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  1. #441
    Relic Shield
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    I picked this up friday and crrently rocking a lv30 lilith. Borderlands: Skill Tree

    Found an orange revolver;
    EQ200 Detonating Equalizer
    DMG: 207
    ACC: 86.4
    Fire Rate: 1.6
    Explosion lv.3
    Clip: 2
    Unending Firepower
    +10 Ammo Regen
    +41% Reload Speed
    Lv: 22

    it's pretty fuckin' broken lol. Also rocking Krom's pistol and a lv.3 corrode SMG in partnership with; Plagebearer Class Mod +40% corrode damage. Pumps out some nice DoT. I pretty much play Lilith as CC/DoT so try and get every enemy DoT'd up, and Dazed if possible, and use Phasewalk as AoE DoT/Daze which really helps.

    also does anyone know what the highest level proficiency you can get is?

  2. #442
    Annihilation Banwave
    sprout sprout sprout
    2031 No.1 Draft Pick
    Pittsburgh Penguins

    Sweaty Dick Punching Enthusiast

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    I've been running around as Mordecai as well. I'm in Slade's lair now basically grinding up a level or two. I sit there with a sniper rifle, carbine, and 2 shot shotgun. Not much gets close enough to me that I would need the shotgun though.

  3. #443
    okay guy I guess
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    I have 49/50 achievements, just need to hit level 50 (today I hope). If anyone wants to leech EXP in a boosting fashion let me know.

  4. #444
    Relic Shield
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    How does New game+ actually work? If I start a new game and select mordecai will he be the same level as my last character? Or do I just load up the old save and do something in order to initiate the new state.

  5. #445
    Relic Shield
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    Nvm, it was actually when you load a game, I was accidentally clicking the wrong thing.

  6. #446
    okay guy I guess
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    Quote Originally Posted by Blabj View Post
    How does New game+ actually work? If I start a new game and select mordecai will he be the same level as my last character? Or do I just load up the old save and do something in order to initiate the new state.
    once you finish the game, go to the main menu. choose single player or w/e, choose mordecai, it should say select playthrough. Playthrough 1 is the lowlevelled one you finished, might have quests left. Playthrough 2 everything is level adjusted and will rape you, but OMG loot.

    Edit:
    Quote Originally Posted by Blabj View Post
    Nvm, it was actually when you load a game, I was accidentally clicking the wrong thing.
    FFFFFFFFFFFUUUUUUUU

  7. #447

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  8. #448
    okay guy I guess
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    also if it hasn't been mentioned/stated before, in new haven there are 6 weapon chests that respawn every time you load, so it is great for loot/money farming (assuming you sell them) especially in playthrough 2

  9. #449
    Cerberus
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    Quote Originally Posted by TacoTaru View Post
    Soldier was the last class I had any interest in playing but my boss didn't want to play Soldier as a support job and was more in interested in Hunter, so I picked it up on a whim. Have to say that I'm incredibly impressed with it's usefulness.

    I'm sure this can't be right, but if you max the turret recast to +100% does that mean you can basically just throw out turrets left and right? Surely that can't be right, but I don't know wtf else it could mean and if that's the case it makes Soldier even that much better.
    Late to answer I know but...

    The 100% recast doesn't make it have no recharge time, I have 5/5 in deploy and it made still takes around ~20-30 seconds after the turret wears off to be ready again.

    Still better than 100 seconds though.

  10. #450
    The Anti Miz
    The Anti Miz of the House of Weave

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    Quote Originally Posted by Qalbert View Post
    also if it hasn't been mentioned/stated before, in new haven there are 6 weapon chests that respawn every time you load, so it is great for loot/money farming (assuming you sell them) especially in playthrough 2
    do you have a map or description of the 6 chests? i know there are two on rooftops and one opened by the fixed clap trap. where are the other 3?

  11. #451
    Yoshi P
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    Quote Originally Posted by meeeeeep View Post
    Late to answer I know but...

    The 100% recast doesn't make it have no recharge time, I have 5/5 in deploy and it made still takes around ~20-30 seconds after the turret wears off to be ready again.

    Still better than 100 seconds though.
    Bleh that sucks. I was hoping to be able to just keep popping that turret out full time, but I guess with that maxed plus cooldown reduction for killing enemies should keep it low enough.

  12. #452
    okay guy I guess
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    sorry if old, but three cool references
    The hidden basement in new haven is obviously a Christmas Story reference.
    Meat And Greet in Rust Commons is hosted by Chuck Durden. Its a fight club of sorts.
    The Jaynistown Missions revolve around the Kobbs. (I assume this is a Firefly reference)

  13. #453

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    "Boom goes the Dynamite." achievement.


  14. #454
    Sleep Deprived Galka BLM
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    Quote Originally Posted by TacoTaru View Post
    Bleh that sucks. I was hoping to be able to just keep popping that turret out full time, but I guess with that maxed plus cooldown reduction for killing enemies should keep it low enough.
    My problem is not that it only takes the cool down down by about half, but that it says the cool down gets reduced by 100%. If it said 50%, that would be one thing, but it doesn't work like it says it does.

  15. #455
    okay guy I guess
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    you could make the argument that it was worded poorly, because 50% cooldown, versus the original is a 100% increase, but yeah the wording suggests otherwise

  16. #456

    Sweaty Dick Punching Enthusiast

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    50sec recast with deploy 5/5 and if you hit an enemy every 2 seconds with max reload(5sec off recast per shot) you'll be able to respawn it every ~13 seconds. But you obviously wont hit an enemy every 2 seconds, wont always have an enemy to hit, and the list goes on. But you shouldn't have much of a downtime without turret if you decide to go that route(turret's up for 20 seconds)

    Spoiler: show

    Deploy - 50 sec recast
    Shoot once -> -5sec
    2 sec pass -> hit - > -5 sec
    4 sec -> hit - > -5 sec
    6 sec -> hit -> -5 sec
    8sec -> hit -> -5sec
    10sec -> hit -> -5sec
    12 sec -> hit -> -5sec
    14 sec -> hit -> -5sec
    That's a total of 8 -5 secs for a total of -40 seconds from shooting, and then -14 seconds of actual time making for 54 seconds while your recast is 50 seconds.


    I did roland because I thought this would be broken.. +5% hp per second, never ending ammo, a lot of extra damage. That isn't the case, however.

    Can't say I'm not happy with my choice, though. Ammo regen mods are ridiculous.

  17. #457
    As I beavered away...
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    So, like I suspected my graphics card isn't up-to-date enough to play this. Anyone have a suggestion for a decent and preferably cheap graphics card capable of playing this? :/

  18. #458

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    An x1800 ($25 dollar card..) can easily run this.

    (Friend just got it running on his Pentium 4 system).

    edit: As it says in the system requirements, any x800+ ati card will work.

  19. #459
    Old Merits
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  20. #460

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    Quote Originally Posted by Shadowhusky View Post
    Yup, trainers galore, simple .ini hacks are already out. Silly 2k/Gearbox leaving 90% of the game client side on all systems.

    Either way, If I'm playing co-op. Its friends only anyways.

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