With the next level increase on the other side of the road and the fact that it's killable now. Anyone who buys AV items at w/e their current prices are is a damned moron.
Aka, sell to JP
Eh, we realize this and are potentially willing to negotiate. I mean, not gonna sell a Ninurtas for 5m or something, but we aren't expecting the same prices on everything from KC zerg time.
Also, I wouldn't be surprised if something like Mars's remains the best ring of it's type (yes, I obviously realize that TPing in accuracy rings isn't the popular choice atm). May see a 9 acc ring at some point? But 8acc/8attk is still pretty nice IF you need accuracy.
Edit: Raphael's Rod seems to be selling the most so far!
I would guess Aurole will stay awesome for a long time too but nothing is 100% seeing has SE turned the game upside down recently.
People seem tight as hell with their gil right now. I've been bazaaring my Mars's for 43 mil for weeks and not even a tell. At this point in the game you are probably better off gearing up your LS.
I would be surprised anyone would be willing to load off a hefty amount of gil on any gear related items. Only thing I can see right now being worth spending gil on is Currency/Alex but then theres still the "what will SE release next?" thing going around.
It probably won't be a good market until level 99 is released...and even then who knows?
There's also the fact that if you're not using rajas, you can get 3 less acc and 2 less att for free from easy nm's vs the dozens of mil for mars+tor/s+1.
Let alone whatever comes in the next 2 abyssea and beyond.
Which, actually, is exactly why I'd probably sell rather than marginally improve 1 person for the time being heh. Just wouldn't expect to get anything near what you would have in, say, January.
AV down
Thedarkguys grats/good job guys ^^
Congratulations! !! Its a farm off! Once again, COP has been the best expansion ever.
I don't know all the exact setups for those jobs, but I know this:
Getting hit once, or blocking once, negates rajas on joy, unless you get hit 3 times, 6 times, 9 times, etc.
With the new dual wield stuff, and the way footwork is with the magian weapons, I dunno, but I know there were setups not long ago where rajas did absolutely nothing for thief, let alone monk.
6/hit = 17 hits to 102 TP
6.3/hit = 16 hits to 100.8 tp.
6/hit + 2 for getting hit = 16hits to 98 TP (17 still to 100)
6/hit + 4 for getting hit = 16hits to 100 TP.
6.3/hit + 2.1 for getting hit = 16hits to 102.9TP.
So if you take exactly 2, 5, 8 hits, you're right. 66% of the time that's not gonna happen? Not to mention that whole shadow thing, etc. Stopped caring about the rest of your post when you're already wrong.