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Thread: Gran Turismo 5     submit to reddit submit to twitter

  1. #941
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    Quote Originally Posted by Arcknight View Post
    I haven't received a PM from him yet so...
    Just got home from work. I'll take the italia. Gonna go add you on PSN now.

  2. #942
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    Anyone want to trade anything for a Lexus LFA?

  3. #943
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    Quote Originally Posted by *Shinzon* View Post
    Forza's physics engine is years behind even the physics from GT4 let alone GT5. Also one of the biggest criticisms of Forza was the unrealistic behavior or RWD drive cars, which didn't behave at all like RWD cars. Forza has a higher level of personal customization in a sense that cars feel "more like your own", if you're into that stuff. Personally I like the customization that GT5 offers more; that is to say I like the level of customization offered for mechanical settings and feel that's more important than the visual customization forza offers. Especially for someone who appreciates unique car setups and road feel.
    Same tuning settings in Forza 3 that are offered in GT5. Brakes, LSD, Dampers, Camber, Toe, Anti sway etc. More visual customization, direct gear customization immediately when buying a customizable transmission instead of having to wait to get to the proper level. Googling the first 5-10 pages for forza rwd complaints shows that it's not about the actual car driving, its that AWD makes the cars easier to drive and lowers their PI. Basically making some cars easier than others, rightfully so, because AWD cars are much easier to drive than RWD cars.

    Also, this:


  4. #944
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    ^ amazing

  5. #945
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    Great Gran Turismo video, or.... the greatest Gran Turismo video?

  6. #946
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    Haha, what are the fucking odds of that happening? I also like how the Lamborghini slowly decelerates.

    I really wish there were a free run or time trial mode before races. It would make preparing for events much less frustrating, especially for B-Spec. Trying to tune my Zonda R for the bspec all stars event, and certain courses I'd rather have wider gear ratios than on others, but it's pretty impossible to do since I can't judge if my car will top out on the straights or not.

  7. #947
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    Anyone up for trying to break the physics online in an hour or so?

  8. #948
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    omfg i was laughing so hard i cried from that auto pilot video
    holy shit that is awesome

  9. #949
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    Quote Originally Posted by Korietsu View Post
    Same tuning settings in Forza 3 that are offered in GT5. Brakes, LSD, Dampers, Camber, Toe, Anti sway etc. More visual customization, direct gear customization immediately when buying a customizable transmission instead of having to wait to get to the proper level. Googling the first 5-10 pages for forza rwd complaints shows that it's not about the actual car driving, its that AWD makes the cars easier to drive and lowers their PI. Basically making some cars easier than others, rightfully so, because AWD cars are much easier to drive than RWD cars.

    Also, this:

    @video lol. Anyway that's not exactly what I was talking about, the settings are obviously there. But the physics and the way in which cars react is much more in depth because of the advanced engine, especially road feel. They're both good games and each have flaws, but there is no doubt the physics in GT are considered much better despite any flaws. Also drivetrain preference, AWD vs. RWD is entirely subjective. I personally even set my AWD cars to have a very high RWD bias because I like the way the cars drive when the power goes to the rear wheels. The complaints in Forza are basically focused on the physics preventing people like me from choosing their driving preference, or rather providing an advantage to one group of cars over another, when really it should come down to setup regardless of drivetrain.

  10. #950
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    Quote Originally Posted by *Shinzon* View Post
    @video lol. Anyway that's not exactly what I was talking about, the settings are obviously there. But the physics and the way in which cars react is much more in depth because of the advanced engine, especially road feel. They're both good games and each have flaws, but there is no doubt the physics in GT are considered much better despite any flaws. Also drivetrain preference, AWD vs. RWD is entirely subjective. I personally even set my AWD cars to have a very high RWD bias because I like the way the cars drive when the power goes to the rear wheels. The complaints in Forza are basically focused on the physics preventing people like me from choosing their driving preference, or rather providing an advantage to one group of cars over another, when really it should come down to setup regardless of drivetrain.
    Basically you're saying you want to drive a RWD car, but feel that they're lacking so you have to have an AWD tuned for near RWD? There are courses that are notoriously hard for RWD cars(as well as being notoriously hard to master in the first place), and there's a reason most AWD cars are banned from premier racing leagues (See Audi Quattro WRC dominance causing group b spurt, quattro in road races etc) or separated because of class restrictions. I have to say that Forza offers a closer feel to anything I've done with auto-cross or driving daily. Only thing I can think of now that offers AWD as a main class is Rally and Rally Cross.

