i have a thunder ring, and a flame ring now. ive heard i should stack str for ws on thf but i personally like dex but i wanna get a take from other players
should i use thunder ring, or flame ring for ws???
THANKS YO
i have a thunder ring, and a flame ring now. ive heard i should stack str for ws on thf but i personally like dex but i wanna get a take from other players
should i use thunder ring, or flame ring for ws???
THANKS YO
Thunder ring
For future reference.
http://www.bluegartr.com/forum/80740-whats-better.html
DEX > STR on any THF non-Mercy Stroke WS in equal quantities generally speaking.
Even when acc is capped?
Also, to make use of this thf topic, I'm doing it right by keeping my full AGI TA set when I TA Mandalic Stab right? instad of Switching to a more Dex/Str set +AF+1 hands? Other WSs I just use WS set + AF+1, but then again I can't remember the last time I stacked TADE >.>
Yep, even when capped. During SA main job Thfs get a 1:1 Dex to Weapon Damage conversion on their next hit.
Wtf is going on with all these retards making new threads? READ THE FUCKING STICKIES GOD FUCKING DAMMIT.
Wow, your so helpful with that last post. Not everyone spends their life reading this forum :D
I use Thunder ring on WS with Raja's its not to bad. Some say Flame ring, but I think it has a lot to do with you other gear and what you have.
~GH
I'm pretty sure for THF main, your SA stacks with all your Dagger multi hits.
For THF Main, Sneak Attack Allows the First hit to gain the DEX Bonus and Crit Hit, The other hits are 100% Accurate, but gain no DEX bonus or Critical hit Bonus.
Also Yes, Use as much DEX As possible, No amount of STR on the Second or Third hit is going to outweigh a 3-4~8 Base DMG Added to your Main hit.
However, Hecatomb armor like Feet,Hands,Head,legs are your best bet for -Solo Sneak Attack-, Body however is not, cause at that point its 12STR Vs 6-7-8 Base Damage(DH,DH+1,Antares), and on a 100% Hit(Including Triple Attack/Multihit) the Acc+10 is moot... DH Also adds +10~12Attack and less impacting 10~12 Subtle Blow.
Augment Thunder Ring with +STR from FOV, problem solved.
SA damage and accuracy boost apply only to the first hit of a WS for THF main or otherwise.
Also, go with all STR on THF WS with or without SA/TA. If you can't put STR, DEX is next in line.
While it Depends 100% On the MOB YOU ARE FIGHTING, i don't think this is 100% Right, at all. for Sneak Attack > Weaponskill, not only do DE, SB, MS(Mythic) have large DEX Mods, But with DEX being 1:1 for Weapon Damage i don't see the point of Stacking STR before DEX for it. a good Combo of both (I.E Hecatomb Armor) Is wonderful, But wouldn't DH/+1 and Antares Harness be Much greater than Heca Body in situations of Capped Accuracy? Don't rule out STR from the Equation completely, but prioritizing it over DEX when Combining WS with Sneak Attack is only going to gimp your DMG in most situations.
Without Sneak attack Your probably better off with STR then DEX though >.O
and i COULD be wrong, if i am point me to the correct information so i can go buy new armor ._.
Also, I use Shamaya's Live journal guide for most SA/TA Related things o .o;
Personally I just try not to Weaponskill without stacking with either SA or TA. On the flipside, I try not to SA or TA w/out Weaponskilling. However, when I do fire off an unstacked one, it's usually in predominantly Dex gear with a decent amount of Str/Acc supplemented in. In short, if I have SA or TA stacked I put on Foragers, Hecatomb hands and Dragon Harness, if it's firing off without SA or TA, I use Coochie Mantle, Enkidu's Hands and Hecatomb Harness. Should also be noted I typically Freehand Dancing Edge and stack Shark Bite. I find, personally, Shark Bite to be tremendously more consistent, as well it it nice to have an open door for Light skillchains.
Use enough STR to cap fSTR, but within reason e.g. don't toss ludicrous amounts of DEX just so you can pump out another couple points of STR. It's not hard to do anyway with the low fSTR cap on daggers. Reason for this being that the DEX bonus for SA (or AGI for TA) gets added after fSTR and fTP are processed.
Ignore everyone saying to stack STR (for anything except Mercy Stroke).
Pretty much all of the STR pieces that are worth considering (e.g. Hecatomb hat/hands/feet, Enkidu hands/legs, Mirke) also have some of the largest DEX bonuses available.
You should equip DEX regardless of whether or not you are using SA; the only exception is if you are using TA (but NOT SA), in which case gearing for AGI is a factor. DEX bonuses to dagger WS (save Mercy) are uncapped, while dagger's fSTR cap is the lowest in the game.
The deal with Sneak and Trick Attacks, damage bonus, accuracy and all that is this, basically: The first hit is 100% accurate, has either your total dexterity, agility, or both if you've got both of them active, added onto the base damage of your weapon. Now, any additional swings that would also result from the combat round, like your offhand swing if you're Dual-Wielding, or any Double or Triple Attack proc, is also granted 100% accuracy but none of the damage bonus.
Now, for weaponskills in particular, the accuracy bonus is not given to any additional swings that are granted by whichever weaponskill you're using. So, if you're using Sneak Attack + Dancing Edge while Dual-Wielding and get a Triple Attack proc, you've got four hits that are 100% and four hits that are at the mercy of accuracy calculations. If you were to change out Dancing Edge for Mandalic Stab in this setting, it would have 100% accuracy for the whole weaponskill, because it's just one hit naturally.
DEX(STR if you can't get DEX) for WS when stacked w/ SA
AGI(STR if you can't get AGI) for WS when stacked with TA
STR(DEX if you can't get STR) for unstacked WS
whether or not you stack WS w/ SA/TA is entirely based upon your gear and playstyles. also, SA/TA does nothing more for Mandalic Stab than it does for Dancing Edge, because of the way that WS dmg is calculated (fTP, which includes the addition of extra hits, is calculated before things like SA/TA or fSTR and pDIF are ever applied).
on a further note, fSTR cap is NOT as easy to hit on thf as most people claim. you need 119 total str to hit fSTR cap on lv82 g.colibri, which means almost maximum possible str gear, when you would benefit more (during SAWS) from using all your hecatomb (not including body, unless you don't have mirke wardecors w/ acc, antares harness, or skadi's body when using dancing edge/evisceration), use your dex/agi rings, and ancient/love torque over say...chiv chain