The Awful Truth
* Most players of FFXI are narcissistic, self congratulatory, greedy, self absorbed geeks with inferiority complexes, who play the game not for the fun or adventure…but to feel special about their gear.
* Samurai weapon skills miss the target more than any other job.
* Most players buy gil; many of them reside in HNMLSs.
* The players that you see ripping on other’s gear…are frequently the biggest gilbuyers.
* Your gear is not important, your skill as a player is very important…Salvage has proven this.
* The differences in endgame gear…are minuscule and unimportant, stop arguing about them.
* Arguing extensive mathematical breakdowns of gear…is the nerdiest crap you can possibly do, get a grip on reality.
* Big damage will not increase your penis size, nor will it get you laid…no one cares how much your WS/nuke does.
* Puppetmaster is all about the Automaton and not about you or your gear, so it’s shunned as the worst job in the game.
* If the player did all the damage and the Automaton just supported, or even if you could simply equip the Automaton with different gear that you could examine and brag about…everyone would love it.
* Players that rush to use of the word “noob” as an insult…are the biggest “noobs” around.
Now, let me tell you how I really feel.
The Big FFXI Mess
Bigger than the game
I’ve debated actually writing this in hopes that I would eventually find something that renewed my faith in the players within our FFXI community. But, to my disappointment, I’ve finally been pushed far enough to actually come out and do this. What am I doing here? What do I seek to accomplish? Simply put, I want people to start thinking. It is becoming increasingly harder and harder for me to continue to play Final Fantasy XI for the reasons you’ll see in this article/rant whatever you’d call it. I’ve come to realize that the problems that I see within the FFXI community are in fact much bigger than they seem, and transcend the game altogether; and with FFXIV on the horizon, we should be stepping back and asking ourselves, “This is what we have now, is this what we want for the future?”. And in my assessment what we have now is a big mess. (Do I think every person in an HNMLS is an elitist gilbuyer? Of course not, I’m just targeting the people who are.) So, I’m saying the things I say here not only to address the community as players, but to address each of you as people. People will disagree with the things I say here, that’s not bad, it’s good, but ignore the parts you don’t like for now, and just read everything I’m saying. This is the most important piece of writing related to FF ever put forth, so please listen, because rather than distance and apathy (which I’ve been guilty of until now), I believe we should seek to improve the community in which we interact everyday. Not only should we seek to improve the FFXI community for our benefit within FFXI, but more importantly we should seek to improve our community for our benefit outside of the game. The attitudes, beliefs and behaviors of the gaming community most definitely have an effect outside of it. I don’t mean the direct effect on a player in real life, (though there certainly is an effect there too. We have financial repercussions for trends we choose to adopt or bypass, we’ve even read stories of suicide and murder for in game items) but what I mean is the way the rest of the world views us. And this is one of the most important things to remember, for how we are viewed by others outside the gaming community effects us tremendously. Most directly, things like censorship (What if amazing landmark moments for us like Grand Theft Auto or FFVII never happened?) and generally how serious the rest of the world takes us. (Can you imagine actually having good film adaptations of our games instead of the horse sh*t that Hollywood pumps out?)
These are the things that are bigger than the game that we should be thinking about. I, for one, want to continue to see good come to the gaming community in all aspects. Thus, I seek to destroy the ignorance, self centeredness and self destructiveness that have overrun FFXI before it destroys us.
Firstly, a little about myself. I’m Phurios from Phoenix, nice to meet you. I have other 75 jobs, but Monk is my main. I’ve played for 5 years now and have completed every scenario/endgame activity. Without boasting, I’ll just say I’m known for being a good Monk on Phoenix. I have a very busy life outside of FFXI, but I love this game so I try to play it everyday if I can. Being very busy outside of the game is one of the reasons you’ve never seen me post anything in any forum, on any topic, on any website related to FFXI. The other reason I’ve never done this is because forums are (not always, but most often) just used for players to argue about silly things of no importance, and most of what we post there isn’t worth reading. I don’t feel like anyone has anything important to say, rather we’re really just showing off our cool signatures we’ve photo shopped our characters into. You can surmise from my name that I’m known for having a temper. I believe my friends would describe me as a romantic, passionate, and adventurous. Imagine Henry Rollins as a gamer and you’ve got a good idea. Now that you know who I am, let’s jump in.
