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  1. #41
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Deimos View Post
    I've seen you say this several times, but is there any actual proof of it? That is, has someone actually gotten one of the desirable augments (MAB, Elemental Skill, etc) on an elemental staff in a lower-level area?
    I have done 17 Aqulio's in VoS and I haven't seen 1MACC 1MAB 1skill+, so I stopped doing it there. The simple fact is that it is completely random and HQ staves even more so because they have WAY more possible augments than any other item from what I have seen. They have like 20-30 at least.

    This system is really bad all there is to it.

  2. #42
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    Quote Originally Posted by Virtuous Saint View Post
    I have done 17 Aqulio's in VoS and I haven't seen 1MACC 1MAB 1skill+, so I stopped doing it there. The simple fact is that it is completely random and HQ staves even more so because they have WAY more possible augments than any other item from what I have seen. They have like 20-30 at least.

    This system is really bad all there is to it.
    Proof that HQ Staves have more augment capabilities that other items?

    I think it's just that more people have done higher quantity in staves.

  3. #43
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  4. #44
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Stem View Post
    Proof that HQ Staves have more augment capabilities that other items?

    I think it's just that more people have done higher quantity in staves.
    No like they have the most possible augments, for example you don't see 'Resist Petrify+1' on 67 earrings because they can't get that. HQ staves can get all Resist Ailments.. all elemental resist+ DMG+ MACC+ MAB+ skill+ crit+ all attributes+- ect. That is why it is so hard to get MAB MACC or skill+ on them.

  5. #45
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    Quote Originally Posted by Virtuous Saint View Post
    No like they have the most possible augments, for example you don't see 'Resist Petrify+1' on 67 earrings because they can't get that. HQ staves can get all Resist Ailments.. all elemental resist+ DMG+ MACC+ MAB+ skill+ crit+ all attributes+- ect. That is why it is so hard to get MAB MACC or skill+ on them.
    From what I've seen, it's the weapon SLOT that gets different augment chances. noth the equipment piece itself. The theory that you cant get same +Stats on something that has that stat has been proven wrong already, too.

    Earrings slot gets Different choices than Weapon etc. But HQ staves don't get more/less choices than say, Fudo.

  6. #46
    STR-1 DEX-1
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    Kind of amazed people still don't get the stat thing.

    When you find a level 74 stat ring with a +stat that is the same as the +5 on the ring(+6 or more total on a flame ring for example), come let us know.

  7. #47
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Stem View Post
    From what I've seen, it's the weapon SLOT that gets different augment chances. noth the equipment piece itself. The theory that you cant get same +Stats on something that has that stat has been proven wrong already, too.

    Earrings slot gets Different choices than Weapon etc. But HQ staves don't get more/less choices than say, Fudo.
    Are you kidding... first of all I didn't say anything about being able to get stat already on the item which you CAN, HOWEVER you cannot get an amount of a certain cap. Example: Flame Ring can get +2INT (+4total) but cannot get +1STR because that would make it +6 which is not possible for that slot. Secondly, no there is no way you could say Fudo could get as many as HQ staves as that is a complete guess based on the fact that they are both weapons. What I could agree with is that a certain weapon type at a certain lvl can get similar augments. From everything I have seen HQ staves have the most possible augments by far.

  8. #48
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    Quote Originally Posted by Virtuous Saint View Post
    Are you kidding... first of all I didn't say anything about being able to get stat already on the item which you CAN, HOWEVER you cannot get an amount of a certain cap. Example: Flame Ring can get +2INT (+4total) but cannot get +1STR because that would make it +6 which is not possible for that slot. Secondly, no there is no way you could say Fudo could get as many as HQ staves as that is a complete guess based on the fact that they are both weapons. What I could agree with is that a certain weapon type at a certain lvl can get similar augments. From everything I have seen HQ staves have the most possible augments by far.
    The stats on the item itself effects the augments is the theory 99% of the people go by now. IE: Flame ring cant get any more +STR because "caps".

