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  1. #1421
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Byrthnoth View Post
    Ah, okay. Wasn't really paying attention.

    Random Question:
    Statements -
    Magical Haste caps at ~44%
    Victory March ~11% Haste
    Advancing ~9% Haste
    RDM gives 15% Haste

    In the interest of conserving Soul Voice for multiple K-club zergs, wouldn't it make more sense to have a BRD SV Victory March and Blade Madrigal rather than one do SV March x2 and SV Madrigal x2?
    If you took two Bards and had one SV Victory March and Blade Madrigal then have the other do non-SV Advancing March and Sword Madrigal, you'd have the same Haste, ~14 fewer Acc, and be able to do twice as many runs.
    Or, you can just have the 1 bard SV march and another bard non-SV madrigal, and throw in cor rolls instead(to make up for the acc if acc is still an issue after feint).

  2. #1422
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    Odin

    Quote Originally Posted by Byrthnoth View Post
    In the interest of conserving Soul Voice for multiple K-club zergs, wouldn't it make more sense to have a BRD SV Victory March and Blade Madrigal rather than one do SV March x2 and SV Madrigal x2?
    If you took two Bards and had one SV Victory March and Blade Madrigal then have the other do non-SV Advancing March and Sword Madrigal, you'd have the same Haste, ~14 fewer Acc, and be able to do twice as many runs.
    How many KClubs are you talking about? Because if you're going to have a COR restore the multiple DRKs 2hr for the next run(s) then why wouldn't a brd get his 2hr restored also?

  3. #1423
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    Lakshmi
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    There were multiple times where we'd want to zerg something and then go zerg something else without a reset. Like, one night we did Animated Longsword, then Animated Bow, (then maybe DL)? So, normal jobs -> Clear the pathways and up to DL -> Job change to an alliance of DRKs, BRDs, and RDM/DRKs -> Run around and zerg everything we can until we run out of Drks and Brds. This would just reduce the number of Bards you'd have spending SV and improve the number of consecutive zergs you could do.

    Another good example is Bahamut v2. We'd just head out with as many Bards and Drks as we could get together and go until we didn't have two of each with 2-hour up. This would have made it so we needed fewer Bards.

  4. #1424
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    Quote Originally Posted by Starr View Post
    Tell me you have Rajas
    I do.

  5. #1425
    E. Body
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    Leviathan

    There's no reason to use a 528 scythe if you're not 5-hitting. If you are, you're going to need quite some more, including Rajas. Get a Molione's or something (just the scythe is actually fine, Perdu is a bit better if you can spare the IS).

  6. #1426
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    Quote Originally Posted by Shinryuu View Post
    There's no reason to use a 528 scythe if you're not 5-hitting. If you are, you're going to need quite some more, including Rajas. Get a Molione's or something (just the scythe is actually fine, Perdu is a bit better if you can spare the IS).
    I rarely ever play DRK, just wasn't sure which Scythe I should keep using.

  7. #1427
    E. Body
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    Well then if you don't care much at all keep using Tredecim, if you worry a little bit spend 200k on Molione, if you care even more spend 40k IS (try to convert that to gil assuming all of it goes to ISNM... you'll be scared) on Perdu sickle.

  8. #1428
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quetzalcoatl

    If you're on a mission that requires you to fight NMs popped after examining something and you kill only 1 out of x but you zone after kill (without returning to ???), will returning back to ??? location result in:

    A) NMs pop again
    B) acquiring of mission item
    C) you have until JP midnight to collect your shit
    D) varies for some reason

  9. #1429
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Omniyoji View Post
    If you're on a mission that requires you to fight NMs popped after examining something and you kill only 1 out of x but you zone after kill (without returning to ???), will returning back to ??? location result in:

    A) NMs pop again
    B) acquiring of mission item
    C) you have until JP midnight to collect your shit
    D) varies for some reason
    I'd say a majority of the time It'll be A. Alot of shit like that if you wait to long after killing mob and you dont ??? again, just forces mobs to repop, even without the zone. If all mobs are required to be killed and you only kill 1, the for sure 1.

  10. #1430
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    Quote Originally Posted by Shinryuu View Post
    Well then if you don't care much at all keep using Tredecim, if you worry a little bit spend 200k on Molione, if you care even more spend 40k IS (try to convert that to gil assuming all of it goes to ISNM... you'll be scared) on Perdu sickle.
    I do care, just saying I'm never on it to compare, heh. Guess I'll pick up a sickle and keep tping in my rajas.

  11. #1431
    Puppetmaster
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    Cinna Bun
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    I can solo Eraser on SAM/WHM with 2hour easily (whm for diaga to remove blink if it pops with it), and even easier without 2hour when i dual box my RDM alt.

    Planning to move on to the turtle in VoS for some magey equips, will I run into any trouble at all compared to Eraser?

  12. #1432
    An exploitable mess of a card game
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    Quote Originally Posted by bunz View Post
    I can solo Eraser on SAM/WHM with 2hour easily (whm for diaga to remove blink if it pops with it), and even easier without 2hour when i dual box my RDM alt.

    Planning to move on to the turtle in VoS for some magey equips, will I run into any trouble at all compared to Eraser?
    Encurse can bring you to 50% HP, and if he gains physical DMG resist of some sort, you're going to have trouble without that RDM.

  13. #1433
    Banned.

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    About to lvl rdm and I usally try to gear out my jobs as they level to the best they can so would buying the best of the best for my lvl be good on rdm or stay lazy on this one and be a refresh whore.

  14. #1434
    An exploitable mess of a card game
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    Quote Originally Posted by Wakabo View Post
    About to lvl rdm and I usally try to gear out my jobs as they level to the best they can so would buying the best of the best for my lvl be good on rdm or stay lazy on this one and be a refresh whore.
    I would buy the best-of-the-best gear that you'll still use at 75 (HQ Staves), and NQ the rest.

  15. #1435
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    enfeebling ear worth it at the lvl?

  16. #1436
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Wakabo View Post
    enfeebling ear worth it at the lvl?
    Naw. only thing you'll be doing is curing hasting refreshing and coverting.

    til then hold off on the enfeebling gear lulz.

  17. #1437
    The Syrup To Waffles's Waffle
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    The difference it makes is very negligible regardless of the level, I wouldn't prioritize it in any sense but it's still a nice piece.

  18. #1438
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quetzalcoatl

    Quote Originally Posted by Wakabo View Post
    enfeebling ear worth it at the lvl?
    No

  19. #1439
    Banned.

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    Another question. Gear that says conserve mp, is it a 100% chance it will conserve some mp or is it a chance like the BLM job trait.

  20. #1440
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    Quote Originally Posted by Wakabo View Post
    Another question. Gear that says conserve mp, is it a 100% chance it will conserve some mp or is it a chance like the BLM job trait.
    "Conserve MP"+X

    Where X is the activation rate in percent.

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