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  1. #201
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
    Feb 2008
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    Quote Originally Posted by pchan View Post
    I have questions regarding resistance of meteor and aeroga/tornado spells. Level 95 mobs like Tiamat require 300 fire resist to cap resists, so basically 250 fire resist to match their magic accuracy (which yields 50% resist rate). On the other hands, blm bombs (level 76) in halvung require about 150 fire resist to match their magic accuracy. So very lousy speaking mobs get about 5 magic accuracy per level, and since AV is reported level 84 (wiki) you would need 190 dark resist / wind resist to match its magic accuracy and get 50% resist.

    -So my question is, what is the resist rate (even eyeballing) of aeroga IV (meteor if available) with basic barspells from WHM ? Do you even notice resists ? If so this could mean that it has less magic accuracy than +190 and make a dark resist more viable.
    Ya I don't notice our PLDs getting resisted almost ever in videos, them having baraero so roughly +100-120wind. I personally tried dark elemental resist build with my RDM against both AV and KB, and I got 1/2 1/4 and 1/8 against KB (it obviously generally doesn't get many meteors off), and 1/2 a few 1/4 and maybe one 1/8 resist with roughly +200 (no dark carol as there was a lot of confusion).


    With augments the best possible +dark resist is probably ridiculously high now, and you can get +dark augments on items that have MDB or -MDT on them. Obviously getting the augments you want is unbelievably rare tho. My assumption would be that around +250 is needed to resist reliably enough to warrant you replacing a full MDB/-MDT build for full +dark or +wind. The fact is, if you are in full resist build for Meteor and you don't resist it, you die because you will take ridiculous damage with no MDB -MDT equipped (unless you are PLD due to Aegis).

    Great absorb party for strat of taking AV to the ramp and having PLDs and RDMs just take bracelets Meteors would be 3RDM/SMN 1RDM/WHM (rdm/whm because we do 3PLD tanks on AV so the additional carbuncle would not be needed), and a COR to keep Magus's on them (COR should be behind RDMs obviously to be out of range of Meteor yet in range to buff them obviously).

    Then you have a SCH out of range, there specifically to Accession Rapture CureIV the RDM absorbers so they can use every possible second to reapply SS and summon carbuncle instead of healing themselves (of course the RDM absorbers should not be on AV's hate list, they are only there to absorb the Meteor damage so the tanks are able to survive to be healed).

    Imo I would have the tanks obviously under the highest part of the ramp, mages obviously on top of the highest part, and RDM absorbers would stand nearer the base of the ramp (not clear at the base, they obviously need to be within 25 distance, preferably as close to out of range as possible so the COR has no chance of being hit). RDM with good MDB -MDT can easily survive a bracelets Meteor as long as they have SS and 10 targets are hit.

  2. #202
    Sea Torques
    Join Date
    Oct 2006
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    FFXI Server
    Odin

    I remembered that AV have been slowed and paralyzed after 2hrs locked, and we do know that manafont meteor does more DMG. So to relate those, it seems that once you lock AV you do lock the JOB TRAITS associated with the job, i.e MAB in blm

    now resist slow comes from bst & smn, resist paralyze comes from drk and MDB comes from WHM,RDM so by locking all those , I assume you should be able to ES slow and ES paralyze AV.

    now having said that, Meteor can be simply countered with either silence ( not possible since he is wind based) or stun. have anyone tried ES stun after locking most or all of the 2hrs?

  3. #203
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
    Feb 2008
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    Quote Originally Posted by donnie View Post
    I remembered that AV have been slowed and paralyzed after 2hrs locked, and we do know that manafont meteor does more DMG. So to relate those, it seems that once you lock AV you do lock the JOB TRAITS associated with the job, i.e MAB in blm

    now resist slow comes from bst & smn, resist paralyze comes from drk and MDB comes from WHM,RDM so by locking all those , I assume you should be able to ES slow and ES paralyze AV.

    now having said that, Meteor can be simply countered with either silence ( not possible since he is wind based) or stun. have anyone tried ES stun after locking most or all of the 2hrs?
    Hate to say this but you can't land enfeebling magic even after having locked 2hrs, maybe if you locked 15/15 there might be some special weakening but other than that to my knowledge you cannot land slow or paralyze. As for ES stun, you couldn't stun Meteor with a bot even if it would land, I'm like 99% sure it is just too fast.

  4. #204
    Yvonne
    Guest

    I just talked to a guy in PB and he says he's aware that the NAs are trying to get information from their shell team ups, which they're trying to keep as low key as possible when they pop/test.

