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  1. #261
    Sea Torques
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    Except the fact that Apathy member is telling you he's resisted it using Dark resist gear, did you not read anything?

    Edit: Depending on how the Obi bonus is applied (could it be part of the magic damage taken category?) and rotating sch and cor would it be unreasonable to assume you could make meteor damage very survivable?

  2. #262
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    Backing up Nsx here. Several of PB/Nirvana members were spotted with "Virtuous Saint" titles and we were informed by one of their members that they had killed AV multiple times after questioning about them. The titles are new, because AV was only downed once on Midgard before during the wynav locking trick and that was by a NA teamup of PlusOne and Mattet. The player that informed us of the kills took a lot of shit from his shell for telling people about it and ever since won't admit it, but the new titles don't lie.

  3. #263
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by TheMysteriousX View Post
    Why do people think Meteor is dark based?

    Everything I've seen says it is light... including its weaker, player usable form Meteorite.
    They think it's Dark because they go based on what others have stated, plus what was seen in the .DAT entries-- at the least, Virtuous Saint reported that Diabolos and Fenrir (both Dark Elemental) outright resisted a portion of Meteor during an AV run. As for the .DAT coding it has once shown Comet being aligned with Dark Magic (assuming it's Dark Elemental).

    SE has messed around with the coding so much who'd know however. Best thing would be to just go with what Virtuous Saint says (since him and his LS are one of the only people actively dissecting how AV works), and/or outright ask the devs during Fanfest what element it's aligned with.

  4. #264
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    Quote Originally Posted by Killkenny View Post
    Except the fact that Apathy member is telling you he's resisted it using Dark resist gear, did you not read anything?

    Edit: Depending on how the Obi bonus is applied (could it be part of the magic damage taken category?) and rotating sch and cor would it be unreasonable to assume you could make meteor damage very survivable?
    He already said that a well geared party of aborb rdm can survive meator with maxed out mdb/t and that a pld tank can survive easily. The only problem comes from healing party which would not survive, hence the ramp strategy. IMO, you just need to have your healers with dark resists set and then you don't even need to go to the ramp.

  5. #265
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    Quote Originally Posted by pchan View Post
    He already said that a well geared party of aborb rdm can survive meator with maxed out mdb/t and that a pld tank can survive easily. The only problem comes from healing party which would not survive, hence the ramp strategy. IMO, you just need to have your healers with dark resists set and then you don't even need to go to the ramp.
    I fail to see where anyone illuded to pld tank surviving "easily", especially when a post from an apathy member demonstrated 2/3 aegis tanks dying to meteor which clearly hit more than enough people to minimise its damage, and the only reason 1 survived was Shadow ring proc.

  6. #266
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    Quote Originally Posted by Killkenny View Post
    I fail to see where anyone illuded to pld tank surviving "easily", especially when a post from an apathy member demonstrated 2/3 aegis tanks dying to meteor which clearly hit more than enough people to minimise its damage, and the only reason 1 survived was Shadow ring proc.
    That was most likely after the healers were already dead.

  7. #267
    Sea Torques
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    After 1 Meteor. My two co-tanks died instantly (Papy&Sinus). I was fortunate to hit a shadow ring proc and popped invincible directly after to allow time for new tanks to rotate in. Other tank died due to another meteor which I had fealty up for. I believe I then was killed by the following: Meikyo > EES (Blinked) > EES > EES (May have died in another way, did a lot of AVs recently, and I may have confused them due to the concussion AV gave me by 3 Eagle eye shots back to back to back and general all around rape). Game set match.
    Just take 5 minutes, go back 1 page, read the post and look at the pictures.

  8. #268
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    Quote Originally Posted by Killkenny View Post
    I fail to see where anyone illuded to pld tank surviving "easily", especially when a post from an apathy member demonstrated 2/3 aegis tanks dying to meteor which clearly hit more than enough people to minimise its damage, and the only reason 1 survived was Shadow ring proc.
    VS did the math, and with capped mdt and assuming 10 targets absorb meteor, each tank would take a little over 1200 damage. If you have more mdt it's even less.

  9. #269
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Maybe the new strat should be to get everyone 200+ Dark Resist for tanks and RDM and have everyone else aim for 100+, then have everyone switch to that during Chainspells and after 79%? Probably not.

  10. #270
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by pchan View Post
    He already said that a well geared party of aborb rdm can survive meator with maxed out mdb/t and that a pld tank can survive easily. The only problem comes from healing party which would not survive, hence the ramp strategy. IMO, you just need to have your healers with dark resists set and then you don't even need to go to the ramp.
    Those healers would have to be full timing +250-300 dark resist at least, and then they would still take at least 300 damage per cast which means they have to heal themselves buff etc. That amount of dark resist is possible with augments but other than all your healers getting lucky on some augments they aren't getting that much. Like I said, I had around 200 when I tried, which is nearly best possible for RDM discounting augments, but I took 1/2 most of the casts that hit me which resulted in death, or near death. So imo you need at least 250-300 to make your chance of resist reliable enough to use it over -MDT +MDB. I didn't have dark carol, that is impractical for everyone to have obviously.

