
Originally Posted by
Yugl
My LS is an Apollyon-Specific LS, so I cannot give instructions if you intend to do Temenos as well, but here are a few points for the Apollyon side:
1. BLM. With Apollyon, the more BLMs you have, the better. This goes for BRDs as well, but BLMs will be the major key. To give you an example of what I mean:
NW: 2-3 BLM
NE: 3-4 BLM
SW: 2 BLM + BRD
SE: Melee zone
Scholars work as well for some of those zones, but for NE, you really want BLMs in order to aga dhalmals.
2. Do not start with L-Man groups. Most people here will tell you that X Zone is possible with Y men. True, you *can* do these zones with less than normal amount of people, but considering you're starting the shell, and you're doing pick-ups, it's highly risky business. I'll even admit that after almost half a year, some people in my LS are clueless as to what is needed/where/plans for each zone.
3. Know your goal. Are you hoping to make this a permanent shell or a static for a specific shell? For me, it was more of a static, so I'm very strict on recruitment. If you plan to make it into a static instead of a LS, I gradually building your shell over mass recruitment. Over time, people will leave and some will use the LS to get certain pieces before ditching (Homam legs is the common one for Apollyon). Most of the people who do this are those with 2/4 or 3/4 Homam pieces (Note: Helm is not Homam). If you plan on making it into a continuing LS, then feel free to mass recruit and boot members as necessary. Even if it turns out that every member you picked up is good, you can still farm multiple zones for multiple chips.
4. Educate your members about each of the zones. I myself need to start cracking down on this. It's fine to receive questions about "Which teleport goes where?!" or "What monsters does XX Zone have?!" at the start, but it gets ridiculous later on. It's a simple fact that knowledge about each zone and the strategies associated with each allows your members to play more efficiently and adapt easily. It's especially important for zones like NE or SE where you need specific items that you wouldn't ordinarily need (Ranged Attack for BLM/SCH at NE and different Weapon types for SE).
5. Win your firsts. By this I mean whatever zone you're doing for the first time, you must win it. Not completing a zone will look really bad and drive away members. If it happens later on, it's usually something random that you couldn't account for (Like both Tanks + BRD DCing during Omega!)
6. Technicalities. Fix your schedule, and get your rules straight as early as possible. It's very difficult to change rules/schedule after the LS is running. You'll run into a lot of complaints about past rulings if you don't establish them thoroughly from the start. One advice I can give you is tiering your points system by time of arrival. If they're early-on time, give them more points than those who arrive late. If they arrive super late, give them even less points.
7. REMIND MEMBERS TO GET SOAP EACH RUN. I cannot stress this enough. People forget, and people will ruin runs because they do not bring their soap. Ever try Omega with one tank and no BRD? Not fun. Simple reminds of soap/items will go ways to preventing people from ruining runs.