  5. #205
    Bagel
    Join Date
    Jun 2008
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    Cerberus

    Quote Originally Posted by Virtuous Saint View Post
    Hate to say this but you can't land enfeebling magic even after having locked 2hrs, maybe if you locked 15/15 there might be some special weakening but other than that to my knowledge you cannot land slow or paralyze. As for ES stun, you couldn't stun Meteor with a bot even if it would land, I'm like 99% sure it is just too fast.
    This pretty much. It seems to be instant cast so no way in hell to stun it even with a bot.
    Also regarding to your absorb party this seems really solid and testing should be done.

  6. #206
    Sea Torques
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    Odin

    Quote Originally Posted by Virtuous Saint View Post
    Hate to say this but you can't land enfeebling magic even after having locked 2hrs, maybe if you locked 15/15 there might be some special weakening but other than that to my knowledge you cannot land slow or paralyze. As for ES stun, you couldn't stun Meteor with a bot even if it would land, I'm like 99% sure it is just too fast.
    I have no solid fact that slow and paralyze lands since I didnt see it in my own eyes,but one source have PMed me few months ago saying that they did land both and this is how I correlate it to job traits.

    in any case, I think whoever locks all 15 2hrs should try to ES slow, paralyze and stun. even my assumption of meteor casting time is incorrect ( I believe its fast but its not instant), stunners can at least stun aeroga IV. since the less damage tanks get the better the hate control.

  7. #207
    Bagel
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    Cerberus

    Quote Originally Posted by donnie View Post
    I have no solid fact that slow and paralyze lands since I didnt see it in my own eyes,but one source have PMed me few months ago saying that they did land both and this is how I correlate it to job traits.

    in any case, I think whoever locks all 15 2hrs should try to ES slow, paralyze and stun. even my assumption of meteor casting time is incorrect ( I believe its fast but its not instant), stunners can at least stun aeroga IV. since the less damage tanks get the better the hate control.
    Just used the phrase "instant cast" because it really doesn´t matter. You will never be fast enough to Stun it. Unless you really lock all 15 2hrs (which is pretty hard to be sure about) and it does "something" to AV like reduced casting time and dmg on Meteor (which I personally doubt).

  8. #208
    E. Body
    Join Date
    Dec 2004
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    7
    FFXI Server
    Leviathan

    That'd mean you'd only get one shot at weakening AV and you wouldn't know until bracelet mode. That'd be fucking low.

  9. #209
    dmow
    Guest

    Hello BG people, I'm not sure if this will work

    But here is an Azureus/Vuze DHT torrent link for av-june30-xvid.avi
    You may need the xvid codec installed to view, or (s)MPlayer, or VLC player.

    This shows our fight against AV, with the 2hour locking happening

    dht://DB55107BBD2615EF9B33B1195060AF1BF184B55F.dht/announce

    If you are unable to access this way, I'll find a less lazy way of uploading it.

  10. #210
    Sea Torques
    Join Date
    Feb 2009
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    Valefor

    Your link fails. Did you leave your client running so people could download from you?

  11. #211
    dmow
    Guest

    ya it's running ~ but it's telling me I'm firewalled my ISPs not very friendly with me hosting things.

    We'll try to get it on something like rapidshare or megaupload.

  12. #212
    Sea Torques
    Join Date
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    Valefor

    Just youtube it.

  13. #213
    Bagel
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    Cerberus

    Waiting for that YouTube link.

  14. #214
    Sea Torques
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    Feb 2007
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    Siren

    Quote Originally Posted by Yvonne View Post
    I just talked to a guy in PB and he says he's aware that the NAs are trying to get information from their shell team ups, which they're trying to keep as low key as possible when they pop/test.
    Would it be possible to at least get some pics of them sporting the titles? Anything to show people on other servers this information isn't BS would spark some additional effort.

    In response to the AV Fight Vid w/2hrs locked:

    F5 F5 F5 F5

  15. #215
    Hydra
    Join Date
    Jul 2008
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    3

    Could try using a sch/rdm or smn or blu to keep SS up as well its not much but from a technical standpoint adding another 350 (or 380/410 if gear is used) dmg reduction to meteor could add up.that would drop a 1100 meteor to 750 (or 900 if using smn or blue or 710 max if gear swap is coordinated when using SS). As for using sch it could work but you'd need a taru sch/blm to es it and 5 other sch with maxed molus vertus merits. The only way it would work is to stack just enough so that you wont drop below 15 sec duration (garantees at least 1 tic with all them maybe 2 max). Doing some math on that your looking at 15=90*(.75)(x) or 6 molus vertus maxed used to garantee at least one tic (possibly 2 maxed). That would be (assuming 100 dmg done) 6400 min dmg (1 tic) or 12800 (max of 2 tics). If you went for a 1 tic wonder and assumed perfection (ie dont reduce less then 5 sec) its 10 moldus vertus max for 102,400. So 11 sch would be needed. That could provide a theoretical 5 minute av w/o any 2 hours. You would have to coordinate it like a old school am MB but for sch with the ja. Nice part is that if you fuck up its easy to run into tav. and reset the ja's again. Problem is getting a sch/blm that has a ridicules int set and 10 other sch with moldus vertus timers caped. Either way its been said as one possible solution. The best way to test this would be kirin/sky gods/znm i'd imagine as they have enough hp/resist to see if it was worth pursing more. (though i'd dread the success of it if it does work as everything would then be sch burned and a prompt moldus vertus stacking nerf from se)