Ignorance and Elitism (why it’s disadvantageous to us, how to stop it)
Everyone is guilty of being elitist a little bit, this isn’t a problem, extreme elitism is a problem. Let us specify exactly what kind of elitism should be avoided. Screening applicants to your HNMLS, this might sound pompous and snooty, but it’s not. When you specifically want to play endgame activities with a certain group, they have to be careful of who they let play with them. It’s not hard to understand why. These things take lots of time and effort to put together. If they let just anyone join there’s a good chance an inexperienced or jackass player could screw up the activity for the rest of the group and you’ve wasted pop items, gil, assault points, or worse…everyone’s time and effort. So, as you can see, being selective for endgame and such isn’t a bad thing. However, when you’re kicking someone out of your EXP party for wearing AF, this is when you’ve crossed into dumbass territory. Gathering EXP isn’t difficult, anyone can do it and you don’t need to have perfect gear to do it. As long as you can hit the crab/bird/crawler, as long as you can keep the tank alive, as long as you can dispel and refresh, as long as you can do these simple things, you’re going to get EXP. Don’t get me wrong, if someone is completely lost and it’s burned your party to the ground, you should explain to them that you have to get someone who can maintain the party better, not just saying, “You don’t have Sniper Rings? Goodbye Noob!” and kick them from the party. To someone who doesn’t understand party mechanics, that’s just confusing, they know you want them to wear these rings, but they don’t know why, so they won’t go get them. Explaining to someone exactly what the problem is will go a long way towards helping not only that person, but also you in the future, because the next time you see that person they will have understood why they were the weakling of the group and have sought to improve themselves. However, even before you do that, there are considerations you should take.
Think about it for a moment. Who are these players wearing full AF and STR rings in your EXP party? Firstly, they are people playing their first job in FFXI, which means they are inexperienced and new to the game. Secondly, a lot of them are probably very young kids playing their first or second MMO. We shouldn’t treat younger players so coldly, not only are they the future of gaming, but picking on little kids is just a spineless and disgraceful thing to do. They don’t know any better until someone teaches them.
Now, why should we seek to nurture these players rather than ostracize them? To put it plainly, they are you. They are paying their monthly fee to support the game just as you are. If they cancel their account because they aren’t having any fun; this hurts the community because we’ve limited the resources the community has at its disposal. Would you like to see more real expansions like CoP and Aht Urhgan or mini expansions like ACP and Moogles? If we lose more players than gain, we aren’t seeing another real expansion. Could the Tidal Talisman and Mog-Satchel have been added as endgame quests? Of course they could have, but we had to pay for them… Every time someone cancels their account we are affected, we might not feel it right away, but our pocketbooks will feel it eventually. And when it becomes more expensive to play the game, what will people do? Quit. One can see a cycle forming here which places strain on our community. And it all starts with that person kicking a newbie for not knowing what he/she is doing.
How do we break this cycle that negatively affects FFXI?
The answer on behalf of veteran players is patience and helpfulness. FFXI is an enormously engrossing game, so cut the newer players some slack. You’ve got years of experience on them. Help them to enjoy playing the way you do. An Ecphoria ring is only 50k (on Phoenix at least). Carry an extra ACC ring with you so when you meet a clueless player in EXP he can borrow it for the party. You won’t have to kick anyone out; he’ll see the difference it makes, come to understand the game and continue to want to play FFXI/FFXIV. And if the person is really cool, just let them have the ring, you won’t miss 50k in the long run and you’ll have a new buddy who owes you a favor, which is much more valuable than the gil.
(This next section is more of a guide to the social aspects of the game for new players. Veterans skip ahead to competition and hostility.)
Moving in the right direction
The answer on behalf of new players is simply getting your act together. Make friends with FFXIclopedia. (There are more advanced websites as well, but this one has everything you need to survive in Vanadiel laid out pretty simply) Read about how fight mechanics work. Read about the different jobs in the game and their function in a fight. Always be organized about what you do. Have a strategy planned out BEFORE you do your fight. Figure out what spells the mages should be casting and what spells the enemy will use against you. Having a RDM with you is worthless if you don’t tell him what spells he needs to be casting. (Again, a veteran player will just know, a novice player will not)
In regard to Linkshells: You need friends to make it anywhere in Vanadiel. Be careful though, linkshells come and go, but having friends that will get your back when you need it are by far the most valuable asset in FFXI. No piece of gear is a substitute for 5 people ready to throw down with you. So when it comes to Linkshells, find one that is productive. The people in it aren’t just standing around talking; they’re out adventuring as a group and taking initiative towards missions and advancing their group through the game and most important of all they’re having fun together. You can play any console FF by yourself; this game is made to be experienced with friends. However, be sure to avoid people that only ask you for help with what they need and never come along to help you out. There should be reciprocity among your group of friends. Try to get everyone on the same page mission wise, so that you don’t need to spend ridiculous amounts of time shouting for members. Having a core group of friends for an expansion like CoP makes all the difference between having a blast and wanting to throw your computer off the roof.
