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  1. #781
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    Quote Originally Posted by Gtype954 View Post
    I know Bracelets stays out, but its very hard to say if he has any changes in 39% and 19% because all of the kills were zerg attempts from AV.
    It is possible that he can break tradition and start doing his 2 hours again in combinations again at 39% and repeating the same 2 over and over if he has 2 of them left. Its possible at 19% he can only be damaged by Skillchain, angon, magic burst, and TA weaponskills. We don't know how mucher gayer AV will get at lower percentages. Souleater back then, would rip through these possibilities, but that is thrown out the window now.
    Not all of the kills were during the zerg strat. We knew about the behavior changes at 79% and 59% since way back in the days of Wall of Justice. Besides, not all of the SE zergs were successful. My shell had one that got caught with an AoE stun and went to shit somewhere in the 20% range, raped our alliance in good old bracelets fashion showing no other changes. Sure, something could change at those %s that everyone has missed but I'm giving it an educated guess and saying that I don't think it's likely.

  2. #782
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    Quote Originally Posted by Hanyoko View Post
    To bring back some old info here. CoP dynamis zones are rather confirmed now to be SE's sandbox for development of AV.

    Dynamis - Buburimu : Apocalyptic Beast : seems to be a best fit for using the whole "does 2hrs unless you lock them"
    This does lead to the suspicion that aspects of the other two bosses made it in somehow. Antaeus from Dynamis - Qufim has various parameters that are altered by actions (damage cap, attack boost, magic damage taken) as well as Cirrate Christelle from Dynamis - Valkurm uses certain moves less frequently/less potent.

    So what is left on AV to try?

    15/15 2hr lock could be the key, but there could be other factors we are not considering.
    Might using of other abilities somhow lock/weaken it? somewhat unlikely

    In the past SE made mention of the "monsters surrounding AV" which we always took as the aerns in the spawn area were somehow related to 2hrs. Which is very confirmed to not effect his 2hrs.

    I'm reminded of Splitting Heirs. Where the main NM is stonger by just having his helpers alive.

    In recap : After the 2hrs are disabled, lets revisit the "kill those aerns" and see how AV's behavior is.
    If I remember the SE video, there weren't any aerns around and they didn't move JoL from its pop spot so they kept them dead. Isn't one of those aerns a BLM/RDM too? I'd be surprised if that was the key but at this point, it's worth a try.

    Edit: Didn't get to one of the newer replies to this :/ It still can't hurt to try.

  3. #783
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    What we need are like 3 Lss to migrate to Remora specifically to kill AV with us. We will be attempting it tomorrow maybe, if we have enough people, but we do not have a lot of active members currently so really the best option is to team up with Lss, and obviously that would be Lss on Remora, the first sentence was more of a joke. Like I posted tho, with enough players you could kill it with or without locking/weakening bracelets Meteor, but obviously getting the players is hard.

  4. #784
    Sea Torques
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    heheheh just noticed your forum title man. thats hilarious.

    sorry for spam

  5. #785
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    Quote Originally Posted by Gtype954 View Post
    Well the LATEST interview with Sage Sundi about the AV hint video was done after the Souleater fix and after the 2 hour depop fix.
    I didn't even know there was an interview. Link please?

  6. #786
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    I never heard of that interview either. I would like to read it. I am pretty sure you did a good job summarizing it, but i would still like to read it myself.

  7. #787
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    Quote Originally Posted by Narse View Post
    I didn't even know there was an interview. Link please?
    Yeah I would love to re-read any and all AV interviews if anyone has a list of links to any and all out there.

    I will be transferring to Remora on Friday after work so if AV is planned then I will be online.

  8. #788
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    This is the info i found from a SE interview with a google search....

    Full Interview Here


    "Absolute Virtue....

    ::laughs::: Never ask questions about Absolute Virtue :::laughs:::

    Absolute Virtue is now believed to be completely invincible. No methods have been discovered on how to defeat him, with the majority of the end-game community from North America, Japan and Europe at a complete loss as to what to try. Some minor information about his Regen was released, but it appears that he has been modified without any announcements. How can we defeat him? We've had over a year without learning his secret, it is about time some real information is released. Are there any more tips you can give us about this NM?

    We cannot give you any other tips besides if you kill the monsters around him, it will slow the regen ability.

    Do you believe it is possible to beat him?

    We haven't made it so that it's impossible. We still believe ::crosses fingers:: we still believe that there is a possibility that people will be able to defeat him. People just haven't found the right strategy. At the next Fan Festival we'll have the dev team defeat Absolute Virtue (not a good idea)... maybe some videos... no.... "


    Maybe when they say "regen ability" they are referring to the overall power of AV?

