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  1. #301
    Hydra
    Join Date
    Feb 2006
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    105
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    3
    FFXIV Character
    Changz Sicarii
    FFXIV Server
    Hyperion
    FFXI Server
    Shiva

    I was looking at dark resist builds a few months back: Unaugmented without /nin a rdm can hit 200 dark resist in gear, +25 using food.

    Paste from excel, might not format right on forum:

    Main Mythic Wand +1 20
    Off Numinous Shield +1 15
    Ranged
    Ammo
    Head Flawless Ribbon 30
    Neck Moon Amulet 11
    Ear1 Hades Earring +1 12
    Ear2 Hades Earring +1 12
    Body Scorpion Harness +1 20
    Hands Warlock Gloves 10
    Ring1 Demon's Ring +1 13
    Ring2 Demon's Ring +1 13
    Back Umbra Cape 14
    Waist Friar's Rope 2
    Legs Blood Cuisses 21
    Feet Scorpion Leggings +1 7

    Obvious room for improvement would be waist, feet, ranged, maybe neck. I believe those might be the target pieces for augment if you wanted to hit 250+ on rdm.

    EDIT: 200 w/carol +25 from food: 225 cap unaugmented non-/nin.

  2. #302
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Quote Originally Posted by ringthree View Post
    I kind of agree with this. Even if someone, somehow found a way to beat it outside of the dev team's mandated strategy, they would just nerf it so that you had to use their strategy. A strategy that after, what, 4+ years we still haven't figured out.
    Not really, AV has never been killed with a strategy worthy of killing it. No one should say KC BW should be possible against AV or PW, that is just ridiculous to be able to kill them in 30sec. The wall glitch was obviously not worthy, then you had the glitch where AV was unable to use normal AI after killing wynavs (this glitch was probably something like, AV would attempt to use familiar, astral flow, or mijin without wynavs up, and its AI would be locked on attempting to get them out making it just simply idle attack).

    The truth is, AV has never truly been killed with a strategy that is commendable, but it is possible to do. AV is able to be killed, I should think anyone would believe this seeing as how there is a distinct method to locking its 2hrs, the only thing is AV developers made its secrets basically impossible to find, in other words they are terrible.

  3. #303

    Sweaty Dick Punching Enthusiast

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    7

    Who cares if it gets nerfed the week after when you're swimming in sashes, rings, chakrams, and great katanas!

  4. #304
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

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    VS you are 100% sure on being able to lock 2hr's with only being on the hate list and not in the alliance that has claim on AV yea?

  5. #305
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
    Feb 2008
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    BG Level
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    Quote Originally Posted by thetruepandagod View Post
    VS you are 100% sure on being able to lock 2hr's with only being on the hate list and not in the alliance that has claim on AV yea?
    No, I'm not 100% sure on anything about that because we never fucked around and wasted time trying lol.

  6. #306
    So hard we fuck rocks
    Join Date
    Jan 2009
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    FFXI Server
    Sylph

    So clearly not the way SE intended, but is there any chance pup nukes could lower it HP? Please someone quote me and tell me yay or nah.

  7. #307
    tom
    tom is offline
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    Jul 2008
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    79
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    From watching the SE video again im starting to think that all you need to lock AV's 2-hours and maybe weaken it is to just fire off 15 2-hours in the video u can see them using manafont multiple times chainspell ect...I think should be tested.Maybe they locked 7-8 then the rest .In my opinion i dont think it would be as complicated as wasting all that time doing every 2-hour individualy.
    If this is truly the case many LS could possibly kill AV ,i dont think SE intended for just 1-2 super LS's to kill a mob so Old.

  8. #308
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Virtuous Saint View Post
    No, I'm not 100% sure on anything about that because we never fucked around and wasted time trying lol.
    Well uhh i guess i will stick to having the people be inside alliance to lock them ;\ was hoping you was sure to save us some time

  9. #309
    Cerberus
    Join Date
    Nov 2008
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    419
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    4
    FFXI Server
    Cerberus

    Quote Originally Posted by thetruepandagod View Post
    Well uhh i guess i will stick to having the people be inside alliance to lock them ;\ was hoping you was sure to save us some time
    Sounds like someone is going to have to shit-away a popset to try this, but I agree. This would be huge in the fact of the 2 hour time limit as opposed of having a rag-tag alliance of jobs for the majority of the fight just to lock the 2hours.