Taking the initiative: Don’t wait for someone to shout for a mission you need, ask for help from the veteran players. Let them lead your mission so you can see how it’s done. (Here’s a secret for newer players.) Flattery goes very far in this community. Veteran players love to feel important and appreciated, if you complement them and ask nicely they’ll get a friend or two to come and you’ll have a full party in no time. But you’ve got to schmooze em good. Let them know you want to be as good as they are, and that they’re Ace’s Helm is the greatest thing you’ve ever seen.
New players listen up. In every community there are subtle things that you might not catch at first, so let me explain a few things that will help you to interact better in FFXI.
In regard to experience point parties:
Never do a blind invite. What I mean by blind invite is simply clicking invite on a players name without speaking to them about it first. That’s the best way to not get good members. Not only is it socially awkward in FFXI to do this, but it is viewed as a bottom of the barrel, inexperienced, I don’t know what the hell I’m doing kind of move. Simply put, Noob. We want to know what we’re getting into; we may have questions about the length of time the party will go, the other party member’s jobs, what the enemy will be, etc. This is why a blind invite is a social faux pa in FFXI. So always ask the person if they want to party and do it respectfully. Don’t even use internet speak with players you don’t know. The best way is to simply use the auto-translate. (The tab button) Keep in mind that the way you ask someone a question in FFXI is far more important than what you’re asking. Be clear and precise when you talk to players you don’t know. My friends are always amazed at the way I am able to easily recruit people for just about anything, when there really is nothing amazing about it.
For example, last week I needed a ranger for a level 40 synch party. The only RNG seeking at the time had lvl 45+ in his comment. I sent him a tell politely asking:
“Could I persuade you to come to a level 40 synch?”
He replies “What kind of tank do you have?”
I told him and he agreed to come even though he initially didn’t want to.
What normally would happen in that situation goes a lot like this:
Leader :“EXP PT?”
RNG: “Where?”
Leader: “Gustav Tunnel.”
RNG: “No Thanks. I’m 45+.”
Are we really this lazy? Simply speaking to him like a human being and taking 3 seconds to read his comment made all the difference. Instead of having to find another member I got my Ranger and we leveled up 3 or 4 times.
On the same topic, read player’s search comments. When you first click a player’s name, green text spills out below it. This is called a search comment or /seacom. If you’re not reading this you’re wasting the player’s time, they take the time to put information there to specify what they want to do. Please take the 3 seconds to read it before you invite a RDM when you have 5/6 members, only to have them show up with a buddy, whom they’ve clearly put in their search comment as a seeking pair. The RDM is pissed his friend can’t come and leaves you without a refresher. Don’t put yourself through this.
Which job to play: There is no such thing as a bad job in FFXI, they are all good. However, there are 2 jobs that stand out as the games most useful in the most situations. These are Paladin and Red Mage. Not only are they very useful, but they get party invites faster than most jobs (Bard, Corsair and Ninja will also get snatched up quickly). If you want to have a swift path to 75, play one of these jobs.
Advice on party building: GET YOUR TANK FIRST. You cannot fight with any kind of efficiency without this member. This is your Paladin, your Ninja, in some cases your Warrior, in rarer cases other jobs. You are wasting everyone’s time if you invite 5 people and then have to wait 2 hours to find a tank. They could be seeking and getting other invites, so could you. Don’t invite anyone until you’ve spoken to a tank and agreed on his/her accompaniment. The second most important member is someone to heal your tank, your main healer (lots of jobs can do this; WHM, RDM, SCH, DNC, SMN, PUP, even a BLU if you’re really hard up) then the last and equally as important member is a refresher, someone to keep the healer supplied with enough MP to heal non-stop. There are very few refresher jobs. RDM, BRD, COR, SCH (only self refresh.) Honestly, you can get your EXP without a refresher, but it’s just much slower and no one wants to have to wait for the main healer to rest. However, one of the newest jobs in the game is Dancer. If you have a Dancer (capable of DD and healing) and another healer they can alternate healing and resting mp/gaining tp. Thus, somewhat nullifying the dire need for refresh and enabling your party to fight non-stop. Invite a Dancer if you can’t get a refresher.
In regard to Missions and the like: The way you build your party for a mission fight is entirely situational. Most of the time you’ll want to use a normal party setup but there are many situations that deviate. Make sure you look at how others have done it in the past and ask a veteran friend for help. Always bring a form of Reraise and make sure you have a refresher unless the fight will be over extremely fast. And have fun even when you lose the fight, when you finally win it, it’ll be all the sweeter.
