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Thread: Treasure Hunter specifics     submit to reddit submit to twitter

  1. #21
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    Quote Originally Posted by Lahan View Post
    Seriously. If you are on the hate list, and are in range to get exp (if that mob gives exp or not) and you are the THF, then your TH will be active. (I guess literally you don't have to be THF you can be /thf or just have something that gives TH. But i cant recall anything that gives TH that is not TH only)
    Not here to step on any toes but this discussion seems really interesting and I like to hear more of peoples ideas/opinions. So all you have to do is be on the "hate list?" So technically a thf could /whm and just cure the tank or person with hate and that will apply TH to the mob then? (I personally dont think this but this would put them on the "hate list") I personally would like to see some type of tests with range attack missing and if TH gets applied. I know its almost impossible to prove it either way but would be nice discussion.

    I'm not sure, but if you range attack a mob and miss can you super tank it? If you can then I believe you would not have TH on the mob because you basically just aggrod it. If you can't super tank, then disreguard this comment.

  2. #22
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    I was under the impression that missing a swing (or ranged attack) gave 0 enmity.. (0 ce / 0 ve).. while a cure for 0 gives 1 ce. Due to the somewhat ambiguous wording in the wiki quote, specifically, "(performed some action on the mob to generate hate)", that could mean missing a swing does not activate treasure hunter since 0 te is not generating any hate but simply adding to the list.. I imagine that's not the case, but it's not really clear imo..

  3. #23
    Yvonne
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    I think it might something that can be further explored. A lot of thfs just give a simple love tap to the mob, but what happens if the thf subbed /drk, tosses a few stuns and/or be within the top 3 enmity list. It's not the first time SE has played with enmity mechanics in the game, Atonement comes to mind since there is a hidden value of enmity the mob keeps track of.

  4. #24
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    man when it comes to TH, i get very superstitious...

    THF kill or bust yo.

    I try my best to have the last hit, lol

  5. #25
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    Quote Originally Posted by Stellar View Post
    I was under the impression that missing a swing (or ranged attack) gave 0 enmity.. (0 ce / 0 ve).. while a cure for 0 gives 1 ce. Due to the somewhat ambiguous wording in the wiki quote, specifically, "(performed some action on the mob to generate hate)", that could mean missing a swing does not activate treasure hunter since 0 te is not generating any hate but simply adding to the list.. I imagine that's not the case, but it's not really clear imo..
    This is what I was wondering about, being on the hate list but having 0 enmity, would that count as applying TH?

    Also, what about getting innitial enmity w/ TH4 equipped, then swapping that out for whatever reason? Will TH4 remain applied? Or will it revert to TH3/2 if you perform any other hate-gaining action? (Thinking about swapping out to terra/apollos for idle/cure on anything you wouldn't melee, or swapping in a real dagger+hands for things you would)

  6. #26
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    Quote Originally Posted by Firas View Post
    man when it comes to TH, i get very superstitious...

    THF kill or bust yo.

    I try my best to have the last hit, lol
    This remembers me of my last Leader

    Went emo on me cuz i killed the mob with Blizzard II saying that i fucked TH, when the THF was still hitting it

  7. #27
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    Strange... I thought SE said that TH can be stronger if there is a THF in each party of an alliance (but not all of them in a single party).

  8. #28
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    Quote Originally Posted by Meian View Post
    Strange... I thought SE said that TH can be stronger if there is a THF in each party of an alliance (but not all of them in a single party).
    Alliance of 17 THFs and the tank for ultimate drops!

  9. #29
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    Quote Originally Posted by cdgreg View Post
    Alliance of 17 THFs and the tank for ultimate drops!
    Nono I meant 1 THF per party for the alliance (so 3 total but not sure how that would work in Dynamis... providing that I may have misheard from SE)

  10. #30
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    Quote Originally Posted by Meian View Post
    Nono I meant 1 THF per party for the alliance (so 3 total but not sure how that would work in Dynamis... providing that I may have misheard from SE)
    It sucks, I swear I read the info that is posted on wiki in an interview but I can't find it. And what sucks even more is half the crap they say in interviews is off base anyways!

  11. #31
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    Quote Originally Posted by cdgreg View Post
    It sucks, I swear I read the info that is posted on wiki in an interview but I can't find it. And what sucks even more is half the crap they say in interviews is off base anyways!
    Talk:Treasure Hunter - FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more

    Some interview links if it helps (couldn't find the alliance deal so I guess I somehow misheard)

  12. #32
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    Quote Originally Posted by Ratatapa View Post
    This remembers me of my last Leader

    Went emo on me cuz i killed the mob with Blizzard II saying that i fucked TH, when the THF was still hitting it
    It is ok some leaders are just plain fucking retards. Next time do a blizzard 4 and tell him to just STFU.

  13. #33
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    Quote Originally Posted by Drunknmunky View Post
    It is ok some leaders are just plain fucking retards. Next time do a blizzard 4 and tell him to just STFU.
    People to this day still believe that last hit still works thinking that SE is lieing to mess with us, least on Hades anyway... If I ever do it on some small NM (Rain Hat -_-) I just let them fight the last 10% by themselves as THF for luck (not actual TH wishful thinking)

  14. #34
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    Still a firm believer that THF/BRD works in Dynamis.