  10. #310
    Tekki's Bitch
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    Quote Originally Posted by Neoex View Post
    Sounds like someone is going to have to shit-away a popset to try this, but I agree. This would be huge in the fact of the 2 hour time limit as opposed of having a rag-tag alliance of jobs for the majority of the fight just to lock the 2hours.
    It wouldn't be the first pop set we shit away to attempt the same exact strategy lol.

  11. #311
    Tekki's Bitch
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    So just for the record this saturday we gonna attempt to:
    1. Lock all 15 hr's and make sure that the 15th 2hr is locked correctly
    2. see if ES enfeebles works after all 15 are locked
    3. see if meteor is affected in terms of damage or if it is locked entirely

    any stupid random idea's to try? im not fucking with aerns in the zone its dumb and never has made a difference

  12. #312
    Cerberus
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    Cerberus

    Speaking time wise.

    With a 2hr every 30-60 seconds, and non-repeating(meaning u got the particular lock) thats about 15 min, if you were able to live thru the nasties.

    JoL kill time 5-10 min with an alliance setup for JoL.(obviously not holding to kill extra SMNs).

    Seems feasible to me to have JoL down and have 2 hours locked by 45 min mark.

  13. #313
    Old Merits
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    Jun 2007
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    Enygma Xii
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    Hyperion
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    Logic dictates that they must be in the alliance and within the allowed distance ( 20 yalms ? )

    But then again there has never been a Mob where non-direct interaction has an effect ( popping 2hr doesnt physically target AV cept EES)

    I guess it could be considered "2hr detect" like magic detect aggro.

  14. #314
    Cerberus
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    Quote Originally Posted by thetruepandagod View Post
    So just for the record this saturday we gonna attempt to:
    1. Lock all 15 hr's and make sure that the 15th 2hr is locked correctly
    2. see if ES enfeebles works after all 15 are locked
    3. see if meteor is affected in terms of damage or if it is locked entirely

    any stupid random idea's to try? im not fucking with aerns in the zone its dumb and never has made a difference
    would try to lock a silly one like perfect dodge from outside the alliance first. after dropping THF from main ally that has hate. Wouldnt test around with CS/Manafont lol

  15. #315
    Relic Shield
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    Quote Originally Posted by thetruepandagod View Post
    So just for the record this saturday we gonna attempt to:
    1. Lock all 15 hr's and make sure that the 15th 2hr is locked correctly
    2. see if ES enfeebles works after all 15 are locked
    3. see if meteor is affected in terms of damage or if it is locked entirely

    any stupid random idea's to try? im not fucking with aerns in the zone its dumb and never has made a difference
    Can you stream it?

  16. #316
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by stewie View Post
    Can you stream it?
    I would honestly rather not as AV can be pretty damn humbling >.> and seeing us fail would lead to discouragement more then encouragement >.> but if someone like mojoe wants to i can prolly let him use the mule to stream it that i was hoping kaeko would be able to use.

  17. #317
    An exploitable mess of a card game
    Join Date
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Quote Originally Posted by thetruepandagod View Post
    any stupid random idea's to try? im not fucking with aerns in the zone its dumb and never has made a difference
    16 SCH with MV merited. 1 BRD SV + INT Etude. 1 COR MAB + Magic ACC Rolls. Helix > MV Barrage?

    Edit: Might have to Helix more than once, but you get the idea.

  18. #318
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

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    i has 2 sch's.

  19. #319
    An exploitable mess of a card game
    Join Date
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    The only crazy idea then would be to try using sea organs in some manner (Probably been done before, but I usually don't read AV threads).

    Edit: I think this is going to be one of those "Tough it out" NMs tbh.

  20. #320
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

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    There is a difference between toughing it out and being mercilessly raped. Sometimes he will use 1 meteor and you can maybe recover if you are lucky and people are on the ball. Sometimes he does meteor twice really close and it doesnt matter there is nothing to tough out, you just become dead...

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