Tanking is an irrelevancy, that's what Utsusemi macros are for.
you'll have capped accuracy on SAM almost all the time with (pizza if necessary) so its turban for those situations (salvage dynamis merits einherjar etc).
Uncapped accuracy ( if you cant use pizza or pizza fails, for some reason), ace's is better if you have between ~90% and ~93% hit rate (ish). below and full usukane wins, above and mix match with turban wins. askar is never better than turban, ace's or full usu.
Lordgenbu: Correct me if I am wrong, but wouldn't Haste Samba be overwritten by Blood Weapon? I am assuming you are using Mercurial Kris from your post. And if you are using Wyvern targe, you may as well use Wyvern earring (5% haste) as Nightfyre suggested since both require DRG sub. And DRG sub has a small accuracy bonus but shouldn't matter if you are zerging with feint.
i used a w. targe when i needed it to reach 26% haste when zerging. hell, i used it when it went to 24% haste before i got a velo lol. that 1 haste can add up to to like 3k+ more dmg depending on the luck of your drain and swings with the KC lol. sometimes even way more lol.... but -only- when you're that high up on haste. if you are under that tier i would just stick with the HP shield. i usually did if i had to sub /nin on drk for zerging or something. but we never really had to. even for AV/KV/whatever, unless you are the only DRK there and low manning it, i dont see why you wouldnt just sub /drg. but thats my opinion
This is probably more of a random question thread question but I like this thread better:
Is there any proven link between the relevant relic WS and an Animated Weapon's warp time? The first responses will be just zerg and be done with it, but my group is substantially lighter than most and I know my WAR/SAM would do a shitload more damage than my DRK with Bec de Faucon.
Thanks for the responses btw, really helpful! ^^
yes the only job you should ever lvl is sam, the only relic you should ever get is one a sam can use etc etc etc
Maximum DRK zerg one-hander haste amount is 43.xx% magic, 25% gear, zero JA haste since the three JAs that give haste don't apply for various reasons (Samba because of blood weapon, Last Resort and Hasso because of being a onehander). 68.xx% haste total, therefore.
Gear haste capped is not extremely hard per se:
Turban 5, Ear 10, Homam 19, Targe 20, Speed 26 (or Dusk+1, Blitz ring, Swift belt). Without at least one luxury piece (speed, dusk+1) you're 'stuck' at 25% w/ blitz and swift. Keep in mind that w/ Dusk+1/Swift/Blitz for capped haste, a Bloodbead ring might be better as Blitz won't give the full 1% haste.
Naw, just weapon fights last ~20s and three Mighty Striked WSs is pretty tough to beat in that short of a time.Originally Posted by "FM
Hume THF TADE in the 60's, Marine M Boots or Leaping Boots? (or something else if so state what)
For Bard Debuffs:
L Earring - Musical
R Earring - Loq
Better off Swapping to Wind earring (which I do now) or Delta Earring (Chr+2, Enm-3)
Well, when I say 25% I mean 25/100 or in FFXI terms 256/1024, which is the cap to haste gear. To reach that, you need 26% in item descriptions (because since those are a little bit off, getting 25% in gear description means you're at 24.xx% in reality). 26% in item descriptions will (I think?) always net you the full 256/1024.
As for the BRD earrings: you should never finish a cast in Loquacious. Start the cast in it, finish the song by swapping to singing earring or even a CHR earring. I do believe singing earring is the second best (de)buff earring?