  15. #35
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    Treasure Hunter... SEs way of making THFs feel important for 5 secs of a fight

  16. #36
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    ^ This

    I'm usually in the whole fight on whatever, but I can play TF2 until the end, hit it once, and nobody says anything.


    I'm still trying to convince my dynamis shell that we don't need 4 TH4 THFs in every run...


    And last hit? What is this, 2005?

  17. #37
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    Quote Originally Posted by Firas View Post
    man when it comes to TH, i get very superstitious...

    THF kill or bust yo.

    I try my best to have the last hit, lol
    I was in a shell once that had this whole mentality of THF Killshot or party with the THF needs to kill a mob etc. I even argued and posted why this line of thinking was pure bullshit and I got attacked over it.

    Oversenstive vaginas imo.

  18. #38
    Masamune
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    Quote Originally Posted by Yvonne View Post
    I think it might something that can be further explored. A lot of thfs just give a simple love tap to the mob, but what happens if the thf subbed /drk, tosses a few stuns and/or be within the top 3 enmity list. It's not the first time SE has played with enmity mechanics in the game, Atonement comes to mind since there is a hidden value of enmity the mob keeps track of.
    Since the day i started to farm my Relaxing ears mats (Euvhis organs), i cimpletely changed my point of view regarding TH (i have only TH3).

    Before i was just listening @ leaders saying "just poke it a few then gtfo /sit lol" and prey.

    That day @ Grand Palace i duo'd Euvhis with a BLM friend, 1stly the blm were manaburning them with me just pulling them to him and /sit, 4 hours of exping with 0 organ.
    Then we tried another way : i pulled then solo 50% or more of its HP, then BLM nukefinish it. Results were like 4 drops within 1 hour (dont remember exact times but obviously better droprates).
    Since that day, i piled on Emnity equips like CerbMantle, Stylet, HomamhandsTPing, warwolf... to test (along Collabo spamming) on Nyzul bosses and Salvage, or telling other THF if i wasnot the thf to go all out dmg/emnity (and 0 TA !), Again got more than decent results doing so.
    On other side, when i was dead during fight (obviously hate reseted), pretty much got 100% crappy drops, even after a Raise.
    Also on areas where i couldnot compete with top DDs/tanks in PT/alliance hatelist, like Dynamis/SalvageSkellies, i often have impression my TH "useless"...
    Finally, last example is when solo farming, i pretty much parsed full TH.

    Those facts led me to a simple theory when comparing to the exp formula :
    Exp is dependent on highest level in PT/alliance, compared to level of mob fought.

    Could say same for TH, but add into equation yur "position" in hate list, and finally if that test=TRUE, add which TH yu get(2, 3 or 4).

    Which means when you fighting a lvl75+ mob, THF's TH is "enhanced" due to lvl difference, but if you doing loldmg and/or stay at bottom of hatelist, then TH will looks like more 0% than if yu were soloing that mob.

    So im kinda /grinning @ retards still thinking "just poke it and gtfo /sit" might as well watch porn while im there lol...

  19. #39
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    With the Mog Tablet enhancements is it possible to get TH5 as a THF? I'm hearing that THF's are unable to gain the effects of this...

  20. #40
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    Quote Originally Posted by Masamune View Post
    Since the day i started to farm my Relaxing ears mats (Euvhis organs), i cimpletely changed my point of view regarding TH (i have only TH3).

    Before i was just listening @ leaders saying "just poke it a few then gtfo /sit lol" and prey.

    That day @ Grand Palace i duo'd Euvhis with a BLM friend, 1stly the blm were manaburning them with me just pulling them to him and /sit, 4 hours of exping with 0 organ.
    Then we tried another way : i pulled then solo 50% or more of its HP, then BLM nukefinish it. Results were like 4 drops within 1 hour (dont remember exact times but obviously better droprates).
    Since that day, i piled on Emnity equips like CerbMantle, Stylet, HomamhandsTPing, warwolf... to test (along Collabo spamming) on Nyzul bosses and Salvage, or telling other THF if i wasnot the thf to go all out dmg/emnity (and 0 TA !), Again got more than decent results doing so.
    On other side, when i was dead during fight (obviously hate reseted), pretty much got 100% crappy drops, even after a Raise.
    Also on areas where i couldnot compete with top DDs/tanks in PT/alliance hatelist, like Dynamis/SalvageSkellies, i often have impression my TH "useless"...
    Finally, last example is when solo farming, i pretty much parsed full TH.

    Those facts led me to a simple theory when comparing to the exp formula :
    Exp is dependent on highest level in PT/alliance, compared to level of mob fought.

    Could say same for TH, but add into equation yur "position" in hate list, and finally if that test=TRUE, add which TH yu get(2, 3 or 4).

    Which means when you fighting a lvl75+ mob, THF's TH is "enhanced" due to lvl difference, but if you doing loldmg and/or stay at bottom of hatelist, then TH will looks like more 0% than if yu were soloing that mob.

    So im kinda /grinning @ retards still thinking "just poke it and gtfo /sit" might as well watch porn while im there lol...
    Can you remember if you were facing north, or if there was a dead TaruTaru in the party?

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