  16. #216
    Bagel
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    Jun 2008
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    Cerberus

    Quote Originally Posted by astura View Post
    Could try using a sch/rdm or smn or blu to keep SS up as well its not much but from a technical standpoint adding another 350 (or 380/410 if gear is used) dmg reduction to meteor could add up.that would drop a 1100 meteor to 750 (or 900 if using smn or blue or 710 max if gear swap is coordinated when using SS). As for using sch it could work but you'd need a taru sch/blm to es it and 5 other sch with maxed molus vertus merits. The only way it would work is to stack just enough so that you wont drop below 15 sec duration (garantees at least 1 tic with all them maybe 2 max). Doing some math on that your looking at 15=90*(.75)(x) or 6 molus vertus maxed used to garantee at least one tic (possibly 2 maxed). That would be (assuming 100 dmg done) 6400 min dmg (1 tic) or 12800 (max of 2 tics). If you went for a 1 tic wonder and assumed perfection (ie dont reduce less then 5 sec) its 10 moldus vertus max for 102,400. So 11 sch would be needed. That could provide a theoretical 5 minute av w/o any 2 hours. You would have to coordinate it like a old school am MB but for sch with the ja. Nice part is that if you fuck up its easy to run into tav. and reset the ja's again. Problem is getting a sch/blm that has a ridicules int set and 10 other sch with moldus vertus timers caped. Either way its been said as one possible solution. The best way to test this would be kirin/sky gods/znm i'd imagine as they have enough hp/resist to see if it was worth pursing more. (though i'd dread the success of it if it does work as everything would then be sch burned and a prompt moldus vertus stacking nerf from se)
    Sounds pretty damn hot but yeah as you said if it´ll be done that way it´ll be nerfed a few days later.

  17. #217
    Groinlonger
    Join Date
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    Fenrir

    In regards to the "readies" message that is sometimes displayed on AV. This only occurred when the two hour was used on a single target who was kiting AV at that point. Thus, it's sometimes seen while holding AV with mules or other situations where that could arise. I don't think it ties in, it seems more like a very random and insignificant bug.

  18. #218
    terraflarex
    Guest

    Just a little preview of how strong AV's Meteor is in "bracelets mode"

    http://i586.photobucket.com/albums/s...624_231149.jpg

    Everyone looks in decent shape right?

    http://i586.photobucket.com/albums/s...624_231426.jpg

    After 1 Meteor. My two co-tanks died instantly (Papy&Sinus). I was fortunate to hit a shadow ring proc and popped invincible directly after to allow time for new tanks to rotate in. Other tank died due to another meteor which I had fealty up for. I believe I then was killed by the following: Meikyo > EES (Blinked) > EES > EES (May have died in another way, did a lot of AVs recently, and I may have confused them due to the concussion AV gave me by 3 Eagle eye shots back to back to back and general all around rape). Game set match.

    Link from a fellow LS member of June 30th AV fight:

    http://www.megaupload.com/?d=1TU6XEFZ


    While in braclets mode, Unblocked attacks while I was in a haste gear set: ~700 DMGish

  19. #219
    Ridill
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    Sath Fenrir
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    Cactuar
    FFXI Server
    Fenrir

    I don't see any rolls in the SS. I know it's been mentioned a few times but would AF2 hat proc MDB roll have saved anyone? I assume post-bracelets the majority of the meteors, even with On-Event, aren't getting the MDB kit on.

  20. #220
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
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    Quote Originally Posted by SathFenrir View Post
    I don't see any rolls in the SS. I know it's been mentioned a few times but would AF2 hat proc MDB roll have saved anyone? I assume post-bracelets the majority of the meteors, even with On-Event, aren't getting the MDB kit on.
    That shit is instant, there is no bot that could switch gear that fast I doubt. When you see 'Absolute Virtue starts casting Meteor' you have already taken damage, unless you get absolutely no lag at all it can't be possible. Rolls aren't going to save anyone, ya the MDB is useful obviously but 90% of the people there will die with or without them.

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