Competition and Hostility within FFXI
So, looking back at what we’ve discovered, we can see that all it takes is a little patience and helpfulness (less troublesome for you) to affect the community in a positive way, while it takes arguing, conflict, and mean-spiritedness (very troublesome for you) to affect it negatively. Which should you choose if you want to continue enjoying FFXI/FFXIV? Clearly the answer is the former. If this isn’t enough, think about the situation morally. You were that young and clueless once (perhaps not in FFXI, but somewhere), wouldn’t you rather have been helped than treated harshly? What would our player population would be if people didn’t cancel their accounts because they can’t get an invite in Valkurm Dunes? These people never got to experience FFXI past level 15.
Let us make something abundantly clear for anyone who is confused, FFXI is not a PvP game, it’s not even close. If this is what you’re looking for you need to be playing WoW or the billions of different shooters available. Since the PvP in FFXI is almost non existent, some people go to the extent of verbal battling to attempt to some kind of misdirected victory. This is counterproductive. It is very rarely beneficial to alienate yourself from people in FFXI. (Especially considering the small size of the community) If you just look at the title image of this game, you’ll see a picture of many different adventurers of different jobs and races all standing united. FFXI is all about working together towards a goal for a group of adventurers. No matter how wonderful you think your job is, no matter how wonderful you think your gear is, you aren’t going to solo all of Vanadiel. You are simply a small part of a group and you need other players to get anything worthwhile done at all. Siren’s 2000 win streak in Besieged is a prime example of this. (Bravo to Siren, very impressive) Yet, everywhere we look we see hostility and competition. 3 Merit Parties fighting over the same bird camp, people constantly arguing that their job is better, that their gear is better than someone else’s, people running off and hiding with monsters in campaign battles, people buying obscene amounts of gil to buy gear, blacklisting each other for the most trivial reasons, the list goes on. So, why the hostility and competition in a game that centers on cooperation? My explanation is M.I.M.S.
M.I.M.S.: The Me Me Me, I I I, My My My, Syndrome. This is a disorder in which players think that all of Vanadiel revolves around them. No one knows where this disorder originated or even how it’s contracted, but these are the symptoms to look for:
*Player does nothing but talk about himself/herself (particularly gear)
*Player can’t stop comparing his/her gear to other players on the same job
*Player buys tons of gil
*Player offers obscenely high amounts of gil as a reward for obtaining gear they want
*Player has good gear setup but lacks skill and knowledge
*Player argues mathematics as if every .01% of damage made a difference in a videogame (you might as well get the pocket protector and argue Kirk vs. Picard)
*Player does dumb sh*t like try to steal camps and/or gear, or tries to clone Salvage drops
Stay as far away from these players as possible. M.I.M.S. is highly contagious and may cause you to become an extremely annoying tool that everyone secretly can’t stand to be around or even cause a permanent ban from the game by Square-Enix.
How do we combat M.I.M.S.?
M.I.M.S. has to be beaten out of the host body. Blunt trauma to the head will usually do the trick, but repeated bludgeoning to the face also works, just slower. If I had the resources I would gladly fly around the world and personally cure every case of this disorder possible. But in reality, I’m too broke for that. There are small steps we can take in game to help control M.I.M.S. outbreaks which I will discuss now.
Merit Parties: Never try to steal a camp from another party. You are only going to ruin exp for your party and the other party. Instead, simply ask the other party leader how long they plan to stay. If it’s too long to wait, just find another camp that is free. You’ll net a lot more EXP in an empty MamoolJa Staging point camp or Mount Zhayolm than fighting with another party over the same 5 birds. There are also plenty of good areas in the wings of the goddess expansion. Have a backup plan, don’t be a fool.
My job is better: Here is the dirty little secret about jobs in FFXI. There are only three kinds of jobs though they are deceptively named 20 different ways.
1. Jobs that primarily damage
2. Jobs that primarily prevent or heal damage
3. Hybrids of 1 and 2 that do both well
Every job in FFXI does one of these three things in its own way. Every job has its situation where it will either excel or lack. No one way to do it is better, anyone professing they do it better is suffering from a severe case of M.I.M.S.
My Gear is better: Brace yourself; this is going to be exceedingly difficult to understand but try to work through it. Go back and read this section two or three times until you’ve understood every intricate detail of what is being said. Here we go… @#%^ your gear, @#%^ my gear, @#%^ everyone’s gear. Just as with Jobs, gear is all situational. Absolutes do not exist. For example, there is the Destroyers vs. Hades Sainti argument. I’ve read all the nerdy stuff comparing the two. Let me make this simple, if you want to tank slightly better, Hades. If you want to tank less but do a little more damage, Destroyers. EVERY argument over gear can be summed up as simply as that. Anything more complicated than that is not worth your time to fight about with some clown on a forum. There are so many different pieces of gear with different stats that only a fool would pick one of them and use it 100% of the time. Every good player has many pieces of great gear at his/her disposal. Anyone waving a flag on a forum and speaking absolutes for his/her gear…M.I.M.S.
--- part two in next post ----