SE introduced this so wondering >.>

  8. #1388

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    Effects are for everyone regardless if you turned one in or not.

    Only get ring + item depending on the tablet you turned in if you do turn one in.

  9. #1389
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    Quote Originally Posted by Kaylia View Post
    I'm sure it help Dia3, but it doesnt help RDM who are trying to equip a WHM only wand.
    Damnit I need to pay attention to these things more before I post

  10. #1390
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    Quote Originally Posted by Destinye View Post
    Has this been asked before? Is it just a feature of the Mog Tablet thing where even though you don't actually have any of the pieces of the mog tablet, the OP warps in city will say you do and port you around for free? I wasn't that active in-game when SE introduced this so wondering >.>
    when you have super kupower "Thrifty Transit" you get free OPs regardless if you found any of them or not.

  11. #1391

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    Quote Originally Posted by Siniroth View Post
    Damnit I need to pay attention to these things more before I post
    Would still be neat if whms can copy rdm's dia3..

  12. #1392
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    Quote Originally Posted by Thunder View Post
    Would still be neat if whms can copy rdm's dia3..
    This is true, I would still be interested on the results if anyone actually knows

  13. #1393
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    Whats the average Helix damage on Einherjar Bosses (I-Odin)? I was wondering if the 6x SCH (Or 8?) MV strategy would work.

  14. #1394
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    Quote Originally Posted by mdkuser View Post
    BRD/WHM MNK/WARx2 works, with the animas that intimidates/prevent WS. Need 2Hrs with this set up. Just soulvoice madrigals and minuet, monks use berserk, focus, attack food, and hundredfist.
    That's a trio right? Any duo combinations? :D

    Say, DRK/NIN tp to 100, 2hr souleater sturmwind + icarus wing + sturmwind with a healer?

  15. #1395
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    dc'd mid einherjar, am I boned?

    edit; hadn't even left the chamber when i posted, outside i see the appropriate feather now in inventory. phew!

  16. #1396
    The Once and Future Wamoura
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    Quote Originally Posted by Yugl View Post
    Whats the average Helix damage on Einherjar Bosses (I-Odin)? I was wondering if the 6x SCH (Or 8?) MV strategy would work.
    It depends largely on the boss you get. Some take really shitty magic damage (at least a 50% cut) and some don't. Odin, if I remember right, is particularly magic evasive and has a -50% cut. I haven't been on anything nuke-style to Odin since.. my first one ever(I think).

  17. #1397
    An exploitable mess of a card game
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    Quote Originally Posted by Rocl View Post
    It depends largely on the boss you get. Some take really shitty magic damage (at least a 50% cut) and some don't. Odin, if I remember right, is particularly magic evasive and has a -50% cut. I haven't been on anything nuke-style to Odin since.. my first one ever(I think).
    Bleh, I'm guessing most of the magic bitches are TIII-Odin. Would be interesting if SCH could make boss fights that much shorter, but it's probably not worth the hassle.

  18. #1398
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    Probably a weird question, but what's the best subjob for purely DDing on Excalibur PLD?

  19. #1399
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    DRG

  20. #1400
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    Quote Originally Posted by Tsuko_Asura View Post
    DRG
    I kinda doubt that since it can't proc on jumps; you're only getting acc bonus and 5% haste; and that's not better than DA from war and you're giving 4.5 acc from suppa. Not to mention zerk >.>

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