    Staves have many options, yes, because they dont "cap" at stats like other items.

    Technically, going off that theory, Items with no stats, ie; Martial weapons etc, have the full range of augments available.

    But I guess, to each his own.

  9. #49
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Stem View Post
    The stats on the item itself effects the augments is the theory 99% of the people go by now. IE: Flame ring cant get any more +STR because "caps".

    Staves have many options, yes, because they dont "cap" at stats like other items.

    Technically, going off that theory, Items with no stats, ie; Martial weapons etc, have the full range of augments available.

    But I guess, to each his own.
    Absolutely not. Some items cannot get certain augment like for example a lvl 10 item cannot get MAB. HQ staves can get everything I said at least, and for example Resist Poison has never been seen on a lvl67 earring, but HQ staves can get this.

  10. #50
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    Quote Originally Posted by Virtuous Saint View Post
    Absolutely not. Some items cannot get certain augment like for example a lvl 10 item cannot get MAB. HQ staves can get everything I said at least, and for example Resist Poison has never been seen on a lvl67 earring, but HQ staves can get this.
    Did you not read my last post? I said the armor slot also effects the augments. And staves are lvl 51, you really think a lvl 51 item will have more augment options than a martial weapon? You yourself said the level effects it. But i'm done. This threads for pictures lol.

    Back on track:

  11. #51
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    no pix cuz i npcd it (LOL). but shitty lightning resist on an oscythe. 200k down the tubes. was hoping for something less gay from sky nm.

  12. #52
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Stem View Post
    Did you not read my last post? I said the armor slot also effects the augments. And staves are lvl 51, you really think a lvl 51 item will have more augment options than a martial weapon? You yourself said the level effects it. But i'm done. This threads for pictures lol.

    Back on track:
    You said Fudo would have the same augments because it is the same slot, but that is completely false. What I said means that you can't get certain augments at certain levels of gear, but that DOESN'T mean a higher level item has access to every augment.

  13. #53
    Relic Weapons
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    Waters day, in sky.
    Popped with En-fire and shock spikes. (The mob did)
    http://i5.photobucket.com/albums/y16...8888/Lamia.jpg

  14. #54
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    Quote Originally Posted by Virtuous Saint View Post
    You said Fudo would have the same augments because it is the same slot, but that is completely false. What I said means that you can't get certain augments at certain levels of gear, but that DOESN'T mean a higher level item has access to every augment.
    bullshit, we've seen MORE staffs augmented compared to other weapons is only reason we have seen "more" types of augments on them.

  15. #55
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    Rofl... I lol'ed irl....

    I found this...

  16. #56
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    Nice Weskit, Hixxy. =O

    Also, interesting augments I saw on this sword. I mean, useless on the given sword- but could be nice on the right thing.

    http://i31.tinypic.com/6e18xd.jpg

  17. #57
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Stem View Post
    Rofl... I lol'ed irl....

    I found this...
    I never said Fudo couldn't get that moron rofl.

  18. #58
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    Quote Originally Posted by Wolfknight View Post
    bullshit, we've seen MORE staffs augmented compared to other weapons is only reason we have seen "more" types of augments on them.
    Ya I guess MAB is possible and +magical skill on all weapons.

  19. #59
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    Quote Originally Posted by Virtuous Saint View Post
    Ya I guess MAB is possible and +magical skill on all weapons.
    Stop. Fucking divine magic on weskits and forager's says you're talking out your ass.

  20. #60
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    Quote Originally Posted by Virtuous Saint View Post
    Ya I guess MAB is possible and +magical skill on all weapons.
    +magical skills already proven to be possible on non-weapon slots like back piece Rainbow/Prism capes and my smiloden mantle +1 w/+elemental magic skill last thread showed that and weskit with divine/healing magic skill. I seriously doubt just elemental staffs can get +skill/mat on weapons, only staffs and clubs at 51+ maybe, til I see large sample like the 16 HQ staffs one person posted for a different weapon, I don't buy it.

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