
Originally Posted by
Thorny
650 / 400def = 1.625 - .3 lv correction = 1.325 pdif
655 / 400def = 1.6375 - .3 lv correction = 1.3375 = 0.94% damage increase with axe and assault
635 / 400 def = 1.5875 - .3 lv correction = 1.2875 pdif
640 / 400 def = 1.6 - .3 lv correction = 1.3 pdif = 0.97% damage increase with sword and assault
95% / 94% = 1.06% increase in hits landed with axe
88% / 87% = 1.14% increase in hits landed with ridill
Brutal is 115/110 or 4.54% increase in tp gained and damage dealt with axe, assuming it doesn't effect ridill either way(I believe probability of each hit in distribution is even with multihit weapons- most of the tests have been inconclusive, though it doesn't drastically change outcome of this math).
Assuming 60-40 Ridill-Axe DoT and 66-33 Ridill-Axe TP:
For Assault:
0.94 * 4 = 3.76
0.97 * 6 = 5.82
9.58 / 10 = .958% damage increase on connected hits
1.06 * 1 = 1.06
1.14 * 2 = 2.28
3.34 / 3 = 1.113% damage increase and tp increase from acc
Total: 2.071% damage during TP, 1.113% damage from additional WS
For Brutal
4.54 * 4 = 18.16
0 * 6 = 0
18.16 / 10 = 1.816% damage during tp from additional axe swings
4.54 * 1 = 4.54
0 * 2 = 0
4.54 / 3 = 1.5133% increase in #/WS
Total: 1.816% damage during tp, 1.5133% damage from additional WS
0.400% dmg during ws from brutal vs .255% dmg during tp from assault - which is better depends on your normal tp-ws distribution, but I'd usually go with brutal unless you have a very bad ws set(1.3 pdif = ~80 dmg axe swings ~70 ridill, 220 dmg per 3 swings, 4.5x that = ~990 damage during a tp phase, 2.5 damage gain during tp phase, only need a 625 ws average to favor brutal).