  11. #271
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Quote Originally Posted by Sho View Post
    Maybe the new strat should be to get everyone 200+ Dark Resist for tanks and RDM and have everyone else aim for 100+, then have everyone switch to that during Chainspells and after 79%? Probably not.
    During chainspells?

  12. #272
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Manafont, mah bad. D:

  13. #273
    Sea Torques
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    I thought Meteor was non-elemental.

  14. #274
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    Quote Originally Posted by Virtuous Saint View Post
    Those healers would have to be full timing +250-300 dark resist at least, and then they would still take at least 300 damage per cast which means they have to heal themselves buff etc. That amount of dark resist is possible with augments but other than all your healers getting lucky on some augments they aren't getting that much. Like I said, I had around 200 when I tried, which is nearly best possible for RDM discounting augments, but I took 1/2 most of the casts that hit me which resulted in death, or near death. So imo you need at least 250-300 to make your chance of resist reliable enough to use it over -MDT +MDB. I didn't have dark carol, that is impractical for everyone to have obviously.
    I know that 200 is pretty much the cap, but for the healing party you could use 2 brds and have one do carol ? With 400k you can have 200 dark resist. Anyway, at least it's good for the absorb party.

  15. #275
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    man... i wish there was some way you could just nuke AV over and over and never get hate till the very last 2-3%...if only there was a job that could do something like that...

  16. #276
    Relic Shield
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    Sorry for my newbie suggestion but maybe they can use dark resist foods also unless that slot is taken for food more worth while to them.

  17. #277
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    Well all I can say is that the Dev´s did not wear any form of visible resist gear at any given time in the video. So as VS said either they cheated and completely locked AVs Meteor, or they weakened it to a point where you can eat it without any form of resist gear, or they locked it without cheating and we just didn´t find out how to do it yet. Either way I think people should not just test absorb/resisting strategys but try to lock all 15 2hrs (though it is really difficult to prove) and see if it weakens Meteor to a survivable level. Because I can totally see SE upping AVs Meteor to a point where you can´t just resist it anymore no matter what you do because "resisting Meteor was not the intended way to kill AV". Hi2u SE/BW zergs.....

  18. #278
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    Quote Originally Posted by Virg View Post
    Well all I can say is that the Dev´s did not wear any form of visible resist gear at any given time in the video. So as VS said either they cheated and completely locked AVs Meteor, or they weakened it to a point where you can eat it without any form of resist gear, or they locked it without cheating and we just didn´t find out how to do it yet. Either way I think people should not just test absorb/resisting strategys but try to lock all 15 2hrs (though it is really difficult to prove) and see if it weakens Meteor to a survivable level. Because I can totally see SE upping AVs Meteor to a point where you can´t just resist it anymore no matter what you do because "resisting Meteor was not the intended way to kill AV". Hi2u SE/BW zergs.....
    This.

    The effort is admirable, but everyone needs to come to terms with the fact that if you're not going to play their game, you're wasting your time.

  19. #279
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    Quote Originally Posted by Virg View Post
    Well all I can say is that the Dev´s did not wear any form of visible resist gear at any given time in the video. So as VS said either they cheated and completely locked AVs Meteor, or they weakened it to a point where you can eat it without any form of resist gear, or they locked it without cheating and we just didn´t find out how to do it yet. Either way I think people should not just test absorb/resisting strategys but try to lock all 15 2hrs (though it is really difficult to prove) and see if it weakens Meteor to a survivable level. Because I can totally see SE upping AVs Meteor to a point where you can´t just resist it anymore no matter what you do because "resisting Meteor was not the intended way to kill AV". Hi2u SE/BW zergs.....
    So locking all 15 to weaken meteor is like killing all 10 gears in BR to weaken HM.. Wouldn't that be some shit.. Probably not but it would be funny if it worked. I think somebody posted they locked all 15 already. anyone try SA WS in bracelet mode?

  20. #280
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    Quote Originally Posted by Bishop1 View Post
    So locking all 15 to weaken meteor is like killing all 10 gears in BR to weaken HM.. Wouldn't that be some shit.. Probably not but it would be funny if it worked. I think somebody posted they locked all 15 already. anyone try SA WS in bracelet mode?
    No. It was stated that the group maybe locked all 15 2hrs but you have to be 100% sure, and since it didn´t do shit to weaken AVs meteor they either 1. did NOT lock all 15 2hrs
    or 2. it just doesn´t do shit to weaken it. Also I doubt that 1 SA WS will do crap for locking Meteor or even killing AV while in bracelet mode.

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