  9. #789
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    http://www.bluegartr.com/forum/54482...xperience.html

    Absolute Virtue & Square Enix:
    Quote:
    Originally Posted by Excerpt taken from the 2006 VANAFESTA Talk Session at the Tokyo Game Show in Tokyo, Japan
    How to Enfeeble Absolute Virtue

    The regen effect will be cut in half by defeating as many of the Ru'phuabos, Qn'xzomits, and Qn'hpemdes summoned by the Jailer of Love as possible. In addition, using an elemental based attack that corresponds to the current day of the week (i.e. using Fire spells on Firesday) will stop the remaining regen effect.
    Quote:
    Originally Posted by Excerpt taken from the July 2007 Allakhazam interview with the FFXI Development Team at the E3 Expo in LA, California
    Pikko: Chains of Promathia came out nearly 3 years ago and as of today, no linkshell has beaten Absolute Virtue without the invisible wall or the locking technique, both of which were changed. When you originally created Absolute Virtue, did you intend for him to go undefeated for such a long period of time and is he meant to be defeated at all?

    Ogawa-san & Tanaka-san: When we first designed it we didn’t design it to never be able to be defeated and we’re convinced that it can be defeated. Last year at the Tokyo Game Show hints were given and whether those were taken as hints or not, well… Some players were able to figure out some things from it but there were other hints that not a lot of people have picked up on and so its become sort of this urban myth that Absolute Virtue cannot be defeated, but it can be defeated.
    Quote:
    Originally Posted by Excerpt taken from the 2007 FFXIclopedia interview at E3 Expo in LA, California
    Absolute Virtue....

    ::laughs::: Never ask questions about Absolute Virtue :::laughs:::

    Absolute Virtue is now believed to be completely invincible. No methods have been discovered on how to defeat him, with the majority of the end-game community from North America, Japan and Europe at a complete loss as to what to try. Some minor information about his Regen was released, but it appears that he has been modified without any announcements. How can we defeat him? We've had over a year without learning his secret, it is about time some real information is released. Are there any more tips you can give us about this NM?

    We cannot give you any other tips besides if you kill the monsters around him, it will slow the regen ability.

    Do you believe it is possible to beat him?

    We haven't made it so that it's impossible. We still believe ::crosses fingers:: we still believe that there is a possibility that people will be able to defeat him. People just haven't found the right strategy. At the next Fan Festival we'll have the dev team defeat Absolute Virtue (not a good idea)... maybe some videos... no....

    Are you afraid that they won't win?

    No comment.
    Quote:
    Originally Posted by Excerpt taken from the August 2007 interview of the FFXI Development Team at the Games Convention in Leipzig, Germany
    Bercus: I really need to answer that question. After 2 years across the NA, EU and Japanese player base, no one can successfully defeat Absolute Virtue. Because the problems are the 2 hours and the magic casting… the instant use of all those immense attacks. All the tips you have given in the past were about the Regen, but this is a minor issue. That´s no problem. Is there any hint you can give today or maybe at the Fan Festival? After you fixed it we can´t beat it anymore.
    Sundi: I wish we could call it fix.
    Bercus: The wall trick?
    Sundi: Yeah. You know all the hints that we already revealed.
    Bercus: That´s only about Regen.
    Sundi: Yeah.
    Bercus: The Regen is no problem. After 2 years we can´t beat it.
    Sundi: Speed.
    Bercus: The speed? How you fight it?
    Sundi: Right.

    They seem to think people don't understand their hint. It sounds like there aren't any other secrets yet people are clamoring for more hints, so they are confused.

    Sundi: We still need to fix the hint that the wait of the Regen will be decreased if you do something.
    Bercus: During the fight against AV?

    Reiterates there is a way to decrease the regen effect of AV

    Sundi: During the fight. You can almost stop regening
    Bercus: Regen is no problem!!!! The 2 hours are. Sealing the 2hours. One Linkshell did this. But they don´t know why, and we can´t practice more on AV, because AV is not a 100% pop. Jailer of Love is an easy fight.

    (I don´t think anyone knew what I was trying to ask)

    Sundi: You have to wait till the Regen is completely stopped. Regen of the HP has completely stopped.
    Bercus: Then you can stop the other abilities?
    Sundi: No. Only the speed of the Regen. At this time, by doing certain action during the fight.
    Bercus: And then the whole monster will clam down and stop using these crazy attacks and 2hours? That´s what we need to know because that´s the problem.
    Saori: There are still a few secrets.
    Sundi: Yeah.
    Bercus: You offered to maybe beat it at the Fan Festival by Development people. Is this still possible? Can you show people how to beat it at the Fan Festival?

    (I looked at Sundi who started laughing)

    Bercus: I think you brought it up right, at one Interview at the E3.
    Sundi: Possible..
    Bercus: No cheating when you do that. (everyone laughed)… normal equipment.
    Explaining the request to show players a fight against AV
    Sundi: What about not the fight, but taking a video?
    Bercus: That´s ok too. (Sundi smiled) Ok, let´s not waste all our time about AV.

    (I will E-Mail them a 20-30 question Interview after the VU and will get responds to all those questions more detailed asap, also about AV)

    Also there was a statement made at the Premier Site Summit (or w/e that stupid shit was) from Sundi about the fact that he was certain everything was in the video and the fight is expected to be at least 10hr if you are lucky.

