I hate Phoenix so much. I get blown up by barrels I didn't see all the time.
I hate Phoenix so much. I get blown up by barrels I didn't see all the time.
Add me as Deband on SteamLovin this game.
Well I don't know if this is the onset for something worse to come, but first it started with the 12 Days in Pandora challenge/achievement being met and then not rewarding me with the exp or the achievement. Last night when I logged in my Class Mod, Grenade Upgrade and Shield were all missing (or so I thought). Once I equipped something else they randomly appeared in my inventory and took up an extra space, since before that they were invisible and not counted as part of my inventory. Is this a bad sign of what's to come or is it just a fluke? <_<
They fixed some problems in the 360 version today. Dunno about other systems.
Update Notes:
Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
fixed a bug in which players gibbed in arena combat disappeared
fixed a bug which caused the dollars counter to spin continuously
fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
Weapon mapping to the D-pad should no longer reverse left and right
various localization and other text and tooltip corrections
The introductory quests with CL4P-TP should now always progress properly all the time
Lilith's Phase Strike ability now works as intended
Load times have been improved
so does the phase strike fix mean lilith is going to be stronger? i have never played her but i have seen people complain that its weaksauce
I'm assuming it fixed the enter/exiting? I'm not sure I never noticed it be particularly weak or strong, but adding a DoT effect that lasted after you came out of Phasewalking. I didn't know it was suppose to do more than that <_< lol
Wait.. what's broken about entering and exiting? They fixed Phase Strike, not Phasewalk. It's the skill that gives a huge buff to melee strength during Phasewalk. It wasn't working properly before.
Also, I really haven't noticed anything different with loading times. Should be noted that this is on PS3.
Oh ok. Just for completion sake.
The PS3 update notes, which is the same for 360 from what I can tell.
Just picked up the PS3 version of this, probably going to be playing with the wife a bit before we tackle any online games though.
I know this has probably been asked, but how does getting to level 50 work? You have to complete the main story then start a new character to get to 50? Or am I understanding that wrong?
You'll probably beat the game around the mid 30's. Then when you load your game again, there will be an option for 'Playthrough 2'. Makes the mobs closer to your level, and as you progress through the story again, the drops are a bit better (from what I've noticed)
Also I'm trying to do some research, but I'm starting to think the +damage that's in the description box isn't reflected in the actual stat box, and it's added on. But idk.
It's shown in the stats. Same as fire rate, magazine/clip size, etc. All of them show up on the stats aswell as the description.
fucking love this game, will buy a 4 pack and split
I hope the ps3 patch today fixes the suttering sound issues I'm having here too.