  11. #951
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    Oh hey

    Fire up Gran Turismo 5 and you’ll be prompted to download another new update, version 1.03, weighing in at 149MB in size. No information has yet been released about exactly what this update contains (though the official PlayStation blog hinted at incoming damage tweaks earlier today, thanks @hankolerd), and GT5’s online servers are currently offline until 11:00PM EST. I’ll update this post as soon as more solid information is made available.
    UPDATE: The servers are back online and an in-game news notice has been posted, but it mentions nothing of exactly what changes v1.03 contains. However, as can be seen in the online “My Lounge” options for an online race, a new “Mechanical Damage” setting is available for the event with three settings, as described by the scrolling information bar on the bottom of the screen:

    • “None” – No mechanical damage.
    • “Light” – Mechanical parts can be damaged, but will “automatically be repaired after a short time has passed.”
    • “Heavy” – Mechanical damage will be more severe, and can only be repaired by making a pit stop. Damaged parts will be indicated with on-screen icons.

    http://www.gtplanet.net/gran-turismo...now-available/

  12. #952
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    Quote Originally Posted by Korietsu View Post
    Basically you're saying you want to drive a RWD car, but feel that they're lacking so you have to have an AWD tuned for near RWD? There are courses that are notoriously hard for RWD cars(as well as being notoriously hard to master in the first place), and there's a reason most AWD cars are banned from premier racing leagues (See Audi Quattro WRC dominance causing group b spurt, quattro in road races etc) or separated because of class restrictions. I have to say that Forza offers a closer feel to anything I've done with auto-cross or driving daily. Only thing I can think of now that offers AWD as a main class is Rally and Rally Cross.
    If I use AWD it has to have a high RWD bias is all I was saying. Also if it's a rally event I'd prefer 50-50 distribution. They are completely different animals from tarmac courses, rally events that is.

  13. #953
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    That autopilot video is purely.. just... omg. Amazing. I want to do that.

  14. #954
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    I want something like that to not exist in a "real driving simulator".

    Why can't they just fuse Gran Turismo controls with GriD' AI and damage physics and be done with it?

  15. #955
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    Anyone have a Ferrari they wanna trade or lend me? I wanna finish up the pro series.

  16. #956
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    For B-Spec, going to recommend getting a Minolta from the A-Spec Like the Wind event and giving it full tuning (I think you can only buy tires, a high-end turbo kit, and chassis rigidity but it is extremely worth it). The expert B-spec events are pretty ridiculous with the amount of laps. For the Super GT, it's 30 laps of Suzuka (Full course) in the rain lol. Pit stops are added to the expert level for b-spec too, so that's another nuisance that won't be there with this car since you'll be so much further ahead of the pack when you need to pit.

    The best way to win Like the Wind is to get a Furai from the B-spec amateur NR-A roadster cup and giving it a full tuning then changing the gear ratios to a higher end speed. Put full downforce on the front and 75% on the rear and you'll be able to take the turns at Indy at full speed while the computer slows to about 180. On the last lap you may need to do some blocking but you should be able to win with little difficulty. I tried this event with my fully tuned Veryon and it got rocked on the straights.

  17. #957
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    You can't get a turbo kit on the Minolta I don't think? Maybe you can.. I can't remember. You can't really tune it well at all. D:

    Yeah, I did Like the Wind in the Furai and the Veyron on the Daytona road course. I think I took the aerodynamics all the way up on the Furai.

    As for the Minolta tuning.. when you say chassis rigidity, what do you mean? I took the aerodynamics on that all the way up too, but nothing else really. Car kicks ass though

  18. #958
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    If I remember correctly, I think the only things you can buy for the minolta are mid or high rpm range turbos, reinforce chassis that costs 20k and is on the same screen as the weight reduction, and tires.

    Also, I have a Lambo Miura I'd like to trade for a German touring car I can use in the extreme German race, a Gallardo, or possibly something else fancy if someone wants to make an offer. Oh, an F1 car would work too

  19. #959
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    Quote Originally Posted by Akiyama View Post
    You can't get a turbo kit on the Minolta I don't think? Maybe you can.. I can't remember. You can't really tune it well at all. D:

    Yeah, I did Like the Wind in the Furai and the Veyron on the Daytona road course. I think I took the aerodynamics all the way up on the Furai.

    As for the Minolta tuning.. when you say chassis rigidity, what do you mean? I took the aerodynamics on that all the way up too, but nothing else really. Car kicks ass though
    Quote Originally Posted by Hoss View Post
    If I remember correctly, I think the only things you can buy for the minolta are mid or high rpm range turbos, reinforce chassis that costs 20k and is on the same screen as the weight reduction, and tires.
    Yeah, what Hoss said. Those are pretty much the only things you can really tune on most of the race cars. There may have been one or two that offer weight reduction but that's about it. I wish we could tune specific gear ratios, apparently it's a level unlock thing but I'm at 23 and I still can't adjust anything but top speed.

  20. #960
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    Raige send me a car to use bro. This is my first racing game that's not mario kart. Waitin for this shit to full install atm. -.-

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