  10. #790
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    There was some JP blog out there that where his LS was trying hard to figure everything out.... anyone have a link to that?

  11. #791
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    1) I know AV is wind based but does ES+Silence work? LOL
    2) Spam Omniescence to lower his MAB by lol8%
    3) Equip a MNK with Meteor Cesti and maybe they'll punch the meteor back at AV?
    4) Spam Aspir/Magic Hammer/Aspir Samba till he runs out of MP, maybe he doesn't have a lot?

  12. #792
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    Quote Originally Posted by Ophannus View Post
    3) Equip a MNK with Meteor Cesti and maybe they'll punch the meteor back at AV?
    Your ideas are intriguing to me and I wish to subscribe to your newsletter.

  13. #793
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Ophannus View Post
    1) I know AV is wind based but does ES+Silence work? LOL
    2) Spam Omniescence to lower his MAB by lol8%
    3) Equip a MNK with Meteor Cesti and maybe they'll punch the meteor back at AV?
    4) Spam Aspir/Magic Hammer/Aspir Samba till he runs out of MP, maybe he doesn't have a lot?
    1:Not wind based
    2:That will not land
    3:Cool
    4:No, already posted a better strat for this

  14. #794
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    Just to satisfy the aern theory just have a small squad kill them constantly thru-out AV.

    Maybe they have a cummulitive effect like ele magic of day. After a while maybe the deaths of aerns slowly draws power from AV (thats my reasoning anyways) thus weakening it and meteor.

    There doesn't seem to be any more logical method to weaken meteor bar full 15hr locks, without a major hint from SE.

    Wont need to spare more than 3-4 blms or a small melee pt.

  15. #795
    Sea Torques
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    I didn't bother reading last 2 pages so forgive me if it was said before, but I would like to point out something.

    2hrs against AV matching was the most ridiculous things someone would think about before they showed the video, but it was in fact the way to lock 2hrs... so if there is anything left to meteor which I believe there is, it will be something ridiculous ... so no matter how many ideas you think its stupid it can be true.

    so instead of losing those hypotheses within 100 pages of AV, how about the main post in beginning of the thread have 2 more sections " debunked theories " , " yet to be tested".

    we should only debunk a theory once it has been tested 2-3 times , unless it was well documented.

    the point will be good since I am sure many LSs are trying to play with AV now since half of the problem solved, and having those section will make the LS check this BG thread and say " ok we wont do this this and that" , " lets try this theory ". and post their result here. this way its more organized and beneficial!

  16. #796
    Hydra
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    Up Up Down Down Left Right Left Right B A Select Start IMO

  17. #797
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    The only other thing I wondered about with the 'mobs around AV' comments were if they were talking about mobs like the other Aerns, or if they were talking about the AV pets. I always hoped that the tricks would be something stupid like 'when pets are out, AV can't use Meteor', but nothing like that ever seemed to pan out. :-/

  18. #798
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    NOSTRADAMUS

    Vamos los Perds!

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    so no matter how many ideas you think its stupid it can be true.
    Match Meteor with Carbuncle's Meteorite and Comet with a well-timed Comet Tail toss.

    I botched locking Familiar and MS on Panda's run last Sat (I've done it well before, OE let me down!); I'd like to see all 15 properly locked before we start reconsidering fringe theories.

  19. #799
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    Quote Originally Posted by Wulfgang View Post
    Match Meteor with Carbuncle's Meteorite and Comet with a well-timed Comet Tail toss.
    I can't stop thinking about this statement. This is going to sound really gum (gay + dumb) but you have to match 2hrs with 2hrs so... if meteor really does turn out to be all elements(is it? did I miss this post?)... matching all elements to his all element? huh? huh?




    ... and back to never posting...

  20. #800
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    Quick question, when you guys are breaking his regen, at what % is his hp before you've finished breaking it?

    On the speed thing maybe dev team wants your group to entirely focus on breaking regen first thing first, and if he hits a certain % hp or you do too much dps or something before completely breaking the regen, it sets off crazy spell spamming mode?

    Also VS, have you noticed when attempting to lock 2 hours if it tends to be always the same member who pulled it off, (I saw you say you were swapping people around so I assume most 2 hours take 2-3 shots to successfuly lock?)

    Or are you having sometimes 2 people 2 hour on same one so its hard to tell which of them was the locker and which failed?

    Specificaly I'm wondering if its the same people locking always or if its random and any of, say, your dragoons have locked the 2 hour a number of times each? It might be a good idea to see which members are succesfully locking and which are failing and try and look for a pattern, as they might not be failing out of bad luck but instead some unknown factor the successful lockers are sharing, gear, race, who knows.

    Now that we know 2 hours can be locked mayeb we should stop trying to test things that make it easier to lock, but instead one by one eliminate all possible variables in locking a 2 hour until we either find a continous factor among all 18 succesful lockers they share, or are able to determine there is no way to influence your chance at locking the move.

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