Oh hurf durf misinterpret your question, sorry. I think Wind's a bit better. If it works like other stats (but keep in mind BRD's a bit weird due to 2 skills), 2 CHR is at most 2 MACC and 3 wind is... 3?
For general nuking purposes, how would these hand items rank
Yigit gages, Goli hands, Vicisious mufflers, genie gages
This would mainly be for SCH nuking, I was thinking Goli wins out against all four, but wanted to see other opinions.
Hexa Strike 20% STR 20% MND:
http://images2.wikia.nocookie.net/ff...rinefboots.JPG
Vs.
http://images3.wikia.nocookie.net/ff...s_Crackows.jpg
3 STR, 3 DEX, -3 MND ... vs ... 10 MND
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Assuming in favor of Marine, let's say:
STR 97 -> STR 100 (so, reaches a multiple of 5 for WSC)
DEX 57 -> DEX 60 (so, getting +2 ACC instead of +1)
MND 73 -> MND 70 (so, doesn't reach next-lowest x5; no DMG loss)
Could Marine win? Not sure how the remaining elements (fSTR? tiny ATT boost?) fit.
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Assuming in favor of Marduk, let's say:
STR 90 -> STR 93 (so, doesn't reach next x5 for WSC)
DEX 56 -> DEX 59 (so, only gives ACC +1)
MND 75 -> MND 72 (so, does reduce to next-lowest x5)
McDuck is the winner for sure this time?
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I assume Marduk wins regardless, but I know that I never understood 100%, so some confirmation would be wonderful. Thanks in advance!
P.S. - These are still appealing to me:
http://images3.wikia.nocookie.net/ff...draGaiters.png
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EDIT: I forgot about "Alpha" or whatever, the 0.83 thing ... not 100% clear on if/where that causes rounding down (?) but I'm sure you get my intent, in defining the two different situations, where Marine has larger/smaller benefit.
This good for anything
http://i290.photobucket.com/albums/l...06-31-43-1.jpg
For DRK, is it better to use Perdu, Molione Set or Tred Scythe?
New to DRK and I'm not sure how to gear it up =(
First off, depends on the rest of your gear/etc. Your current accuracy matters, your current attack matters, and the rounding matters too. You do need to multiply by .83 before rounding down though. On "average" you get:
3str3dex vs 13mnd.
3str = .83*3*.2 + .25*3 = ~1.25 D, 1.5attk
3dex = 1.5acc, ???crit
13mnd = 13*.2*.83 = 2.16 D
.91 D vs 1.5acc, 1.5attk.
1.5 acc is .75 hit rate, assuming a ~90% accuracy, that's a .83% increase. 1.5 attack @ 400 attack is .37%, so you're looking at ~1.2% increase in dmg before talking about the crit.
Assuming a purgatory mace (41) + 100 str (9+~17) + 70 mnd (~11), you're looking at ~1.16% increase in damage from the .91D.
I would say that it's pretty safe to say on average Marduk loses. That being said, if the STR gives you no fSTR and no jump in WSC, this might not always be the case, so really, it depends on the rest of your setup. Also depends on your accuracy (if you're higher than 90, or even capped, Marduk will gain) and attack.
FM: My understanding of the WSC calculation after looking over VZX's page is that there is a flooring step after the two modifiers are added together, then another after multiplying by alpha.
In this case, WSC = floor(floor(STR*20%+MND*20%)*a)
When you do the math this way, Marduk's is always D+1 after both flooring steps. Marine F Boots cancels itself out in WSC and will only add D+1 if you get an fSTR boost, so 75% of the time. Thus, from a mods consideration only, Marduk's is the superior piece. Is this correct?
That said, it's also a 6-hit crit weaponskill. I'd use Marine for the accuracy and critrate increase from the DEX.
Hydra > Marduk > Marine, delete Hydra for capped ACC.
INT+7 Magic Acc+2 Magic Atk Bonus +2 Conserve MP+3 Elemental Magic Skill +15
vs
Magic Attack Bonus +5 Elemental Magic Skill +10
for BLM
Wait what?
I'm not a Blm, but I can't see 3 MAB beating 5 skill/7 int/2 macc/cons mp ever.
Its pretty much Wizards Gloves +1 and Moogle Hat vs Zenith Mitts and Sorcerer's Petasos.