
Originally Posted by
pchan
So can you be more specific about the weapon skill frequency increase ? Quick math tell me that with 1 more accuracy I get 0.5% increase in the number of weaponskills. So you end up with this :
melee damage outside focus : divisior +0.5%
melee damage during focus : nada
ws damage outside focus : divisor +0.5%
ws damage outside focus : nada
ws frequency during focus : nada
ws frequency outside focus : +0.5% for torreador's
If I do 60 melee damage and 40 ws damage with an acc 7 ring, the resulting damage is now
divisor :
(40*1.005 + 60*1.005) * 0.60 (total damage outside focus) +
(40+60)*0.40 (total damage during focus)
= 100.30
torreador's ring :
(40 + 60*1.005) * 0.60 (total damage outside focus while taking ws frequency increase) +
(40+60)*0.40 (total damage during focus)
= 100.18
And divisor is still better. Not to mention the supposed increase in ws frequency is probably reduced by the fact that rounds come with dual punches and kick attacks, so in order to increase ws frequency, you need to statistically the number of entire rounds, not the number of hits. So in the end +0.5% ws frequency increase is largely exagerated. And finally, as far as salavge boss is concerned, 0.5% ws freq is irrelevant as you typaclly do less than 20 weapon skills.